Player Matchup

Danzaburou
Danzaburou
Blackhawk 971
Danzaburou
Level 157
God Stats
4W - 1L
1,727 SR
Queue Stats
213W - 127L
1,658 Elo+
Party 2
Chaac
Chaac
Demcnz
Chaac
Level 114
God Stats
2W - 2L
1,524 SR
Queue Stats
152W - 115L
1,659 Elo+
Party 2
Vulcan
Vulcan
ItsRoaringGecko
Vulcan
Level 157
God Stats
3W - 0L
1,920 SR
Queue Stats
99W - 79L
1,675 Elo+
Party 2
Team Averages
Level 143
1,724 SR
1,664 Elo+

VS

Team Averages
Level 115
1,437 SR
1,474 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
super5hark556
Artemis
Level 109
God Stats
0W - 1L
1,311 SR
Queue Stats
80W - 69L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackhawk 971
Danzaburou
15
7 / 3 / 5
10,103
918
10,327
11,411
5,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Demcnz
Chaac
13
4 / 3 / 7
8,465
770
10,520
16,561
13,753
15
3 / 1 / 10
9,353
850
12,751
6,189
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 4 / 3
8,156
741
7,293
11,642
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
12
0 / 6 / 3
7,214
656
5,906
17,432
10,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
14
4 / 4 / 1
8,454
769
7,360
9,706
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
6
7
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
3
0.88
L
King Arthur
 
King Arthur
0
6
3
0.25
W
Danzaburou
Blackhawk 971
Danzaburou
7
3
5
3.17
W
Chaac
Demcnz
Chaac
4
3
7
2.5
W
3
1
10
8
L
Artemis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,598
Damage
20,559
34,161
Taken
38,780
21,693
Mitigated
19,930
8,540
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,293
487
683
2,250
11,642
5,936
0
3,781
7,861
23,178
0
L
King Arthur
 
King Arthur
5,906
612
0
3,249
17,432
10,060
44
5,353
12,079
0
28,256
W
Danzaburou
Blackhawk 971
Danzaburou
10,327
4,519
0
2,523
11,411
5,256
1,428
3,415
7,808
0
41,998
W
Chaac
Demcnz
Chaac
10,520
1,423
426
5,178
16,561
13,753
92
2,141
14,163
0
27,539
W
12,751
4,491
0
413
6,189
2,684
881
1,149
4,846
35,394
0
L
Artemis
7,360
2,971
0
1,814
9,706
3,934
612
3,679
6,027
0
21,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
23,824
156
Minions Killed
113
0
Camps Cleared
0
622,157
Distance Traveled
548,979
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,156
741
39
4
0
180,054
0
L
King Arthur
7,214
656
44
4
0
190,870
0
W
Danzaburou
10,103
918
76
7
0
198,007
2
W
Chaac
8,465
770
29
3
0
210,488
2
W
Vulcan
9,353
850
51
5
0
213,662
2
L
Artemis
8,454
769
30
3
0
178,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role