Player Matchup

Janus
Janus
Aventador317
Janus
Level 139
God Stats
5W - 7L
1,516 SR
Queue Stats
60W - 78L
1,426 Elo+
Party 1
Fenrir
Fenrir
WOLVERINE8778
Fenrir
Level 16
God Stats
3W - 6L
1,491 SR
Queue Stats
42W - 61L
1,317 Elo+
Party 1
Ymir
Ymir
mynillamynilla
Ymir
Level 95
God Stats
17W - 18L
1,525 SR
Queue Stats
121W - 182L
1,287 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,344 Elo+

VS

Team Averages
Level 104
1,435 SR
1,363 Elo+
Heimdallr
Heimdallr
AN31SFIRE
Heimdallr
Level 67
God Stats
11W - 16L
1,263 SR
Queue Stats
131W - 169L
1,307 Elo+
Solo
Vulcan
Vulcan
NotedRain629256
Vulcan
Level 89
God Stats
1W - 0L
1,745 SR
Queue Stats
83W - 127L
1,372 Elo+
Solo
Shiva
Shiva
elpalomo08
Shiva
Level 155
God Stats
2W - 2L
1,298 SR
Queue Stats
63W - 64L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 1
11,543
770
20,548
13,798
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 2
8,752
583
6,808
16,312
7,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 5
10,525
702
5,337
16,273
19,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AN31SFIRE
Heimdallr
18
5 / 3 / 5
11,770
785
10,973
15,947
6,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 3
11,728
782
18,379
8,434
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
15
1 / 3 / 11
10,781
719
8,586
17,152
12,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
13
13
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AN31SFIRE
Heimdallr
5
3
5
2.5
L
6
3
1
2.17
W
7
1
3
8.5
L
0
7
2
0.14
W
Shiva
1
3
11
2.17
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,693
Damage
37,938
46,383
Taken
41,533
32,821
Mitigated
22,351
3,256
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AN31SFIRE
Heimdallr
10,973
3,100
0
658
15,947
6,811
2,322
11,002
4,409
0
46,639
L
20,548
701
0
750
13,798
5,971
246
4,794
9,004
66,883
0
W
18,379
7,420
262
2,335
8,434
3,436
159
6,533
1,693
56,834
0
L
6,808
496
0
1,336
16,312
7,281
96
6,214
10,098
0
24,431
W
Shiva
8,586
1,750
693
2,979
17,152
12,104
659
7,324
9,506
0
40,687
L
5,337
441
0
1,170
16,273
19,569
58
7,406
8,867
15,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
34,279
165
Minions Killed
208
0
Camps Cleared
0
839,266
Distance Traveled
831,022
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,770
785
75
5
0
276,306
0
L
Janus
11,543
770
110
7
0
272,533
1
W
Vulcan
11,728
782
81
5
0
301,715
1
L
Fenrir
8,752
583
38
3
0
285,961
1
W
Shiva
10,781
719
52
3
0
253,001
0
L
Ymir
10,525
702
17
1
0
280,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role