Player Matchup

Charybdis
Charybdis
CheckyaMap
Charybdis
Level 26
God Stats
7W - 3L
1,955 SR
Queue Stats
60W - 49L
1,517 Elo+
Party 2
Horus
Horus
HazePapiii
Horus
Level 127
God Stats
7W - 5L
1,486 SR
Queue Stats
401W - 421L
1,485 Elo+
Party 2
Mercury
Mercury
KidRick20
Mercury
Level 123
God Stats
12W - 8L
1,578 SR
Queue Stats
386W - 432L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
KittyG__
Kukulkan
Level 120
God Stats
10W - 6L
1,804 SR
Queue Stats
67W - 77L
1,424 Elo+
Party 2
Bacchus
Bacchus
PhoenixTearss
Bacchus
Level 122
God Stats
40W - 37L
1,531 SR
Queue Stats
365W - 421L
1,435 Elo+
Party 2
Team Averages
Level 104
1,671 SR
1,473 Elo+

VS

Team Averages
Level 93
1,495 SR
1,444 Elo+
Da Ji
Da Ji
ImDxth
Da Ji
Level 147
God Stats
4W - 2L
1,702 SR
Queue Stats
222W - 203L
1,660 Elo+
Party 1
Ares
Ares
ItsToxik
Ares
Level 101
God Stats
1W - 3L
1,463 SR
Queue Stats
108W - 132L
1,454 Elo+
Party 3
Neith
Neith
Oak Lee The
Neith
Level 7
God Stats
0W - 4L
1,300 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 1
Mulan
Mulan
TheeViolet
Mulan
Level 49
God Stats
15W - 18L
1,501 SR
Queue Stats
132W - 179L
1,404 Elo+
Party 3
Raijin
Raijin
xLewski
Raijin
Level 159
God Stats
0W - 1L
1,509 SR
Queue Stats
31W - 51L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CheckyaMap
Charybdis
12
7 / 1 / 1
7,564
630
9,251
7,176
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
12
3 / 1 / 4
7,365
614
4,926
8,492
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
KidRick20
Mercury
11
4 / 1 / 2
6,720
560
4,663
6,878
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
KittyG__
Kukulkan
12
0 / 1 / 0
6,814
568
1,133
3,621
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
9
1 / 0 / 5
6,378
532
4,063
5,259
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ImDxth
Da Ji
10
2 / 2 / 0
6,194
516
4,106
9,482
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
8
1 / 4 / 0
5,469
456
2,112
9,519
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 4 / 1
5,403
450
2,382
7,774
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
10
1 / 5 / 0
6,333
528
2,688
8,096
4,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
xLewski
Raijin
12
0 / 0 / 1
6,853
571
187
3,574
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CheckyaMap
Charybdis
7
1
1
7.5
W
Horus
3
1
4
5
L
Da Ji
ImDxth
Da Ji
2
2
0
1
L
Ares
1
4
0
0.25
W
Mercury
KidRick20
Mercury
4
1
2
5
W
Kukulkan
KittyG__
Kukulkan
0
1
0
0
L
0
4
1
0.13
W
Bacchus
1
0
5
3.5
L
Mulan
1
5
0
0.2
L
Raijin
xLewski
Raijin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
11,475
31,426
Taken
38,445
14,819
Mitigated
17,277
11,065
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CheckyaMap
Charybdis
9,251
4,395
0
4,520
7,176
2,521
322
1,082
6,094
0
55,937
W
Horus
4,926
2,176
424
3,377
8,492
5,021
620
0
7,718
0
45,131
L
Da Ji
ImDxth
Da Ji
4,106
799
0
670
9,482
3,600
0
743
8,584
0
39,216
L
Ares
2,112
196
61
1,643
9,519
5,606
0
1,847
7,672
13,994
0
W
Mercury
KidRick20
Mercury
4,663
2,745
0
634
6,878
2,423
954
296
6,582
0
44,269
W
Kukulkan
KittyG__
Kukulkan
1,133
126
0
750
3,621
1,450
0
150
3,471
46,133
0
L
2,382
1,122
0
1,685
7,774
2,230
0
976
6,798
0
29,761
W
Bacchus
4,063
613
0
1,360
5,259
3,404
96
771
4,488
13,944
1,343
L
Mulan
2,688
649
0
2,173
8,096
4,522
0
416
7,226
0
35,828
L
Raijin
xLewski
Raijin
187
91
0
1,279
3,574
1,319
0
983
2,591
53,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
30,252
375
Minions Killed
312
0
Camps Cleared
0
1,157,204
Distance Traveled
966,220
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,564
630
76
6
0
212,845
3
W
Horus
7,365
614
101
8
0
234,284
3
L
Da Ji
6,194
516
67
6
0
222,549
2
L
Ares
5,469
456
26
2
0
169,472
1
W
Mercury
6,720
560
72
6
0
266,570
2
W
Kukulkan
6,814
568
100
8
0
215,649
7
L
Neith
5,403
450
49
4
0
176,475
4
W
Bacchus
6,378
532
26
2
0
227,856
3
L
Mulan
6,333
528
68
6
0
209,502
4
L
Raijin
6,853
571
102
9
0
188,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role