Player Matchup

Ymir
Ymir
Drag0nSlayer15
Ymir
Level 109
God Stats
0W - 2L
1,320 SR
Queue Stats
127W - 152L
1,441 Elo+
Solo
Mercury
Mercury
Gachmul
Mercury
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 210L
1,477 Elo+
Solo
Nemesis
Nemesis
JellyButter72
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,468 Elo+
Solo
Chernobog
Chernobog
SFXBNOBR
Chernobog
Level 68
God Stats
0W - 1L
1,802 SR
Queue Stats
39W - 48L
1,439 Elo+
Solo
Geb
Geb
stewie-josh2002
Geb
Level 129
God Stats
8W - 7L
1,651 SR
Queue Stats
436W - 454L
1,503 Elo+
Solo
Team Averages
Level 98
1,555 SR
1,466 Elo+

VS

Team Averages
Level 74
1,516 SR
1,535 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Blewbury
The Morrigan
Level 119
God Stats
9W - 6L
1,581 SR
Queue Stats
323W - 280L
1,558 Elo+
Solo
Raijin
Raijin
KaZKillZ01
Raijin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 90L
1,497 Elo+
Party 1
Vamana
Vamana
OsamaBanLaggin
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 77L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
Rsvelations1
Xing Tian
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 6
10,121
633
14,674
25,327
15,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Gachmul
Mercury
19
4 / 7 / 6
11,356
710
15,552
23,321
11,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
16
2 / 9 / 4
9,780
611
9,575
23,574
17,635
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
SFXBNOBR
Chernobog
18
5 / 7 / 6
11,262
704
14,979
18,542
9,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 7 / 3
10,983
686
12,663
27,956
30,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
17 / 4 / 12
13,765
860
37,063
24,401
15,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Morrigan
Blewbury
The Morrigan
20
6 / 1 / 21
12,194
762
14,524
9,024
5,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
KaZKillZ01
Raijin
17
5 / 5 / 13
11,139
696
18,975
16,330
9,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 5 / 24
12,631
789
15,724
28,298
27,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Rsvelations1
Xing Tian
20
4 / 2 / 21
13,050
816
16,025
24,092
30,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
128
16
Kills
37
38
Deaths
17
25
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
17
4
12
5.75
W
The Morrigan
Blewbury
The Morrigan
6
1
21
16.5
L
1
8
6
0.5
L
Mercury
Gachmul
Mercury
4
7
6
1
L
Nemesis
2
9
4
0.44
W
Raijin
KaZKillZ01
Raijin
5
5
13
2.3
W
5
5
24
3.4
W
Xing Tian
Rsvelations1
Xing Tian
4
2
21
7.25
L
Chernobog
SFXBNOBR
Chernobog
5
7
6
1.14
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,443
Damage
102,311
118,720
Taken
102,145
84,286
Mitigated
87,153
25,938
Healing
43,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
37,063
10,640
1,836
9,160
24,401
15,352
2,589
6,566
17,717
0
63,426
W
The Morrigan
Blewbury
The Morrigan
14,524
1,030
2,496
2,689
9,024
5,238
893
2,177
6,800
26,618
2,778
L
14,674
951
683
2,942
25,327
15,301
96
9,626
15,701
27,606
0
L
Mercury
Gachmul
Mercury
15,552
4,068
2,345
5,841
23,321
11,910
824
7,059
16,262
0
35,753
L
Nemesis
9,575
1,784
390
2,717
23,574
17,635
0
12,600
10,974
0
15,217
W
Raijin
KaZKillZ01
Raijin
18,975
1,528
3,236
2,330
16,330
9,202
304
2,809
13,392
38,405
0
W
15,724
6,358
6,496
8,326
28,298
27,221
3,053
8,486
19,465
0
28,954
W
Xing Tian
Rsvelations1
Xing Tian
16,025
898
2,739
4,403
24,092
30,140
556
6,198
17,434
27,908
0
L
Chernobog
SFXBNOBR
Chernobog
14,979
6,769
911
2,256
18,542
9,178
1,036
6,995
11,547
0
38,241
L
12,663
823
1,343
6,510
27,956
30,262
0
11,367
16,589
29,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
62,779
148
Minions Killed
170
0
Camps Cleared
0
1,270,025
Distance Traveled
1,565,012
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,765
860
45
3
0
317,904
2
W
The Morrigan
12,194
762
42
3
0
319,287
0
L
Ymir
10,121
633
42
3
0
231,454
0
L
Mercury
11,356
710
41
3
0
303,904
1
L
Nemesis
9,780
611
8
1
0
276,348
1
W
Raijin
11,139
696
37
2
0
275,267
0
W
Vamana
12,631
789
22
1
0
324,793
2
W
Xing Tian
13,050
816
24
2
0
327,761
1
L
Chernobog
11,262
704
44
3
0
243,963
0
L
Geb
10,983
686
13
1
0
214,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role