Player Matchup

Izanami
Izanami
ArcxisSage
Izanami
Level 58
God Stats
25W - 24L
1,475 SR
Queue Stats
62W - 76L
1,419 Elo+
Party 3
Thor
Thor
Neigh2Parfait
Thor
Level 59
God Stats
3W - 3L
1,775 SR
Queue Stats
50W - 69L
1,371 Elo+
Party 3
Chang'e
Chang'e
Qwondissimo
Chang'e
Level 123
God Stats
5W - 1L
1,964 SR
Queue Stats
123W - 126L
1,412 Elo+
Solo
Cerberus
Cerberus
Silentblade115
Cerberus
Level 48
God Stats
0W - 3L
1,167 SR
Queue Stats
41W - 57L
1,345 Elo+
Party 2
Achilles
Achilles
Someting Gay
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 2
Team Averages
Level 59
1,576 SR
1,392 Elo+

VS

Team Averages
Level 114
1,374 SR
1,358 Elo+
Olorun
Olorun
Fire11Lord
Olorun
Level 79
God Stats
3W - 5L
1,323 SR
Queue Stats
137W - 262L
1,348 Elo+
Party 1
Cerberus
Cerberus
alva_542
Cerberus
Level 120
God Stats
6W - 5L
1,387 SR
Queue Stats
188W - 328L
1,362 Elo+
Party 1
Da Ji
Da Ji
andreswantig
Da Ji
Level 111
God Stats
7W - 15L
1,302 SR
Queue Stats
162W - 287L
1,359 Elo+
Party 1
Mulan
Mulan
player4321529
Mulan
Level 98
God Stats
43W - 72L
1,430 SR
Queue Stats
131W - 248L
1,362 Elo+
Party 1
Skadi
Skadi
specldark
Skadi
Level 160
God Stats
335W - 349L
1,426 SR
Queue Stats
607W - 690L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcxisSage
Izanami
10
3 / 4 / 1
6,270
448
7,781
9,530
3,242
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
4 / 6 / 1
7,192
514
9,641
13,868
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chang'e
Qwondissimo
Chang'e
13
2 / 2 / 2
7,442
532
7,064
9,541
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
10
1 / 3 / 4
6,484
463
5,286
15,561
9,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Someting Gay
Achilles
11
0 / 4 / 0
5,683
406
2,861
10,878
8,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fire11Lord
Olorun
12
3 / 2 / 4
7,666
548
7,624
9,095
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
alva_542
Cerberus
11
3 / 3 / 5
7,590
542
7,301
16,168
10,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 2 / 3
8,052
575
5,777
11,851
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 3
9,036
645
10,284
7,591
5,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
specldark
Skadi
12
2 / 2 / 4
7,328
523
10,298
8,407
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
19
19
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArcxisSage
Izanami
3
4
1
0.88
W
Olorun
Fire11Lord
Olorun
3
2
4
2.5
L
4
6
1
0.75
L
Chang'e
Qwondissimo
Chang'e
2
2
2
1.5
L
Cerberus
1
3
4
1
L
Achilles
Someting Gay
Achilles
0
4
0
0
W
Cerberus
alva_542
Cerberus
3
3
5
1.83
W
7
2
3
4.25
W
4
1
3
5.5
W
Skadi
specldark
Skadi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,633
Damage
41,284
59,378
Taken
53,112
30,354
Mitigated
27,695
17,316
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArcxisSage
Izanami
7,781
5,599
0
3,306
9,530
3,242
0
1,451
8,079
0
37,714
W
Olorun
Fire11Lord
Olorun
7,624
5,586
0
3,483
9,095
3,986
960
5,797
3,298
44,260
0
L
9,641
2,760
0
2,532
13,868
5,808
0
4,242
9,626
0
44,755
L
Chang'e
Qwondissimo
Chang'e
7,064
377
239
4,127
9,541
3,321
16
4,391
5,150
57,400
0
L
Cerberus
5,286
411
0
4,286
15,561
9,707
0
4,363
11,198
31,026
0
L
Achilles
Someting Gay
Achilles
2,861
1,213
0
2,826
10,878
8,276
0
184
10,694
0
25,598
W
Cerberus
alva_542
Cerberus
7,301
783
241
4,923
16,168
10,972
0
3,082
13,086
24,238
3,032
W
5,777
1,703
0
3,358
11,851
4,866
126
1,585
10,225
0
47,976
W
10,284
1,735
0
2,388
7,591
5,192
258
176
6,987
2,763
59,354
W
Skadi
specldark
Skadi
10,298
4,781
0
3,533
8,407
2,679
431
1,710
6,697
0
46,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
39,672
342
Minions Killed
365
0
Camps Cleared
0
1,235,790
Distance Traveled
1,259,348
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,270
448
56
4
0
223,730
0
W
Olorun
7,666
548
66
5
0
251,722
1
L
Thor
7,192
514
65
5
0
249,786
2
L
Chang'e
7,442
532
94
7
0
264,283
1
L
Cerberus
6,484
463
89
6
0
260,318
0
L
Achilles
5,683
406
38
3
0
237,673
2
W
Cerberus
7,590
542
38
3
0
280,311
8
W
Da Ji
8,052
575
75
5
0
255,036
0
W
Mulan
9,036
645
118
8
0
248,781
5
W
Skadi
7,328
523
68
5
0
223,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role