Player Matchup

Rama
Rama
GGez_Tybonez
Rama
Level 18
God Stats
0W - 2L
1,118 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 1
King Arthur
King Arthur
Oathkept-King
King Arthur
Level 54
God Stats
0W - 1L
1,575 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 1
Atlas
Atlas
tbish15
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,059 Elo+
Party 1
Team Averages
Level 31
1,397 SR
1,177 Elo+

VS

Team Averages
Level 85
1,553 SR
1,504 Elo+
Odin
Odin
Banned-Clips
Odin
Level 29
God Stats
12W - 3L
1,673 SR
Queue Stats
55W - 23L
1,677 Elo+
Party 2
Bakasura
Bakasura
Hayezy1v1
Bakasura
Level 101
God Stats
25W - 39L
1,344 SR
Queue Stats
661W - 927L
1,266 Elo+
Solo
Baron Samedi
Baron Samedi
Mexican-M
Baron Samedi
Level 125
God Stats
17W - 8L
1,641 SR
Queue Stats
209W - 181L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,113
593
5,067
14,674
6,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Oathkept-King
King Arthur
11
1 / 9 / 0
7,589
632
8,429
20,989
15,738
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
tbish15
Atlas
12
0 / 7 / 1
7,898
658
6,707
18,487
17,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 14
9,601
800
10,794
12,867
13,487
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Hayezy1v1
Bakasura
17
11 / 0 / 11
10,983
915
16,216
9,786
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Mexican-M
Baron Samedi
16
7 / 0 / 16
10,373
864
20,389
10,852
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
1
Kills
23
23
Deaths
1
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
0
7
1
0.07
W
Bakasura
Hayezy1v1
Bakasura
11
0
11
16.5
W
Baron Samedi
Mexican-M
Baron Samedi
7
0
16
15
L
King Arthur
Oathkept-King
King Arthur
1
9
0
0.11
L
Atlas
tbish15
Atlas
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,203
Damage
47,399
54,150
Taken
33,505
39,457
Mitigated
27,383
2,830
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,794
2,605
534
2,488
12,867
13,487
875
2,711
10,156
0
30,147
L
5,067
4,630
0
1,430
14,674
6,017
0
4,217
9,629
0
17,166
W
Bakasura
Hayezy1v1
Bakasura
16,216
10,834
0
5,520
9,786
6,791
1,564
1,361
8,425
0
41,368
W
Baron Samedi
Mexican-M
Baron Samedi
20,389
2,944
4,089
7,656
10,852
7,105
594
2,968
7,884
53,104
0
L
King Arthur
Oathkept-King
King Arthur
8,429
786
0
800
20,989
15,738
0
8,285
11,356
0
28,234
L
Atlas
tbish15
Atlas
6,707
2,618
0
600
18,487
17,702
0
7,842
9,875
22,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,600
Gold Earned
30,957
98
Minions Killed
160
0
Camps Cleared
0
614,301
Distance Traveled
688,854
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,601
800
31
3
0
198,916
1
L
Rama
7,113
593
24
2
0
201,486
0
W
Bakasura
10,983
915
75
6
0
270,793
3
W
Baron Samedi
10,373
864
54
5
0
219,145
2
L
King Arthur
7,589
632
38
3
0
216,487
6
L
Atlas
7,898
658
36
3
0
196,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role