Player Matchup

Nemesis
Nemesis
Dontae Loops
Nemesis
Level 127
God Stats
2W - 8L
1,231 SR
Queue Stats
41W - 40L
1,464 Elo+
Solo
Loki
Loki
MZV_Dark
Loki
Level 126
God Stats
6W - 2L
1,846 SR
Queue Stats
359W - 378L
1,495 Elo+
Party 2
Horus
Horus
Solitzz_HD
Horus
Level 121
God Stats
0W - 2L
1,318 SR
Queue Stats
423W - 432L
1,495 Elo+
Party 2
Persephone
Persephone
destroyer5455
Persephone
Level 139
God Stats
4W - 2L
1,690 SR
Queue Stats
40W - 33L
1,587 Elo+
Party 4
Aphrodite
Aphrodite
wisher12303
Aphrodite
Level 127
God Stats
40W - 36L
1,546 SR
Queue Stats
46W - 42L
1,509 Elo+
Party 4
Team Averages
Level 128
1,526 SR
1,510 Elo+

VS

Team Averages
Level 130
1,440 SR
1,505 Elo+
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AMP Octane
Ymir
Level 89
God Stats
7W - 14L
1,507 SR
Queue Stats
259W - 260L
1,462 Elo+
Party 3
Merlin
Merlin
JaBleSnKage11PoD
Merlin
Level 160
God Stats
12W - 7L
1,541 SR
Queue Stats
463W - 457L
1,527 Elo+
Party 1
Shiva
Shiva
Qasui
Shiva
Level 84
God Stats
10W - 6L
1,237 SR
Queue Stats
262W - 260L
1,516 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tootie 1984
Ah Muzen Cab
Level 159
God Stats
7W - 10L
1,415 SR
Queue Stats
823W - 802L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dontae Loops
Nemesis
14
1 / 3 / 1
8,616
453
8,720
19,312
8,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
14
2 / 5 / 0
8,822
464
8,141
14,824
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
11
0 / 4 / 2
7,639
402
6,485
20,723
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
destroyer5455
Persephone
17
2 / 1 / 1
10,477
551
12,040
11,912
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
wisher12303
Aphrodite
14
1 / 5 / 0
8,537
449
5,645
16,962
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
4 / 2 / 2
10,251
540
11,236
16,321
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 4
8,711
458
8,960
16,458
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 3
9,953
524
13,357
11,795
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
Qasui
Shiva
16
8 / 1 / 1
10,446
550
20,624
12,816
13,125
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Tootie 1984
Ah Muzen Cab
16
3 / 2 / 1
9,725
512
9,805
11,321
4,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
18
18
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
2
2
2.5
W
2
0
4
4
L
Nemesis
Dontae Loops
Nemesis
1
3
1
0.5
W
1
1
3
2.5
L
Loki
2
5
0
0.4
W
Shiva
Qasui
Shiva
8
1
1
8.5
L
Horus
0
4
2
0.25
W
Ah Muzen Cab
Tootie 1984
Ah Muzen Cab
3
2
1
1.75
L
Persephone
destroyer5455
Persephone
2
1
1
2.5
L
Aphrodite
wisher12303
Aphrodite
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,031
Damage
63,982
83,733
Taken
68,711
43,956
Mitigated
47,759
27,963
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,236
4,839
0
500
16,321
6,920
0
2,421
13,900
0
97,445
W
8,960
2,979
0
4,676
16,458
18,518
0
5,585
10,873
34,511
0
L
Nemesis
Dontae Loops
Nemesis
8,720
2,543
0
4,260
19,312
8,286
0
5,489
13,663
0
66,405
W
13,357
1,007
352
5,868
11,795
4,901
0
5,677
6,118
91,666
0
L
Loki
8,141
1,914
185
2,957
14,824
4,836
0
1,074
13,722
0
65,518
W
Shiva
Qasui
Shiva
20,624
2,286
124
1,103
12,816
13,125
202
4,002
8,814
1,565
70,355
L
Horus
6,485
3,190
2,772
6,671
20,723
18,282
58
8,515
12,030
0
15,605
W
Ah Muzen Cab
Tootie 1984
Ah Muzen Cab
9,805
2,014
0
2,403
11,321
4,295
0
0
11,321
0
88,432
L
Persephone
destroyer5455
Persephone
12,040
297
0
1,424
11,912
5,469
0
6,646
4,817
103,743
0
L
Aphrodite
wisher12303
Aphrodite
5,645
678
3,258
6,436
16,962
7,083
722
1,302
15,618
56,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
49,086
546
Minions Killed
587
0
Camps Cleared
0
1,869,433
Distance Traveled
1,851,355
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,251
540
149
8
0
428,853
3
W
Ymir
8,711
458
37
2
0
344,035
0
L
Nemesis
8,616
453
106
6
0
412,992
4
W
Merlin
9,953
524
153
8
0
317,975
6
L
Loki
8,822
464
132
7
0
364,793
4
W
Shiva
10,446
550
113
6
0
405,469
0
L
Horus
7,639
402
31
2
0
369,104
0
W
Ah Muzen Cab
9,725
512
135
7
0
355,023
0
L
Persephone
10,477
551
172
9
0
393,882
3
L
Aphrodite
8,537
449
105
6
0
328,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role