Player Matchup

Susano
Susano
DevilsPriest-
Susano
Level 69
God Stats
24W - 15L
1,578 SR
Queue Stats
119W - 141L
1,412 Elo+
Party 1
Anhur
Anhur
Kaebzy
Anhur
Level 86
God Stats
10W - 7L
1,530 SR
Queue Stats
484W - 469L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
SIoppySuds-
Baron Samedi
Level 109
God Stats
15W - 8L
1,543 SR
Queue Stats
208W - 184L
1,532 Elo+
Party 1
Tyr
Tyr
Solo-Effect
Tyr
Level 104
God Stats
37W - 26L
1,563 SR
Queue Stats
582W - 545L
1,548 Elo+
Party 1
Ymir
Ymir
kihsuke
Ymir
Level 66
God Stats
61W - 35L
1,594 SR
Queue Stats
326W - 280L
1,528 Elo+
Party 1
Team Averages
Level 87
1,562 SR
1,495 Elo+

VS

Team Averages
Level 105
1,569 SR
1,413 Elo+
Yemoja
Yemoja
 
Yemoja
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Bempp
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,473 Elo+
Solo
Susano
Susano
BoeNarxx69
Susano
Level 124
God Stats
2W - 2L
1,558 SR
Queue Stats
281W - 297L
1,395 Elo+
Party 2
Medusa
Medusa
Deeluv1996
Medusa
Level 128
God Stats
0W - 1L
1,815 SR
Queue Stats
182W - 197L
1,357 Elo+
Party 2
Ao Kuang
Ao Kuang
Sneaker_headty
Ao Kuang
Level 87
God Stats
8W - 10L
1,473 SR
Queue Stats
21W - 23L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,532
461
3,710
7,212
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Kaebzy
Anhur
11
1 / 0 / 1
6,089
507
4,649
4,329
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
SIoppySuds-
Baron Samedi
13
3 / 1 / 1
7,303
609
4,396
6,976
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 0
7,392
616
7,548
10,413
6,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
kihsuke
Ymir
9
1 / 0 / 0
5,616
468
3,487
8,937
5,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 0 / 1
5,966
497
4,092
5,126
3,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Bempp
Ah Puch
11
0 / 3 / 0
5,865
489
6,814
8,266
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
BoeNarxx69
Susano
10
0 / 3 / 0
5,716
476
4,348
10,067
4,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Deeluv1996
Medusa
9
0 / 2 / 0
5,595
466
3,404
6,021
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
11
1 / 3 / 0
6,187
516
4,147
10,620
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
11
Kills
1
1
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
L
Ah Puch
Bempp
Ah Puch
0
3
0
0
L
Susano
BoeNarxx69
Susano
0
3
0
0
L
Medusa
Deeluv1996
Medusa
0
2
0
0
W
1
0
2
2
W
Anhur
Kaebzy
Anhur
1
0
1
1.5
W
Baron Samedi
SIoppySuds-
Baron Samedi
3
1
1
3.5
L
Ao Kuang
1
3
0
0.33
W
5
0
0
5
W
Ymir
kihsuke
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,790
Damage
22,805
37,867
Taken
40,100
19,686
Mitigated
18,011
16,262
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,092
878
2,722
1,662
5,126
3,063
0
1,517
3,609
22,990
1,847
L
Ah Puch
Bempp
Ah Puch
6,814
71
0
1,223
8,266
3,651
182
4,253
4,013
48,700
0
L
Susano
BoeNarxx69
Susano
4,348
155
0
2,002
10,067
4,725
0
616
9,451
0
37,815
L
Medusa
Deeluv1996
Medusa
3,404
1,542
206
172
6,021
1,830
0
247
5,774
0
33,921
W
3,710
401
0
2,990
7,212
2,784
0
3,085
4,127
0
26,884
W
Anhur
Kaebzy
Anhur
4,649
2,213
0
2,081
4,329
1,524
620
403
3,926
0
30,516
W
Baron Samedi
SIoppySuds-
Baron Samedi
4,396
579
306
2,727
6,976
3,377
260
4,297
2,679
54,554
0
L
Ao Kuang
4,147
1,564
0
4,450
10,620
4,742
0
1,003
9,617
28,760
14,771
W
7,548
579
0
5,828
10,413
6,322
0
3,450
6,963
0
43,702
W
Ymir
kihsuke
Ymir
3,487
955
324
2,006
8,937
5,679
0
3,230
5,707
25,601
1,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
29,329
326
Minions Killed
315
0
Camps Cleared
0
1,224,707
Distance Traveled
1,137,765
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,966
497
32
3
0
214,875
0
L
Ah Puch
5,865
489
66
6
0
213,352
0
L
Susano
5,716
476
70
6
0
239,238
2
L
Medusa
5,595
466
54
5
0
208,327
0
W
Susano
5,532
461
44
4
0
281,257
2
W
Anhur
6,089
507
53
4
0
226,812
5
W
Baron Samedi
7,303
609
106
9
0
218,524
6
L
Ao Kuang
6,187
516
93
8
0
261,973
1
W
Tyr
7,392
616
78
7
0
259,551
5
W
Ymir
5,616
468
45
4
0
238,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role