Player Matchup

Zeus
Zeus
BroadFoal9687
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,449 Elo+
Party 1
Loki
Loki
Chadules
Loki
Level 144
God Stats
1W - 1L
1,773 SR
Queue Stats
39W - 24L
1,650 Elo+
Party 1
Ganesha
Ganesha
biggdaddydubs
Ganesha
Level 153
God Stats
22W - 10L
1,694 SR
Queue Stats
588W - 479L
1,504 Elo+
Party 1
Team Averages
Level 115
1,656 SR
1,534 Elo+

VS

Team Averages
Level 134
1,468 SR
1,415 Elo+
Baron Samedi
Baron Samedi
LlavateLasManos
Baron Samedi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,393 Elo+
Party 2
Shiva
Shiva
chaoticdonkey
Shiva
Level 143
God Stats
1W - 0L
1,484 SR
Queue Stats
48W - 53L
1,551 Elo+
Party 2
Cupid
Cupid
pfcokat
Cupid
Level 101
God Stats
5W - 5L
1,419 SR
Queue Stats
10W - 13L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 2
14,283
621
8,314
12,076
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
20
4 / 4 / 1
14,739
641
21,472
16,350
8,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
20
1 / 2 / 6
14,187
617
9,596
23,563
42,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LlavateLasManos
Baron Samedi
20
2 / 3 / 4
15,359
668
16,997
19,411
8,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 2 / 5
16,333
710
17,460
23,099
24,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
pfcokat
Cupid
20
4 / 2 / 4
15,104
657
8,822
12,413
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
10
10
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Loki
4
4
1
1.13
W
Baron Samedi
LlavateLasManos
Baron Samedi
2
3
4
1.33
L
Ganesha
1
2
6
2
W
4
2
5
3.25
W
Cupid
pfcokat
Cupid
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,382
Damage
43,279
51,989
Taken
54,923
56,358
Mitigated
38,534
4,583
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,314
831
0
1,014
12,076
5,878
618
3,476
8,600
46,194
0
L
Loki
21,472
4,940
0
1,705
16,350
8,154
861
4,681
11,669
0
87,823
W
Baron Samedi
LlavateLasManos
Baron Samedi
16,997
1,351
2,153
5,764
19,411
8,479
739
6,927
12,484
101,996
0
L
Ganesha
9,596
534
0
1,864
23,563
42,326
145
9,481
14,082
60,467
0
W
17,460
2,515
373
4,662
23,099
24,919
284
8,304
14,795
544
52,851
W
Cupid
pfcokat
Cupid
8,822
4,499
1,096
2,441
12,413
5,136
2,099
2,727
9,686
0
71,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,209
Gold Earned
46,796
238
Minions Killed
295
0
Camps Cleared
0
1,216,637
Distance Traveled
1,154,560
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,283
621
102
4
0
371,021
1
L
Loki
14,739
641
122
5
0
435,582
8
W
Baron Samedi
15,359
668
157
7
0
382,821
2
L
Ganesha
14,187
617
14
1
0
410,034
2
W
Shiva
16,333
710
63
3
0
394,561
4
W
Cupid
15,104
657
75
3
0
377,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role