Player Matchup

Nu Wa
Nu Wa
Bombchelle4680
Nu Wa
Level 40
God Stats
137W - 133L
1,417 SR
Queue Stats
147W - 153L
1,333 Elo+
Party 2
Hercules
Hercules
HepHopAnonymous
Hercules
Level 60
God Stats
51W - 56L
1,444 SR
Queue Stats
153W - 156L
1,352 Elo+
Party 2
Sol
Sol
SammyHotSoxx
Sol
Level 27
God Stats
20W - 18L
1,487 SR
Queue Stats
145W - 136L
1,377 Elo+
Party 2
Team Averages
Level 42
1,450 SR
1,354 Elo+

VS

Team Averages
Level 61
1,527 SR
1,334 Elo+
King Arthur
King Arthur
HUNTDARK456
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,276 Elo+
Party 1
The Morrigan
The Morrigan
KoW EsPEcTrOo
The Morrigan
Level 122
God Stats
8W - 4L
1,373 SR
Queue Stats
72W - 114L
1,406 Elo+
Solo
Anhur
Anhur
MillerKiller3333
Anhur
Level 18
God Stats
1W - 1L
1,707 SR
Queue Stats
8W - 8L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 11
7,236
724
7,031
4,481
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
13
1 / 1 / 10
7,589
759
5,743
9,101
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
11 / 0 / 1
9,281
928
8,390
6,278
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HUNTDARK456
King Arthur
9
0 / 6 / 0
6,033
603
3,366
11,417
9,113
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
KoW EsPEcTrOo
The Morrigan
11
0 / 5 / 1
6,783
678
4,299
7,794
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,847
685
5,349
7,902
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
L
King Arthur
HUNTDARK456
King Arthur
0
6
0
0
W
Hercules
1
1
10
6
L
The Morrigan
KoW EsPEcTrOo
The Morrigan
0
5
1
0.1
L
1
1
0
1
W
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,164
Damage
13,014
19,860
Taken
27,113
11,726
Mitigated
15,310
6,230
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,031
4,731
0
250
4,481
1,580
731
1,304
3,138
29,004
0
L
King Arthur
HUNTDARK456
King Arthur
3,366
677
0
0
11,417
9,113
0
6,562
4,680
0
16,167
W
Hercules
5,743
1,506
0
2,687
9,101
7,992
231
1,316
7,741
0
28,023
L
The Morrigan
KoW EsPEcTrOo
The Morrigan
4,299
1,158
0
1,732
7,794
3,115
0
4,817
2,771
31,936
6,043
L
5,349
1,584
0
1,073
7,902
3,082
0
4,011
3,677
0
25,465
W
8,390
3,928
0
3,293
6,278
2,154
2,316
237
6,041
39,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,106
Gold Earned
19,663
144
Minions Killed
123
0
Camps Cleared
0
578,088
Distance Traveled
498,294
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,236
724
43
4
0
191,953
4
L
King Arthur
6,033
603
27
3
0
158,667
0
W
Hercules
7,589
759
42
4
0
203,622
2
L
The Morrigan
6,783
678
47
5
0
165,120
4
L
Anhur
6,847
685
49
5
0
174,507
3
W
Sol
9,281
928
59
6
0
182,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role