Player Matchup

Izanami
Izanami
Captain Doogs
Izanami
Level 102
God Stats
98W - 70L
1,514 SR
Queue Stats
137W - 158L
1,355 Elo+
Party 3
Ymir
Ymir
Chips__Chan
Ymir
Level 43
God Stats
18W - 10L
1,609 SR
Queue Stats
88W - 96L
1,365 Elo+
Party 3
Kali
Kali
ITACHI-UCHIJA46
Kali
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 278L
1,193 Elo+
Party 1
Shiva
Shiva
LMz_Anubi-PR
Shiva
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 192L
1,139 Elo+
Party 1
Merlin
Merlin
TP__Senpai
Merlin
Level 109
God Stats
5W - 4L
1,604 SR
Queue Stats
74W - 68L
1,450 Elo+
Party 3
Team Averages
Level 61
1,545 SR
1,301 Elo+

VS

Team Averages
Level 60
1,524 SR
1,405 Elo+
Odin
Odin
BOPscythe
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 314L
1,407 Elo+
Party 4
Da Ji
Da Ji
BigB_7139
Da Ji
Level 88
God Stats
5W - 7L
1,487 SR
Queue Stats
350W - 392L
1,379 Elo+
Solo
Zeus
Zeus
S4INT AVENGED7x
Zeus
Level 49
God Stats
3W - 3L
1,425 SR
Queue Stats
162W - 200L
1,392 Elo+
Party 4
Baron Samedi
Baron Samedi
TIREDOFPOOPING
Baron Samedi
Level 68
God Stats
5W - 10L
1,707 SR
Queue Stats
380W - 397L
1,453 Elo+
Party 2
Izanami
Izanami
nate359dogg
Izanami
Level 27
God Stats
10W - 14L
1,504 SR
Queue Stats
155W - 186L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 4 / 1
9,738
573
13,065
13,226
4,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 4
8,250
485
4,568
15,437
16,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 7 / 0
5,934
349
2,417
10,345
4,537
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

12
1 / 9 / 0
7,435
437
5,250
16,844
9,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
TP__Senpai
Merlin
14
3 / 3 / 1
8,752
515
10,418
10,758
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
11 / 0 / 5
10,775
634
16,721
12,940
11,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
BigB_7139
Da Ji
14
3 / 2 / 3
8,284
487
4,419
15,713
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 1 / 3
8,632
508
10,393
5,675
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
TIREDOFPOOPING
Baron Samedi
14
4 / 2 / 7
8,842
520
7,251
19,096
18,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
nate359dogg
Izanami
16
4 / 2 / 1
9,212
542
8,674
13,226
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
24
25
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
11
0
5
13.5
W
Da Ji
BigB_7139
Da Ji
3
2
3
2.25
L
Izanami
2
4
1
0.63
L
1
2
4
1.5
L
0
7
0
0
L
1
9
0
0.11
W
2
1
3
3.5
W
Baron Samedi
TIREDOFPOOPING
Baron Samedi
4
2
7
3.75
L
Merlin
TP__Senpai
Merlin
3
3
1
1.17
W
Izanami
nate359dogg
Izanami
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
47,458
66,610
Taken
66,650
40,246
Mitigated
44,162
13,517
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
16,721
4,612
0
3,961
12,940
11,769
525
1,826
11,114
0
85,104
W
Da Ji
BigB_7139
Da Ji
4,419
721
0
4,526
15,713
6,793
0
4,100
11,613
0
61,297
L
Izanami
13,065
8,336
0
5,672
13,226
4,873
3,116
1,205
12,021
0
107,735
L
4,568
937
315
2,386
15,437
16,516
0
6,950
8,487
17,686
1,598
L
2,417
1,474
117
1,271
10,345
4,537
0
2,503
7,842
0
18,349
L
5,250
2,032
0
1,972
16,844
9,271
0
2,065
14,779
0
34,324
W
10,393
966
0
0
5,675
2,443
0
3,364
2,311
68,890
0
W
Baron Samedi
TIREDOFPOOPING
Baron Samedi
7,251
2,165
1,831
4,679
19,096
18,426
114
4,746
14,350
37,250
0
L
Merlin
TP__Senpai
Merlin
10,418
338
0
1,784
10,758
5,049
0
4,921
5,837
65,929
0
W
Izanami
nate359dogg
Izanami
8,674
6,537
0
6,808
13,226
4,731
936
739
12,487
0
83,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
45,745
384
Minions Killed
556
0
Camps Cleared
0
1,413,834
Distance Traveled
1,585,074
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,775
634
133
8
0
327,772
1
W
Da Ji
8,284
487
112
7
0
354,834
0
L
Izanami
9,738
573
171
10
0
274,834
0
L
Ymir
8,250
485
22
1
0
319,475
0
L
Kali
5,934
349
33
2
0
220,227
0
L
Shiva
7,435
437
48
3
0
279,360
0
W
Zeus
8,632
508
123
7
0
323,283
0
W
Baron Samedi
8,842
520
36
2
0
278,234
0
L
Merlin
8,752
515
110
6
0
319,938
4
W
Izanami
9,212
542
152
9
0
300,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role