Player Matchup

Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LovecraftianRose
Janus
Level 126
God Stats
3W - 5L
1,420 SR
Queue Stats
349W - 335L
1,437 Elo+
Solo
Izanami
Izanami
Windy_Cactus
Izanami
Level 84
God Stats
42W - 38L
1,542 SR
Queue Stats
302W - 291L
1,454 Elo+
Solo
Hera
Hera
YiPi Ki YaY7405
Hera
Level 86
God Stats
16W - 19L
1,390 SR
Queue Stats
408W - 451L
1,415 Elo+
Solo
Hades
Hades
cabalmaromba
Hades
Level 147
God Stats
12W - 11L
1,555 SR
Queue Stats
424W - 468L
1,416 Elo+
Solo
Team Averages
Level 110
1,481 SR
1,444 Elo+

VS

Team Averages
Level 99
1,406 SR
1,407 Elo+
Yemoja
Yemoja
 
Yemoja
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BoeNarxx69
Anhur
Level 124
God Stats
7W - 8L
1,450 SR
Queue Stats
281W - 297L
1,404 Elo+
Party 1
Tiamat
Tiamat
Deeluv1996
Tiamat
Level 128
God Stats
4W - 2L
1,513 SR
Queue Stats
182W - 197L
1,365 Elo+
Party 1
Cernunnos
Cernunnos
Sneaker_headty
Cernunnos
Level 87
God Stats
0W - 3L
1,190 SR
Queue Stats
21W - 23L
1,352 Elo+
Party 1
King Arthur
King Arthur
ZOMB13KILL3Rx08
King Arthur
Level 58
God Stats
2W - 6L
1,379 SR
Queue Stats
59W - 77L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 0 / 1
6,332
528
5,087
9,359
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 2 / 1
6,478
540
3,283
8,562
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Windy_Cactus
Izanami
11
1 / 3 / 1
6,346
529
3,272
7,442
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 1
6,866
572
4,725
4,060
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 3
6,893
574
8,405
10,506
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 2 / 1
5,505
459
4,053
7,973
6,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Anhur
13
3 / 2 / 2
7,200
600
5,033
10,052
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Deeluv1996
Tiamat
9
1 / 2 / 2
5,690
474
4,269
7,012
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Sneaker_headty
Cernunnos
11
2 / 1 / 0
5,957
496
6,871
7,850
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ZOMB13KILL3Rx08
King Arthur
5
1 / 2 / 0
4,895
408
1,655
4,868
2,057
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
7
8
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
1
1.5
L
Yemoja
 
Yemoja
0
2
1
0.25
L
Anhur
3
2
2
2
L
Tiamat
Deeluv1996
Tiamat
1
2
2
1
W
3
2
1
1.75
L
Cernunnos
Sneaker_headty
Cernunnos
2
1
0
2
W
Izanami
Windy_Cactus
Izanami
1
3
1
0.5
W
2
2
1
1.25
L
King Arthur
ZOMB13KILL3Rx08
King Arthur
1
2
0
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
21,881
39,929
Taken
37,755
13,618
Mitigated
20,622
15,675
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,087
1,000
256
3,291
9,359
4,576
145
2,193
7,117
0
20,154
L
Yemoja
 
Yemoja
4,053
1,085
2,980
2,068
7,973
6,284
0
2,869
5,104
17,734
0
L
Anhur
5,033
1,861
0
746
10,052
4,142
0
4,937
5,115
0
53,096
L
Tiamat
Deeluv1996
Tiamat
4,269
183
239
1,345
7,012
5,404
0
6,135
877
28,853
0
W
3,283
336
0
3,706
8,562
2,416
0
1,501
6,934
46,942
0
L
Cernunnos
Sneaker_headty
Cernunnos
6,871
3,164
0
2,773
7,850
2,735
397
0
7,850
0
47,606
W
Izanami
Windy_Cactus
Izanami
3,272
2,485
0
1,660
7,442
1,971
1,216
555
6,887
0
50,319
W
4,725
1,972
0
500
4,060
953
184
881
2,993
41,156
0
L
King Arthur
ZOMB13KILL3Rx08
King Arthur
1,655
210
0
1,174
4,868
2,057
0
2,472
2,396
0
15,148
W
8,405
1,182
345
5,917
10,506
3,702
386
2,728
7,676
42,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
29,247
337
Minions Killed
277
0
Camps Cleared
0
1,077,332
Distance Traveled
932,816
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,332
528
25
2
0
223,478
0
L
Yemoja
5,505
459
20
2
0
189,482
0
L
Anhur
7,200
600
93
8
0
231,645
0
L
Tiamat
5,690
474
53
4
0
217,612
0
W
Janus
6,478
540
77
6
0
223,814
2
L
Cernunnos
5,957
496
81
7
0
194,066
1
W
Izanami
6,346
529
77
6
0
200,231
1
W
Hera
6,866
572
76
6
0
235,957
5
L
King Arthur
4,895
408
30
3
0
100,011
3
W
Hades
6,893
574
82
7
0
193,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role