Player Matchup

Izanami
Izanami
Dheiber
Izanami
Level 88
God Stats
0W - 1L
1,338 SR
Queue Stats
6W - 9L
1,424 Elo+
Solo
Charybdis
Charybdis
DrewTheNord
Charybdis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 2
Set
Set
SuperHulkSlug
Set
Level 81
God Stats
1W - 4L
1,236 SR
Queue Stats
131W - 164L
1,334 Elo+
Party 3
Hades
Hades
crymsonhollow
Hades
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 2
Ymir
Ymir
wtfchuckie
Ymir
Level 102
God Stats
9W - 11L
1,463 SR
Queue Stats
205W - 238L
1,322 Elo+
Party 3
Team Averages
Level 102
1,408 SR
1,363 Elo+

VS

Team Averages
Level 64
1,419 SR
1,328 Elo+
Sun Wukong
Sun Wukong
NinjaMashter
Sun Wukong
Level 44
God Stats
3W - 2L
1,506 SR
Queue Stats
39W - 49L
1,370 Elo+
Party 1
Bacchus
Bacchus
SkiimZ1
Bacchus
Level 91
God Stats
3W - 2L
1,162 SR
Queue Stats
159W - 165L
1,421 Elo+
Solo
Anubis
Anubis
TiranoCH
Anubis
Level 82
God Stats
4W - 6L
1,337 SR
Queue Stats
5W - 13L
1,245 Elo+
Solo
Fenrir
Fenrir
VZ_Alvaro
Fenrir
Level 47
God Stats
34W - 32L
1,495 SR
Queue Stats
83W - 96L
1,308 Elo+
Party 1
Danzaburou
Danzaburou
xRyan12
Danzaburou
Level 56
God Stats
4W - 1L
1,594 SR
Queue Stats
93W - 121L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dheiber
Izanami
14
2 / 8 / 0
8,842
442
12,652
22,315
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
DrewTheNord
Charybdis
14
0 / 7 / 1
8,679
434
9,238
19,105
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 7 / 1
7,665
383
5,980
19,478
7,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 7 / 1
7,795
390
6,845
14,057
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
2 / 5 / 1
8,768
438
10,446
22,580
24,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NinjaMashter
Sun Wukong
18
7 / 0 / 8
11,666
583
19,212
21,086
18,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SkiimZ1
Bacchus
17
6 / 1 / 5
10,336
517
10,238
11,558
8,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
TiranoCH
Anubis
19
8 / 0 / 6
12,085
604
13,547
11,546
6,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
VZ_Alvaro
Fenrir
17
10 / 1 / 7
10,914
546
11,979
14,900
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
xRyan12
Danzaburou
16
3 / 4 / 10
10,553
528
20,475
20,467
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
5
Kills
34
34
Deaths
6
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dheiber
Izanami
2
8
0
0.25
L
Charybdis
DrewTheNord
Charybdis
0
7
1
0.07
W
Sun Wukong
NinjaMashter
Sun Wukong
7
0
8
11
W
Bacchus
SkiimZ1
Bacchus
6
1
5
8.5
L
0
7
1
0.07
W
Anubis
TiranoCH
Anubis
8
0
6
11
W
Fenrir
VZ_Alvaro
Fenrir
10
1
7
13.5
L
1
7
1
0.21
L
2
5
1
0.5
W
Danzaburou
xRyan12
Danzaburou
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,161
Damage
75,451
97,535
Taken
79,557
55,235
Mitigated
50,135
22,350
Healing
39,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dheiber
Izanami
12,652
7,943
0
4,460
22,315
7,459
0
6,415
15,783
0
68,595
L
Charybdis
DrewTheNord
Charybdis
9,238
4,551
0
5,887
19,105
7,629
2,219
889
17,973
0
66,971
W
Sun Wukong
NinjaMashter
Sun Wukong
19,212
3,047
0
10,205
21,086
18,136
3,004
2,840
18,246
0
82,874
W
Bacchus
SkiimZ1
Bacchus
10,238
1,227
457
4,423
11,558
8,693
1,037
1,847
9,711
61,804
14,093
L
5,980
3,301
449
6,596
19,478
7,734
0
2,690
16,574
0
52,728
W
Anubis
TiranoCH
Anubis
13,547
621
0
9,430
11,546
6,790
2,494
3,445
8,101
114,205
0
W
Fenrir
VZ_Alvaro
Fenrir
11,979
3,180
0
4,326
14,900
8,456
0
3,586
11,314
0
62,329
L
6,845
215
291
1,259
14,057
7,643
155
6,106
7,821
30,090
0
L
10,446
1,980
0
3,408
22,580
24,770
0
7,025
15,374
37,255
0
W
Danzaburou
xRyan12
Danzaburou
20,475
12,879
0
10,419
20,467
8,060
1,033
5,573
14,894
0
72,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
55,554
411
Minions Killed
574
0
Camps Cleared
0
1,635,259
Distance Traveled
1,993,528
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,842
442
122
6
0
326,995
7
L
Charybdis
8,679
434
107
5
0
299,696
5
W
Sun Wukong
11,666
583
129
6
0
426,253
1
W
Bacchus
10,336
517
96
5
0
417,728
2
L
Set
7,665
383
83
4
0
318,956
0
W
Anubis
12,085
604
174
9
0
350,518
5
W
Fenrir
10,914
546
92
5
0
445,242
0
L
Hades
7,795
390
60
3
0
338,079
0
L
Ymir
8,768
438
39
2
0
351,533
1
W
Danzaburou
10,553
528
83
4
0
353,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role