Player Matchup

Agni
Agni
Orangeman999
Agni
Level 85
God Stats
0W - 1L
1,745 SR
Queue Stats
169W - 145L
1,570 Elo+
Party 2
Charybdis
Charybdis
Suburashii
Charybdis
Level 22
God Stats
4W - 7L
1,453 SR
Queue Stats
36W - 41L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
Trestani
Cthulhu
Level 4
God Stats
1W - 2L
1,599 SR
Queue Stats
1W - 2L
1,553 Elo+
Party 3
Odin
Odin
bullrush1128
Odin
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 29L
1,212 Elo+
Party 2
Set
Set
plxtik
Set
Level 85
God Stats
13W - 17L
1,505 SR
Queue Stats
46W - 53L
1,493 Elo+
Party 3
Team Averages
Level 40
1,561 SR
1,463 Elo+

VS

Team Averages
Level 67
1,501 SR
1,488 Elo+
Cliodhna
Cliodhna
BIuxrrrr
Cliodhna
Level 20
God Stats
4W - 5L
1,678 SR
Queue Stats
44W - 40L
1,565 Elo+
Party 1
Izanami
Izanami
Decesare22
Izanami
Level 103
God Stats
2W - 2L
1,368 SR
Queue Stats
248W - 264L
1,512 Elo+
Party 4
Cu Chulainn
Cu Chulainn
NelTw0o
Cu Chulainn
Level 108
God Stats
11W - 14L
1,495 SR
Queue Stats
831W - 1,001L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
kiwik1k1
Sylvanus
Level 39
God Stats
38W - 46L
1,462 SR
Queue Stats
44W - 65L
1,420 Elo+
Party 4
Baron Samedi
Baron Samedi
rogey889
Baron Samedi
Level 65
God Stats
47W - 52L
1,502 SR
Queue Stats
164W - 179L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 2
14,346
512
25,029
20,821
9,680
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Suburashii
Charybdis
20
4 / 5 / 3
14,000
500
16,567
23,941
8,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Trestani
Cthulhu
18
1 / 3 / 10
11,981
428
10,826
24,384
29,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
0 / 1 / 6
12,362
442
10,395
26,165
32,288
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
plxtik
Set
20
6 / 4 / 8
14,849
530
15,323
32,404
18,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BIuxrrrr
Cliodhna
20
8 / 4 / 1
16,100
575
28,443
27,084
13,935
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Decesare22
Izanami
20
6 / 3 / 3
17,006
607
28,878
26,429
12,667
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
NelTw0o
Cu Chulainn
20
1 / 4 / 3
14,993
535
12,459
25,115
42,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
kiwik1k1
Sylvanus
19
2 / 1 / 7
14,095
503
8,980
21,729
24,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
rogey889
Baron Samedi
20
1 / 4 / 7
12,863
459
18,396
19,084
12,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
16
Kills
18
18
Deaths
16
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BIuxrrrr
Cliodhna
8
4
1
2.13
W
Izanami
Decesare22
Izanami
6
3
3
2.5
W
Cu Chulainn
NelTw0o
Cu Chulainn
1
4
3
0.63
L
5
5
2
1.2
L
Charybdis
Suburashii
Charybdis
4
5
3
1.1
L
Cthulhu
Trestani
Cthulhu
1
3
10
2
L
0
1
6
3
W
Sylvanus
kiwik1k1
Sylvanus
2
1
7
5.5
L
Set
plxtik
Set
6
4
8
2.5
W
Baron Samedi
rogey889
Baron Samedi
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,140
Damage
97,156
127,715
Taken
119,441
98,558
Mitigated
106,015
19,289
Healing
59,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BIuxrrrr
Cliodhna
28,443
3,051
0
12,250
27,084
13,935
0
7,970
19,114
0
189,831
W
Izanami
Decesare22
Izanami
28,878
21,961
0
15,682
26,429
12,667
6,886
5,654
20,775
0
226,493
W
Cu Chulainn
NelTw0o
Cu Chulainn
12,459
986
0
6,076
25,115
42,755
0
6,603
18,512
0
108,484
L
25,029
1,814
343
4,038
20,821
9,680
0
6,410
14,351
151,251
0
L
Charybdis
Suburashii
Charybdis
16,567
10,391
0
5,613
23,941
8,602
0
1,642
22,299
0
133,840
L
Cthulhu
Trestani
Cthulhu
10,826
1,076
902
2,296
24,384
29,106
217
10,074
14,256
42,951
0
L
10,395
2,104
0
500
26,165
32,288
893
3,129
21,656
57
92,012
W
Sylvanus
kiwik1k1
Sylvanus
8,980
2,133
7,624
10,123
21,729
24,022
725
7,674
14,055
32,404
5,337
L
Set
plxtik
Set
15,323
6,568
0
5,597
32,404
18,882
1,008
5,543
26,421
0
160,090
W
Baron Samedi
rogey889
Baron Samedi
18,396
1,986
1,635
5,905
19,084
12,636
631
9,925
9,159
94,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,538
Gold Earned
75,057
838
Minions Killed
898
0
Camps Cleared
0
2,678,911
Distance Traveled
2,662,442
14
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,100
575
201
7
0
621,632
9
W
Izanami
17,006
607
313
11
0
500,315
8
W
Cu Chulainn
14,993
535
202
7
0
538,601
6
L
Agni
14,346
512
219
8
0
557,017
5
L
Charybdis
14,000
500
211
8
0
482,740
2
L
Cthulhu
11,981
428
53
2
0
541,710
2
L
Odin
12,362
442
147
5
0
512,371
0
W
Sylvanus
14,095
503
58
2
0
522,441
8
L
Set
14,849
530
208
7
0
585,073
5
W
Baron Samedi
12,863
459
124
4
0
479,453
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role