Player Matchup

Ares
Ares
BurningPhynix
Ares
Level 144
God Stats
1W - 0L
1,791 SR
Queue Stats
58W - 15L
1,785 Elo+
Party 2
Athena
Athena
DeuceMyGoose
Athena
Level 42
God Stats
7W - 3L
1,754 SR
Queue Stats
258W - 245L
1,561 Elo+
Solo
Bastet
Bastet
Shigetero
Bastet
Level 160
God Stats
1W - 0L
1,766 SR
Queue Stats
6W - 0L
1,918 Elo+
Party 2
Mercury
Mercury
Similar
Mercury
Level 103
God Stats
2W - 0L
1,738 SR
Queue Stats
39W - 17L
1,734 Elo+
Party 2
Ishtar
Ishtar
UNENDINGDARKNESS
Ishtar
Level 42
God Stats
1W - 0L
1,855 SR
Queue Stats
154W - 29L
1,804 Elo+
Party 2
Team Averages
Level 98
1,781 SR
1,760 Elo+

VS

Team Averages
Level 137
1,586 SR
1,503 Elo+
Maui
Maui
FizzierThunder
Maui
Level 160
God Stats
1W - 6L
1,476 SR
Queue Stats
404W - 457L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
JogglesCromson
Erlang Shen
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
TheDenbot
Tiamat
Level 126
God Stats
1W - 1L
1,964 SR
Queue Stats
81W - 82L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
iceagelimit
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,461 Elo+
Party 1
King Arthur
King Arthur
pololius
King Arthur
Level 114
God Stats
0W - 2L
1,491 SR
Queue Stats
33W - 32L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 22
11,685
779
17,077
20,373
34,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
18
3 / 5 / 16
11,450
763
9,506
26,412
44,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
Shigetero
Bastet
17
7 / 4 / 15
11,167
744
19,772
16,968
10,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Similar
Mercury
20
6 / 4 / 18
11,696
780
10,783
17,703
14,691
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 3 / 16
12,576
838
35,322
15,159
10,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 12
10,056
670
7,343
24,101
35,042
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
JogglesCromson
Erlang Shen
18
5 / 5 / 10
10,350
690
19,467
25,362
36,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
TheDenbot
Tiamat
17
2 / 6 / 12
9,792
653
18,250
19,448
18,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
iceagelimit
The Morrigan
19
7 / 6 / 8
11,763
784
18,192
13,650
8,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
pololius
King Arthur
16
3 / 9 / 10
10,099
673
10,747
25,527
33,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
70
31
Kills
18
19
Deaths
32
87
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
3
22
4.67
W
Athena
3
5
16
2.2
L
1
6
12
1.17
L
Erlang Shen
JogglesCromson
Erlang Shen
5
5
10
2
W
Bastet
Shigetero
Bastet
7
4
15
3.63
W
Mercury
Similar
Mercury
6
4
18
3.75
L
Tiamat
TheDenbot
Tiamat
2
6
12
1.33
W
12
3
16
6.67
L
The Morrigan
iceagelimit
The Morrigan
7
6
8
1.83
L
King Arthur
pololius
King Arthur
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,460
Damage
73,999
96,615
Taken
108,088
114,924
Mitigated
132,096
28,164
Healing
28,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,077
788
2,149
4,157
20,373
34,591
311
8,746
10,701
24,462
0
W
Athena
9,506
2,745
2,397
2,803
26,412
44,517
893
9,705
15,796
24,838
0
L
7,343
1,486
307
4,697
24,101
35,042
396
5,750
18,351
20,213
0
L
Erlang Shen
JogglesCromson
Erlang Shen
19,467
8,412
921
7,382
25,362
36,678
468
6,128
19,234
0
22,039
W
Bastet
Shigetero
Bastet
19,772
5,422
3,525
5,843
16,968
10,718
1,350
8,413
8,177
21
37,155
W
Mercury
Similar
Mercury
10,783
3,036
553
1,002
17,703
14,691
2,138
7,585
9,601
54
29,202
L
Tiamat
TheDenbot
Tiamat
18,250
1,185
3,490
5,738
19,448
18,293
114
4,453
14,995
35,706
0
W
35,322
24,389
457
5,278
15,159
10,407
4,148
8,231
6,760
0
67,588
L
The Morrigan
iceagelimit
The Morrigan
18,192
3,291
1,451
2,196
13,650
8,227
953
2,978
10,626
34,794
879
L
King Arthur
pololius
King Arthur
10,747
1,548
554
1,642
25,527
33,856
40
7,348
18,179
0
16,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,574
Gold Earned
52,060
179
Minions Killed
137
0
Camps Cleared
0
1,445,630
Distance Traveled
1,258,698
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,685
779
7
0
0
286,692
1
W
Athena
11,450
763
30
2
0
286,867
2
L
Maui
10,056
670
19
1
0
244,702
0
L
Erlang Shen
10,350
690
21
1
0
275,002
0
W
Bastet
11,167
744
26
2
0
290,432
2
W
Mercury
11,696
780
42
3
0
326,833
0
L
Tiamat
9,792
653
39
3
0
239,535
0
W
Ishtar
12,576
838
74
5
0
254,806
0
L
The Morrigan
11,763
784
46
3
0
239,123
0
L
King Arthur
10,099
673
12
1
0
260,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role