Player Matchup

Nike
Nike
GREKGROM
Nike
Level 69
God Stats
3W - 4L
1,395 SR
Queue Stats
30W - 61L
1,257 Elo+
Solo
Izanami
Izanami
Meizz7
Izanami
Level 49
God Stats
0W - 1L
1,792 SR
Queue Stats
5W - 10L
1,271 Elo+
Party 1
Maui
Maui
Tibursio78
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,487 Elo+
Party 1
Team Averages
Level 92
1,562 SR
1,338 Elo+

VS

Team Averages
Level 82
1,613 SR
1,393 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Arieccc
Hercules
Level 103
God Stats
5W - 6L
1,606 SR
Queue Stats
63W - 74L
1,440 Elo+
Solo
Cthulhu
Cthulhu
SkyFluix
Cthulhu
Level 16
God Stats
1W - 0L
1,734 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 3 / 1
6,287
629
4,839
12,999
5,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Meizz7
Izanami
11
1 / 3 / 0
7,121
712
10,705
7,619
3,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 1
6,192
619
3,802
9,828
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 0 / 7
7,175
718
8,557
7,255
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Arieccc
Hercules
14
9 / 0 / 0
8,749
875
10,495
10,115
5,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SkyFluix
Cthulhu
12
0 / 1 / 5
6,655
666
5,915
10,299
8,955
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
7
3.5
W
Hercules
Arieccc
Hercules
9
0
0
9
L
Nike
0
3
1
0.17
L
Izanami
Meizz7
Izanami
1
3
0
0.33
W
Cthulhu
SkyFluix
Cthulhu
0
1
5
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,346
Damage
24,967
30,446
Taken
27,669
18,926
Mitigated
18,044
6,071
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,557
847
0
652
7,255
3,157
800
1,318
5,863
27,489
0
W
Hercules
Arieccc
Hercules
10,495
3,790
0
5,673
10,115
5,932
252
714
9,276
0
37,145
L
Nike
4,839
283
0
2,873
12,999
5,744
0
6,307
6,692
146
13,143
L
Izanami
Meizz7
Izanami
10,705
6,392
0
1,548
7,619
3,725
978
4,180
3,439
0
35,051
W
Cthulhu
SkyFluix
Cthulhu
5,915
568
290
462
10,299
8,955
191
1,424
8,573
15,829
0
L
3,802
944
0
1,650
9,828
9,457
0
4,021
5,807
16,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,600
Gold Earned
22,579
104
Minions Killed
120
0
Camps Cleared
0
502,031
Distance Traveled
603,688
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,175
718
48
5
0
192,892
1
W
Hercules
8,749
875
56
6
0
228,366
3
L
Nike
6,287
629
18
2
0
173,190
0
L
Izanami
7,121
712
69
7
0
166,237
4
W
Cthulhu
6,655
666
16
2
0
182,430
0
L
Maui
6,192
619
17
2
0
162,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role