Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Draccy
He Bo
Level 126
God Stats
2W - 4L
1,426 SR
Queue Stats
107W - 114L
1,396 Elo+
Solo
Kuzenbo
Kuzenbo
PillowPounder1
Kuzenbo
Level 111
God Stats
1W - 2L
1,429 SR
Queue Stats
32W - 42L
1,411 Elo+
Solo
Odin
Odin
Valkyra85
Odin
Level 146
God Stats
5W - 3L
1,663 SR
Queue Stats
291W - 257L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
qpOoGAToOqp
Ao Kuang
Level 149
God Stats
3W - 7L
1,363 SR
Queue Stats
295W - 287L
1,430 Elo+
Solo
Team Averages
Level 134
1,476 SR
1,429 Elo+

VS

Team Averages
Level 99
1,362 SR
1,441 Elo+
Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BUBBLE0BUDDY
Thor
Level 127
God Stats
3W - 1L
1,268 SR
Queue Stats
214W - 206L
1,469 Elo+
Solo
Persephone
Persephone
Hi im nopes
Persephone
Level 120
God Stats
1W - 3L
1,134 SR
Queue Stats
166W - 161L
1,384 Elo+
Party 1
Vamana
Vamana
Jsmith60396
Vamana
Level 107
God Stats
3W - 4L
1,404 SR
Queue Stats
137W - 142L
1,431 Elo+
Party 1
He Bo
He Bo
sexiCbiscut
He Bo
Level 56
God Stats
2W - 1L
1,505 SR
Queue Stats
64W - 78L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 4
7,187
799
8,599
8,016
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Draccy
He Bo
11
0 / 3 / 3
6,204
689
5,335
4,908
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 3
6,146
683
1,736
6,454
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
14
1 / 4 / 2
7,016
780
5,333
10,595
10,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
qpOoGAToOqp
Ao Kuang
11
4 / 5 / 0
6,836
760
7,771
9,217
4,536
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 2 / 8
7,399
822
6,498
8,134
4,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 1 / 9
8,351
928
8,434
7,870
3,456
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Hi im nopes
Persephone
15
3 / 0 / 9
8,375
931
9,025
4,775
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
14
2 / 1 / 11
8,340
927
8,358
14,299
12,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 3 / 7
7,162
796
3,916
7,887
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
5
Kills
15
15
Deaths
7
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
4
0.67
W
Nemesis
 
Nemesis
2
2
8
3
W
6
1
9
10.5
L
He Bo
Draccy
He Bo
0
3
3
0.5
W
Persephone
Hi im nopes
Persephone
3
0
9
7.5
W
Vamana
2
1
11
7.5
L
0
0
3
1.5
L
Odin
1
4
2
0.5
L
Ao Kuang
qpOoGAToOqp
Ao Kuang
4
5
0
0.8
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
36,231
39,190
Taken
42,965
26,975
Mitigated
25,082
10,998
Healing
21,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,599
669
1,312
963
8,016
5,948
0
2,224
5,792
21,185
0
W
Nemesis
 
Nemesis
6,498
1,855
3,836
2,867
8,134
4,528
599
2,876
5,258
0
14,376
W
8,434
1,881
405
219
7,870
3,456
472
5,090
2,780
0
15,037
L
He Bo
Draccy
He Bo
5,335
401
0
250
4,908
1,753
0
1,906
3,002
11,085
0
W
Persephone
Hi im nopes
Persephone
9,025
1,596
871
1,675
4,775
1,855
1,396
2,672
2,103
22,478
0
W
Vamana
8,358
3,027
2,609
6,510
14,299
12,171
648
6,975
7,324
0
19,221
L
1,736
652
413
3,601
6,454
4,694
0
3,612
2,842
3,426
0
L
Odin
5,333
452
1,279
1,301
10,595
10,044
0
2,633
7,962
0
13,320
L
Ao Kuang
qpOoGAToOqp
Ao Kuang
7,771
2,553
763
1,116
9,217
4,536
0
2,566
6,651
12,244
0
W
3,916
526
1,058
1,045
7,887
3,072
153
5,828
2,059
6,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
39,627
69
Minions Killed
114
0
Camps Cleared
0
759,913
Distance Traveled
922,857
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,187
799
21
2
0
185,655
0
W
Nemesis
7,399
822
26
3
0
173,121
1
W
Thor
8,351
928
15
2
0
191,399
0
L
He Bo
6,204
689
10
1
0
129,507
2
W
Persephone
8,375
931
41
5
0
181,500
0
W
Vamana
8,340
927
23
3
0
213,684
0
L
Kuzenbo
6,146
683
9
1
0
100,374
0
L
Odin
7,016
780
21
2
0
194,716
4
L
Ao Kuang
6,836
760
8
1
0
149,661
0
W
He Bo
7,162
796
9
1
0
163,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role