Player Matchup

Kumbhakarna
Kumbhakarna
BuddyRabbit
Kumbhakarna
Level 106
God Stats
1W - 2L
1,383 SR
Queue Stats
283W - 309L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
F_T_W_81
Jing Wei
Level 157
God Stats
1W - 3L
1,403 SR
Queue Stats
558W - 586L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IV_Bio_VI
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,510 Elo+
Solo
Medusa
Medusa
Quick_Silver4202
Medusa
Level 129
God Stats
5W - 7L
1,540 SR
Queue Stats
363W - 398L
1,529 Elo+
Party 2
Hera
Hera
Redphoenix987
Hera
Level 17
God Stats
1W - 3L
1,832 SR
Queue Stats
21W - 16L
1,426 Elo+
Party 2
Team Averages
Level 87
1,532 SR
1,498 Elo+

VS

Team Averages
Level 36
1,508 SR
1,482 Elo+
Ganesha
Ganesha
 
Ganesha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AresGodOfWar268
Merlin
Level 29
God Stats
1W - 0L
1,538 SR
Queue Stats
8W - 4L
1,633 Elo+
Party 1
Thoth
Thoth
HelOfAsgard
Thoth
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
Solthenor
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,348 Elo+
Solo
Yu Huang
Yu Huang
Youthfulcord247
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 36L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BuddyRabbit
Kumbhakarna
11
3 / 2 / 2
5,642
1,128
3,576
7,250
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
F_T_W_81
Jing Wei
10
1 / 2 / 4
5,191
1,038
4,455
5,208
2,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
IV_Bio_VI
Tsukuyomi
5
0 / 0 / 0
4,224
845
0
0
0
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 3
4,672
934
4,013
5,249
2,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 0
4,748
950
3,591
3,821
1,539
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 9
5,951
1,190
1,555
5,333
5,453
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 6
6,122
1,224
3,750
3,961
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 2 / 3
6,799
1,360
7,295
4,540
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Solthenor
Ne Zha
9
1 / 2 / 7
5,428
1,086
2,435
4,151
1,771
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
10
1 / 1 / 6
5,635
1,127
4,200
4,385
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
10
10
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
9
4.5
W
2
0
6
5
L
Kumbhakarna
BuddyRabbit
Kumbhakarna
3
2
2
2
L
Jing Wei
F_T_W_81
Jing Wei
1
2
4
1.5
W
6
2
3
3.75
L
Tsukuyomi
IV_Bio_VI
Tsukuyomi
0
0
0
0
L
0
3
3
0.5
L
1
3
0
0.33
W
Ne Zha
Solthenor
Ne Zha
1
2
7
2.25
W
Yu Huang
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
19,235
21,528
Taken
22,370
11,725
Mitigated
13,288
4,031
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,555
128
669
1,131
5,333
5,453
286
1,272
4,061
3,040
0
W
3,750
783
197
1,163
3,961
1,900
297
2,203
1,758
13,564
0
L
Kumbhakarna
BuddyRabbit
Kumbhakarna
3,576
460
544
1,211
7,250
5,846
0
5,436
1,633
6,816
0
L
Jing Wei
F_T_W_81
Jing Wei
4,455
2,705
521
670
5,208
2,220
0
3,837
1,246
0
8,943
W
7,295
453
511
796
4,540
2,071
176
1,629
2,911
14,686
0
L
Tsukuyomi
IV_Bio_VI
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
4,013
834
22
1,003
5,249
2,120
0
3,955
1,274
0
7,766
L
3,591
546
0
60
3,821
1,539
0
3,212
575
5,102
0
W
Ne Zha
Solthenor
Ne Zha
2,435
932
45
826
4,151
1,771
0
1,062
3,089
0
3,149
W
Yu Huang
4,200
529
404
424
4,385
2,093
447
1,001
3,384
6,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,477
Gold Earned
29,935
22
Minions Killed
55
0
Camps Cleared
0
355,286
Distance Traveled
507,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,951
1,190
0
0
0
93,778
0
W
Merlin
6,122
1,224
15
3
0
110,216
0
L
Kumbhakarna
5,642
1,128
6
1
0
95,971
0
L
Jing Wei
5,191
1,038
6
1
0
92,785
0
W
Thoth
6,799
1,360
22
4
0
106,604
0
L
Tsukuyomi
4,224
845
0
0
0
2,632
0
L
Medusa
4,672
934
8
2
0
85,130
0
L
Hera
4,748
950
2
0
0
78,768
0
W
Ne Zha
5,428
1,086
0
0
0
108,591
0
W
Yu Huang
5,635
1,127
18
4
0
87,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role