Player Matchup

Chiron
Chiron
BigDaddyGrease69
Chiron
Level 127
God Stats
2W - 1L
1,615 SR
Queue Stats
65W - 75L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hestia333
Morgan Le Fay
Level 126
God Stats
8W - 2L
1,758 SR
Queue Stats
185W - 127L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
human111
Cthulhu
Level 29
God Stats
13W - 7L
1,503 SR
Queue Stats
161W - 157L
1,652 Elo+
Party 1
Team Averages
Level 94
1,625 SR
1,617 Elo+

VS

Team Averages
Level 58
1,578 SR
1,614 Elo+
Chang'e
Chang'e
WakeUPBUDDY
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,928 Elo+
Party 2
Fafnir
Fafnir
XxPlagueBlackxX
Fafnir
Level 43
God Stats
1W - 2L
1,733 SR
Queue Stats
40W - 60L
1,415 Elo+
Solo
Hachiman
Hachiman
therko999
Hachiman
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
9,344
667
18,343
13,731
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Hestia333
Morgan Le Fay
16
2 / 1 / 4
10,183
727
19,874
10,688
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
human111
Cthulhu
15
1 / 1 / 5
10,018
716
10,838
12,148
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
WakeUPBUDDY
Chang'e
14
1 / 3 / 1
8,417
601
4,604
14,555
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 2
10,133
724
9,638
23,410
34,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
therko999
Hachiman
14
1 / 2 / 3
9,119
651
11,175
19,608
8,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
6
Kills
4
4
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Morgan Le Fay
Hestia333
Morgan Le Fay
2
1
4
4
L
Chang'e
WakeUPBUDDY
Chang'e
1
3
1
0.5
L
2
1
2
3
W
Cthulhu
human111
Cthulhu
1
1
5
3.5
L
Hachiman
therko999
Hachiman
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,055
Damage
25,417
36,567
Taken
57,573
23,789
Mitigated
49,210
16,810
Healing
20,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,343
7,923
1,199
4,629
13,731
5,819
1,848
6,379
7,352
0
42,529
W
Morgan Le Fay
Hestia333
Morgan Le Fay
19,874
950
342
4,598
10,688
5,256
690
3,157
7,531
59,153
0
L
Chang'e
WakeUPBUDDY
Chang'e
4,604
239
4,130
3,896
14,555
6,377
0
8,452
5,723
30,015
0
L
9,638
3,859
347
7,019
23,410
34,413
0
10,136
12,742
17,961
0
W
Cthulhu
human111
Cthulhu
10,838
402
1,159
4,883
12,148
12,714
205
5,326
6,042
27,577
0
L
Hachiman
therko999
Hachiman
11,175
6,482
0
5,480
19,608
8,420
0
10,838
8,336
0
42,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,545
Gold Earned
27,669
171
Minions Killed
129
0
Camps Cleared
0
795,910
Distance Traveled
780,678
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,344
667
48
3
0
233,765
1
W
Morgan Le Fay
10,183
727
78
6
0
265,212
4
L
Chang'e
8,417
601
47
3
0
259,958
0
L
Fafnir
10,133
724
18
1
0
272,994
1
W
Cthulhu
10,018
716
45
3
0
296,933
1
L
Hachiman
9,119
651
64
5
0
247,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role