Player Matchup

Atlas
Atlas
AsuraG2
Atlas
Level 140
God Stats
4W - 1L
1,421 SR
Queue Stats
34W - 20L
1,535 Elo+
Party 1
Shiva
Shiva
Eliasbjrs
Shiva
Level 89
God Stats
49W - 43L
1,568 SR
Queue Stats
267W - 259L
1,479 Elo+
Solo
Poseidon
Poseidon
Ohikara
Poseidon
Level 72
God Stats
5W - 2L
1,495 SR
Queue Stats
39W - 25L
1,495 Elo+
Party 1
Fenrir
Fenrir
zDistant
Fenrir
Level 89
God Stats
17W - 9L
1,615 SR
Queue Stats
40W - 26L
1,506 Elo+
Party 1
Ishtar
Ishtar
zSinn
Ishtar
Level 42
God Stats
24W - 11L
1,599 SR
Queue Stats
37W - 22L
1,520 Elo+
Party 1
Team Averages
Level 86
1,540 SR
1,507 Elo+

VS

Team Averages
Level 65
1,464 SR
1,390 Elo+
Neith
Neith
Cerv1taur
Neith
Level 40
God Stats
12W - 15L
1,379 SR
Queue Stats
74W - 113L
1,303 Elo+
Party 3
Hercules
Hercules
LivingRevenge
Hercules
Level 70
God Stats
4W - 11L
1,297 SR
Queue Stats
102W - 162L
1,326 Elo+
Party 3
Baron Samedi
Baron Samedi
Wild_Grub
Baron Samedi
Level 45
God Stats
4W - 1L
1,696 SR
Queue Stats
30W - 33L
1,460 Elo+
Party 2
Terra
Terra
icevein_killa13
Terra
Level 67
God Stats
9W - 8L
1,537 SR
Queue Stats
170W - 215L
1,377 Elo+
Party 3
Pele
Pele
yasin7784
Pele
Level 105
God Stats
1W - 4L
1,413 SR
Queue Stats
40W - 43L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AsuraG2
Atlas
9
1 / 1 / 7
5,979
598
4,314
9,150
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
Eliasbjrs
Shiva
11
3 / 2 / 1
6,521
652
4,519
6,841
2,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
Ohikara
Poseidon
11
2 / 0 / 2
6,267
627
4,475
4,678
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
zDistant
Fenrir
10
3 / 1 / 4
5,955
596
5,690
8,718
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
zSinn
Ishtar
10
7 / 1 / 2
6,601
660
8,263
7,933
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cerv1taur
Neith
7
0 / 4 / 1
4,486
449
4,482
7,857
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
LivingRevenge
Hercules
10
1 / 3 / 1
5,656
566
2,799
8,046
3,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Wild_Grub
Baron Samedi
8
0 / 4 / 0
5,079
508
2,169
6,203
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,703
470
3,663
9,244
3,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
9
4 / 3 / 1
5,789
579
5,474
9,162
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
AsuraG2
Atlas
1
1
7
4.5
L
Neith
Cerv1taur
Neith
0
4
1
0.13
W
Shiva
Eliasbjrs
Shiva
3
2
1
1.75
L
Hercules
LivingRevenge
Hercules
1
3
1
0.5
W
Poseidon
Ohikara
Poseidon
2
0
2
3
L
Baron Samedi
Wild_Grub
Baron Samedi
0
4
0
0
L
0
2
1
0.25
L
Pele
4
3
1
1.5
W
Fenrir
zDistant
Fenrir
3
1
4
5
W
Ishtar
zSinn
Ishtar
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,261
Damage
18,587
37,320
Taken
40,512
14,958
Mitigated
15,688
15,717
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AsuraG2
Atlas
4,314
1,856
226
3,018
9,150
4,744
224
1,471
7,679
17,488
0
L
Neith
Cerv1taur
Neith
4,482
1,533
0
2,844
7,857
2,743
632
2,125
5,732
0
21,861
W
Shiva
Eliasbjrs
Shiva
4,519
617
137
2,375
6,841
2,703
292
0
6,841
0
43,520
L
Hercules
LivingRevenge
Hercules
2,799
813
0
1,950
8,046
3,377
0
0
8,046
0
36,117
W
Poseidon
Ohikara
Poseidon
4,475
907
0
2,090
4,678
1,609
854
1,574
3,104
46,825
0
L
Baron Samedi
Wild_Grub
Baron Samedi
2,169
459
0
783
6,203
2,611
220
2,908
3,295
28,719
0
L
3,663
407
1,166
2,037
9,244
3,802
0
1,963
7,281
14,346
2,394
L
Pele
5,474
2,113
0
2,123
9,162
3,155
0
1,793
7,369
0
32,348
W
Fenrir
zDistant
Fenrir
5,690
1,882
0
3,257
8,718
3,334
0
1,156
7,562
0
31,744
W
Ishtar
zSinn
Ishtar
8,263
5,316
0
4,614
7,933
2,568
168
772
7,161
0
37,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
25,713
325
Minions Killed
243
0
Camps Cleared
0
1,001,983
Distance Traveled
927,496
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,979
598
27
3
0
195,505
1
L
Neith
4,486
449
31
3
0
182,740
1
W
Shiva
6,521
652
85
9
0
214,015
0
L
Hercules
5,656
566
72
7
0
184,212
2
W
Poseidon
6,267
627
94
9
0
200,435
2
L
Baron Samedi
5,079
508
56
6
0
159,906
0
L
Terra
4,703
470
24
2
0
197,140
3
L
Pele
5,789
579
60
6
0
203,498
1
W
Fenrir
5,955
596
56
6
0
215,864
2
W
Ishtar
6,601
660
63
6
0
176,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role