Player Matchup

Yemoja
Yemoja
CryHavoc0708
Yemoja
Level 29
God Stats
54W - 125L
1,269 SR
Queue Stats
56W - 127L
1,141 Elo+
Party 1
Ao Kuang
Ao Kuang
Randy Marsh0828
Ao Kuang
Level 44
God Stats
12W - 23L
1,340 SR
Queue Stats
58W - 126L
1,150 Elo+
Party 1
Gilgamesh
Gilgamesh
hubrock
Gilgamesh
Level 103
God Stats
53W - 134L
1,226 SR
Queue Stats
221W - 487L
1,118 Elo+
Solo
Team Averages
Level 59
1,278 SR
1,136 Elo+

VS

Team Averages
Level 77
1,397 SR
1,240 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hobbitdangor
Ah Muzen Cab
Level 123
God Stats
25W - 22L
1,529 SR
Queue Stats
65W - 90L
1,316 Elo+
Party 2
Guan Yu
Guan Yu
Killua_glizzy
Guan Yu
Level 29
God Stats
2W - 2L
1,133 SR
Queue Stats
2W - 2L
1,143 Elo+
Party 2
Baron Samedi
Baron Samedi
jrod90me
Baron Samedi
Level 78
God Stats
3W - 0L
1,530 SR
Queue Stats
11W - 20L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 0
5,287
755
828
9,733
4,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
8
0 / 5 / 0
4,716
674
2,405
8,792
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
hubrock
Gilgamesh
7
0 / 2 / 0
4,613
659
2,134
5,379
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hobbitdangor
Ah Muzen Cab
11
3 / 0 / 5
6,321
903
8,866
5,323
1,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
10
4 / 1 / 3
6,467
924
4,811
7,184
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
jrod90me
Baron Samedi
10
2 / 0 / 6
6,203
886
4,443
2,221
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
0
0
W
Ah Muzen Cab
Hobbitdangor
Ah Muzen Cab
3
0
5
5.5
W
Guan Yu
4
1
3
5.5
L
Ao Kuang
0
5
0
0
L
Gilgamesh
hubrock
Gilgamesh
0
2
0
0
W
Baron Samedi
jrod90me
Baron Samedi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,367
Damage
18,120
23,904
Taken
14,728
11,024
Mitigated
8,144
4,474
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
828
216
1,918
1,271
9,733
4,966
255
1,986
7,585
5,051
0
W
Ah Muzen Cab
Hobbitdangor
Ah Muzen Cab
8,866
4,278
0
1,564
5,323
1,998
1,746
1,358
3,965
0
26,199
W
Guan Yu
4,811
798
364
1,292
7,184
5,255
233
1,627
5,557
0
19,171
L
Ao Kuang
2,405
601
0
771
8,792
3,403
204
2,119
6,558
13,225
0
L
Gilgamesh
hubrock
Gilgamesh
2,134
301
69
445
5,379
2,655
87
400
4,860
0
8,231
W
Baron Samedi
jrod90me
Baron Samedi
4,443
573
1,148
1,171
2,221
891
710
284
1,937
16,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,616
Gold Earned
18,991
47
Minions Killed
88
0
Camps Cleared
0
363,493
Distance Traveled
398,792
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,287
755
10
1
0
117,876
0
W
Ah Muzen Cab
6,321
903
36
5
0
123,496
0
W
Guan Yu
6,467
924
19
3
0
143,707
0
L
Ao Kuang
4,716
674
26
4
0
118,248
0
L
Gilgamesh
4,613
659
11
2
0
127,369
1
W
Baron Samedi
6,203
886
33
5
0
131,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role