Player Matchup

Scylla
Scylla
Alwaho
Scylla
Level 129
God Stats
1W - 1L
1,906 SR
Queue Stats
30W - 17L
1,592 Elo+
Party 2
Shiva
Shiva
LuckyKinkajou
Shiva
Level 43
God Stats
1W - 0L
1,188 SR
Queue Stats
18W - 12L
1,523 Elo+
Party 2
Da Ji
Da Ji
MstrCheef
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,490 Elo+
Solo
Izanami
Izanami
SYNLIX
Izanami
Level 69
God Stats
45W - 40L
1,534 SR
Queue Stats
114W - 108L
1,543 Elo+
Solo
Yemoja
Yemoja
cmdCTRL
Yemoja
Level 129
God Stats
54W - 42L
1,656 SR
Queue Stats
162W - 145L
1,546 Elo+
Solo
Team Averages
Level 88
1,557 SR
1,539 Elo+

VS

Team Averages
Level 82
1,607 SR
1,491 Elo+
Discordia
Discordia
GodlessPagan
Discordia
Level 83
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 5L
1,501 Elo+
Solo
Ra
Ra
RØDG
Ra
Level 147
God Stats
11W - 4L
1,688 SR
Queue Stats
126W - 119L
1,532 Elo+
Party 1
Set
Set
Trentjh
Set
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 83L
1,460 Elo+
Solo
Fafnir
Fafnir
boga99
Fafnir
Level 29
God Stats
13W - 13L
1,412 SR
Queue Stats
56W - 58L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jose28muerte
Tsukuyomi
Level 65
God Stats
1W - 1L
1,742 SR
Queue Stats
435W - 448L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alwaho
Scylla
20
7 / 0 / 8
14,142
1,088
35,675
7,974
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 3 / 13
12,872
990
14,163
20,745
16,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
MstrCheef
Da Ji
18
5 / 3 / 4
12,974
998
7,797
12,858
6,135
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SYNLIX
Izanami
18
1 / 0 / 8
12,325
948
20,539
13,737
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
cmdCTRL
Yemoja
18
0 / 0 / 11
11,725
902
1,200
10,392
11,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

216

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GodlessPagan
Discordia
17
0 / 2 / 3
11,355
873
16,850
13,530
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ra
17
3 / 2 / 2
12,743
980
15,911
12,291
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Set
17
1 / 5 / 5
11,757
904
11,626
18,903
10,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
boga99
Fafnir
17
0 / 1 / 5
12,835
987
5,295
14,282
27,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
jose28muerte
Tsukuyomi
17
2 / 5 / 3
11,819
909
10,863
23,289
10,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
15
Kills
6
6
Deaths
15
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alwaho
Scylla
7
0
8
11
L
Discordia
GodlessPagan
Discordia
0
2
3
0.75
W
2
3
13
2.83
W
Da Ji
MstrCheef
Da Ji
5
3
4
2.33
L
Ra
3
2
2
2
W
Izanami
SYNLIX
Izanami
1
0
8
5
L
Set
1
5
5
0.7
L
Fafnir
boga99
Fafnir
0
1
5
2.5
W
Yemoja
cmdCTRL
Yemoja
0
0
11
5.5
L
Tsukuyomi
jose28muerte
Tsukuyomi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,374
Damage
60,545
65,706
Taken
82,295
43,168
Mitigated
59,276
23,550
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alwaho
Scylla
35,675
2,910
0
0
7,974
3,543
0
3,660
4,314
75,265
0
L
Discordia
GodlessPagan
Discordia
16,850
0
0
390
13,530
5,496
0
6,250
7,280
30,130
0
W
14,163
2,566
240
3,421
20,745
16,462
0
13,320
7,425
0
25,709
W
Da Ji
MstrCheef
Da Ji
7,797
1,460
0
399
12,858
6,135
0
5,318
7,540
0
23,656
L
Ra
15,911
1,728
2,923
2,549
12,291
5,271
0
5,834
6,457
67,146
0
W
Izanami
SYNLIX
Izanami
20,539
13,088
0
2,494
13,737
5,868
0
8,996
4,741
0
65,583
L
Set
11,626
4,083
0
2,349
18,903
10,644
0
8,163
10,740
0
25,192
L
Fafnir
boga99
Fafnir
5,295
1,161
0
2,494
14,282
27,597
0
4,550
9,732
7,505
0
W
Yemoja
cmdCTRL
Yemoja
1,200
554
13,979
3,017
10,392
11,160
0
6,762
3,630
7,038
0
L
Tsukuyomi
jose28muerte
Tsukuyomi
10,863
3,281
0
1,543
23,289
10,268
0
12,078
11,211
0
28,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,038
Gold Earned
60,509
285
Minions Killed
238
11
Camps Cleared
5
1,258,557
Distance Traveled
1,246,286
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,142
1,088
94
7
3
246,146
1
L
Discordia
11,355
873
33
3
0
259,483
0
W
Shiva
12,872
990
25
2
2
260,982
0
W
Da Ji
12,974
998
40
3
5
261,395
0
L
Ra
12,743
980
117
9
3
243,307
1
W
Izanami
12,325
948
113
9
0
235,322
0
L
Set
11,757
904
38
3
1
259,695
1
L
Fafnir
12,835
987
3
0
0
235,903
0
W
Yemoja
11,725
902
13
1
1
254,712
2
L
Tsukuyomi
11,819
909
47
4
1
247,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role