Player Matchup

Janus
Janus
IHFuture
Janus
Level 47
God Stats
1W - 5L
1,427 SR
Queue Stats
22W - 24L
1,441 Elo+
Party 2
Maui
Maui
JKKillar
Maui
Level 128
God Stats
1W - 4L
1,175 SR
Queue Stats
86W - 52L
1,552 Elo+
Party 2
Ishtar
Ishtar
xXchikentigerXx
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 33L
1,562 Elo+
Party 2
Team Averages
Level 92
1,368 SR
1,518 Elo+

VS

Team Averages
Level 66
1,522 SR
1,501 Elo+
Bakasura
Bakasura
HippieHiei
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 85L
1,570 Elo+
Party 1
Baron Samedi
Baron Samedi
Jigkiro
Baron Samedi
Level 121
God Stats
11W - 1L
1,622 SR
Queue Stats
309W - 261L
1,562 Elo+
Party 1
Chaac
Chaac
OoAxeeloO
Chaac
Level 49
God Stats
25W - 36L
1,443 SR
Queue Stats
31W - 44L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IHFuture
Janus
11
2 / 1 / 1
7,042
704
9,620
6,125
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
11
1 / 3 / 1
7,240
724
5,471
12,957
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 2
6,653
665
8,715
8,395
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HippieHiei
Bakasura
13
1 / 2 / 4
7,624
762
6,208
9,785
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Jigkiro
Baron Samedi
13
2 / 1 / 4
7,763
776
13,167
11,308
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
OoAxeeloO
Chaac
13
3 / 0 / 3
7,749
775
5,791
11,313
9,419
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
6
6
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
HippieHiei
Bakasura
1
2
4
1.5
L
Janus
IHFuture
Janus
2
1
1
2.5
L
Maui
1
3
1
0.5
W
Baron Samedi
Jigkiro
Baron Samedi
2
1
4
4
W
Chaac
OoAxeeloO
Chaac
3
0
3
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
25,166
27,477
Taken
32,406
18,161
Mitigated
22,441
3,675
Healing
19,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
HippieHiei
Bakasura
6,208
3,075
489
3,926
9,785
6,448
4
4,574
5,211
0
28,068
L
Janus
IHFuture
Janus
9,620
214
0
500
6,125
2,260
0
2,755
3,350
26,102
0
L
Maui
5,471
1,021
0
1,719
12,957
12,501
0
6,437
6,310
12,366
0
W
Baron Samedi
Jigkiro
Baron Samedi
13,167
946
3,055
5,672
11,308
6,574
0
5,772
5,536
33,497
0
W
Chaac
OoAxeeloO
Chaac
5,791
761
328
5,575
11,313
9,419
74
4,828
6,485
0
24,814
L
8,715
5,124
0
1,456
8,395
3,400
0
3,999
4,325
0
27,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,935
Gold Earned
23,136
98
Minions Killed
145
0
Camps Cleared
0
549,637
Distance Traveled
650,236
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,624
762
51
5
0
232,613
3
L
Janus
7,042
704
47
5
0
183,690
0
L
Maui
7,240
724
12
1
0
180,802
0
W
Baron Samedi
7,763
776
54
5
0
203,344
2
W
Chaac
7,749
775
40
4
0
214,279
0
L
Ishtar
6,653
665
39
4
0
185,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role