Player Matchup

Danzaburou
Danzaburou
Turtlefish101
Danzaburou
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Athena
Athena
iiitsArcher
Athena
Level 85
God Stats
1W - 1L
1,281 SR
Queue Stats
9W - 12L
1,393 Elo+
Party 1
Bakasura
Bakasura
madasfw0ah
Bakasura
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,400 Elo+
Party 1
Bellona
Bellona
rawdawg1336
Bellona
Level 104
God Stats
3W - 0L
1,386 SR
Queue Stats
101W - 107L
1,440 Elo+
Party 1
Hel
Hel
sadasfw0ah
Hel
Level 18
God Stats
2W - 1L
1,218 SR
Queue Stats
5W - 5L
1,432 Elo+
Party 1
Team Averages
Level 47
1,377 SR
1,433 Elo+

VS

Team Averages
Level 93
1,581 SR
1,510 Elo+
Geb
Geb
Goseale
Geb
Level 48
God Stats
28W - 26L
1,558 SR
Queue Stats
36W - 51L
1,346 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thetroid
Ah Muzen Cab
Level 141
God Stats
4W - 5L
1,725 SR
Queue Stats
147W - 162L
1,485 Elo+
Party 2
Nemesis
Nemesis
Zуper
Nemesis
Level 143
God Stats
0W - 1L
1,261 SR
Queue Stats
41W - 46L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
darkanyel
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
inertialaxe
Vulcan
Level 24
God Stats
2W - 2L
1,861 SR
Queue Stats
11W - 14L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Turtlefish101
Danzaburou
19
6 / 2 / 8
13,463
518
14,745
16,378
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
18
1 / 1 / 16
12,788
492
11,971
28,390
43,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
madasfw0ah
Bakasura
20
9 / 0 / 9
14,509
558
17,378
21,195
10,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
rawdawg1336
Bellona
20
9 / 1 / 8
14,384
553
26,827
28,424
32,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
7 / 3 / 7
14,211
547
20,929
16,618
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
0 / 6 / 5
9,711
374
11,209
31,677
48,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Thetroid
Ah Muzen Cab
19
4 / 6 / 2
12,671
487
18,895
22,435
11,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Zуper
Nemesis
20
2 / 2 / 3
12,329
474
11,618
26,890
13,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
darkanyel
Guan Yu
11
1 / 6 / 1
8,458
325
1,774
15,905
13,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
14
0 / 12 / 1
9,496
365
9,426
19,764
9,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
32
Kills
7
7
Deaths
32
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
0
6
5
0.42
L
Ah Muzen Cab
Thetroid
Ah Muzen Cab
4
6
2
0.83
W
Danzaburou
Turtlefish101
Danzaburou
6
2
8
5
L
Nemesis
Zуper
Nemesis
2
2
3
1.75
L
Guan Yu
darkanyel
Guan Yu
1
6
1
0.25
W
Athena
1
1
16
9
L
Vulcan
0
12
1
0.04
W
Bakasura
madasfw0ah
Bakasura
9
0
9
13.5
W
Bellona
rawdawg1336
Bellona
9
1
8
13
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,850
Damage
52,922
111,005
Taken
116,671
103,297
Mitigated
96,963
47,806
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
11,209
689
219
2,408
31,677
48,934
0
10,871
19,866
33,670
4,780
L
Ah Muzen Cab
Thetroid
Ah Muzen Cab
18,895
6,261
0
3,596
22,435
11,678
720
4,967
17,042
0
123,283
W
Danzaburou
Turtlefish101
Danzaburou
14,745
9,211
0
8,309
16,378
7,774
5,298
4,054
12,324
0
112,057
L
Nemesis
Zуper
Nemesis
11,618
5,227
0
2,135
26,890
13,865
524
6,892
19,538
0
126,001
L
Guan Yu
darkanyel
Guan Yu
1,774
609
202
3,354
15,905
13,107
0
1,864
13,894
0
20,502
W
Athena
11,971
2,259
0
2,870
28,390
43,562
683
4,210
24,180
36,253
0
L
Vulcan
9,426
1,095
0
500
19,764
9,379
451
8,306
11,149
59,507
0
W
Bakasura
madasfw0ah
Bakasura
17,378
12,339
0
7,948
21,195
10,923
3,509
3,985
17,210
0
133,019
W
Bellona
rawdawg1336
Bellona
26,827
11,989
0
9,370
28,424
32,709
2,611
3,650
24,774
0
113,175
W
20,929
3,462
10,275
9,034
16,618
8,329
3,868
4,695
11,923
112,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,355
Gold Earned
52,665
755
Minions Killed
547
0
Camps Cleared
0
2,637,046
Distance Traveled
2,178,592
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,711
374
41
2
0
458,766
0
L
Ah Muzen Cab
12,671
487
191
7
0
444,203
3
W
Danzaburou
13,463
518
169
7
0
471,986
1
L
Nemesis
12,329
474
166
6
0
573,424
6
L
Guan Yu
8,458
325
35
1
0
253,269
0
W
Athena
12,788
492
50
2
0
530,591
5
L
Vulcan
9,496
365
114
4
0
448,930
2
W
Bakasura
14,509
558
182
7
0
604,761
2
W
Bellona
14,384
553
146
6
0
554,993
2
W
Hel
14,211
547
208
8
0
474,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role