Player Matchup

Tiamat
Tiamat
IceWyte
Tiamat
Level 129
God Stats
11W - 11L
1,510 SR
Queue Stats
540W - 529L
1,499 Elo+
Solo
Medusa
Medusa
TheOnlyCaillou
Medusa
Level 155
God Stats
10W - 10L
1,590 SR
Queue Stats
276W - 269L
1,489 Elo+
Party 3
Jormungandr
Jormungandr
WITHER4637
Jormungandr
Level 116
God Stats
35W - 28L
1,539 SR
Queue Stats
191W - 179L
1,489 Elo+
Party 3
King Arthur
King Arthur
oaffectszxx
King Arthur
Level 159
God Stats
1W - 0L
1,454 SR
Queue Stats
77W - 64L
1,565 Elo+
Party 2
Nemesis
Nemesis
swanz0
Nemesis
Level 157
God Stats
1W - 1L
1,416 SR
Queue Stats
18W - 15L
1,590 Elo+
Party 2
Team Averages
Level 143
1,502 SR
1,526 Elo+

VS

Team Averages
Level 114
1,606 SR
1,540 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CHeeSY GoRD1Ta
Khepri
Level 104
God Stats
6W - 8L
1,745 SR
Queue Stats
47W - 42L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
Divine__Izanagi
Amaterasu
Level 59
God Stats
7W - 7L
1,480 SR
Queue Stats
207W - 176L
1,524 Elo+
Solo
Thor
Thor
ItsGarry
Thor
Level 94
God Stats
2W - 6L
1,630 SR
Queue Stats
122W - 117L
1,591 Elo+
Solo
Cernunnos
Cernunnos
ShadoWolfX7
Cernunnos
Level 154
God Stats
3W - 3L
1,674 SR
Queue Stats
59W - 48L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IceWyte
Tiamat
13
2 / 0 / 1
7,998
533
4,551
8,717
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 1
9,695
646
5,226
7,744
2,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
WITHER4637
Jormungandr
12
3 / 2 / 5
7,859
524
8,975
12,229
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
oaffectszxx
King Arthur
15
3 / 0 / 2
9,332
622
8,136
12,056
11,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
swanz0
Nemesis
14
1 / 2 / 5
8,936
596
6,006
12,809
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 4 / 0
6,955
464
6,163
9,228
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 1
6,682
445
1,821
9,185
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Divine__Izanagi
Amaterasu
13
0 / 2 / 0
7,861
524
3,970
14,201
11,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
11
1 / 2 / 0
6,974
465
4,274
11,414
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
ShadoWolfX7
Cernunnos
4
0 / 0 / 0
4,827
322
1,785
2,826
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
4
5
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
0
0.25
L
2
3
1
0.83
L
Amaterasu
Divine__Izanagi
Amaterasu
0
2
0
0
W
Tiamat
IceWyte
Tiamat
2
0
1
2.5
L
Thor
1
2
0
0.5
L
Cernunnos
ShadoWolfX7
Cernunnos
0
0
0
0
W
2
1
1
2.5
W
Jormungandr
WITHER4637
Jormungandr
3
2
5
2.75
W
King Arthur
oaffectszxx
King Arthur
3
0
2
4
W
Nemesis
swanz0
Nemesis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,894
Damage
18,013
53,555
Taken
46,854
31,833
Mitigated
27,259
8,391
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,163
843
0
2,248
9,228
5,180
0
4,684
4,099
44,686
0
L
1,821
63
0
875
9,185
5,586
0
3,548
5,422
9,841
0
L
Amaterasu
Divine__Izanagi
Amaterasu
3,970
2,301
0
6,551
14,201
11,507
0
2,106
11,958
0
59,966
W
Tiamat
IceWyte
Tiamat
4,551
679
0
2,121
8,717
5,055
77
2,194
6,523
51,867
0
L
Thor
4,274
552
0
4,432
11,414
4,286
0
1,491
9,743
0
51,460
L
Cernunnos
ShadoWolfX7
Cernunnos
1,785
628
0
1,617
2,826
700
0
375
2,383
0
11,266
W
5,226
2,239
0
500
7,744
2,918
4,701
724
7,020
0
84,310
W
Jormungandr
WITHER4637
Jormungandr
8,975
2,506
363
2,264
12,229
7,035
180
3,239
8,990
36,619
1,513
W
King Arthur
oaffectszxx
King Arthur
8,136
1,637
0
2,250
12,056
11,777
368
203
11,853
0
60,518
W
Nemesis
swanz0
Nemesis
6,006
3,661
0
893
12,809
5,048
2,727
1,979
10,830
0
72,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
33,299
539
Minions Killed
358
0
Camps Cleared
0
1,500,689
Distance Traveled
1,178,072
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,955
464
97
6
0
210,869
4
L
Khepri
6,682
445
12
1
0
244,288
0
L
Amaterasu
7,861
524
132
9
0
317,540
6
W
Tiamat
7,998
533
103
7
0
288,272
1
L
Thor
6,974
465
94
6
0
322,019
2
L
Cernunnos
4,827
322
23
2
0
83,356
1
W
Medusa
9,695
646
145
10
0
267,111
2
W
Jormungandr
7,859
524
49
3
0
294,999
1
W
King Arthur
9,332
622
125
8
0
317,392
1
W
Nemesis
8,936
596
117
8
0
332,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role