Player Matchup

Ganesha
Ganesha
BigCountry45
Ganesha
Level 63
God Stats
6W - 9L
1,533 SR
Queue Stats
180W - 220L
1,385 Elo+
Party 2
Discordia
Discordia
CCN156
Discordia
Level 7
God Stats
2W - 0L
1,491 SR
Queue Stats
6W - 9L
1,205 Elo+
Party 1
Cernunnos
Cernunnos
Exordious
Cernunnos
Level 46
God Stats
16W - 39L
1,319 SR
Queue Stats
146W - 196L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
GragasLover69
Zhong Kui
Level 43
God Stats
1W - 0L
1,218 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kali
Kali
cradlerobber237
Kali
Level 49
God Stats
1W - 1L
1,293 SR
Queue Stats
8W - 9L
1,288 Elo+
Party 1
Team Averages
Level 42
1,371 SR
1,355 Elo+

VS

Team Averages
Level 78
1,507 SR
1,430 Elo+
Tyr
Tyr
AnonymousM17
Tyr
Level 63
God Stats
0W - 2L
1,308 SR
Queue Stats
36W - 38L
1,513 Elo+
Solo
Kukulkan
Kukulkan
BrotaroKubro
Kukulkan
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 71L
1,385 Elo+
Party 3
Artio
Artio
TheTundraWookie
Artio
Level 64
God Stats
7W - 5L
1,725 SR
Queue Stats
83W - 103L
1,489 Elo+
Solo
Izanami
Izanami
exkbow
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,385 Elo+
Party 3
Da Ji
Da Ji
rodrigodm1
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigCountry45
Ganesha
19
0 / 0 / 32
12,915
1,174
6,350
9,627
15,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
CCN156
Discordia
18
3 / 3 / 20
11,616
1,056
19,935
8,538
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Exordious
Cernunnos
19
13 / 2 / 16
13,405
1,219
33,171
12,493
7,105
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
GragasLover69
Zhong Kui
18
5 / 1 / 18
12,580
1,144
20,743
12,567
11,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 1 / 12
13,067
1,188
26,517
14,468
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

241

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
10,839
985
6,526
27,448
27,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
BrotaroKubro
Kukulkan
17
2 / 4 / 2
11,506
1,046
18,317
14,302
6,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 7 / 5
11,822
1,075
5,605
31,612
52,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
exkbow
Izanami
17
1 / 8 / 3
10,955
996
7,281
18,246
8,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
16
2 / 8 / 2
11,517
1,047
13,811
20,547
11,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
21
33
Kills
7
7
Deaths
33
98
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Ganesha
BigCountry45
Ganesha
0
0
32
16
L
Kukulkan
BrotaroKubro
Kukulkan
2
4
2
0.75
W
Discordia
CCN156
Discordia
3
3
20
4.33
W
Cernunnos
Exordious
Cernunnos
13
2
16
10.5
W
Zhong Kui
GragasLover69
Zhong Kui
5
1
18
14
L
0
7
5
0.36
W
12
1
12
18
L
Izanami
exkbow
Izanami
1
8
3
0.31
L
Da Ji
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,716
Damage
51,540
57,693
Taken
112,155
46,484
Mitigated
105,614
20,892
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,526
1,007
0
2,297
27,448
27,136
0
12,012
15,436
0
16,965
W
Ganesha
BigCountry45
Ganesha
6,350
265
4,207
3,257
9,627
15,197
0
4,063
5,296
16,650
0
L
Kukulkan
BrotaroKubro
Kukulkan
18,317
445
0
901
14,302
6,209
0
3,695
10,607
58,331
0
W
Discordia
CCN156
Discordia
19,935
694
0
10
8,538
3,915
0
4,670
3,698
34,794
0
W
Cernunnos
Exordious
Cernunnos
33,171
19,827
0
5,132
12,493
7,105
0
5,666
6,732
0
53,231
W
Zhong Kui
GragasLover69
Zhong Kui
20,743
3,018
585
3,778
12,567
11,455
0
5,021
7,459
52,538
0
L
5,605
514
1,543
4,364
31,612
52,552
0
12,431
19,181
17,410
0
W
26,517
11,010
0
3,923
14,468
8,812
0
4,557
9,766
0
35,471
L
Izanami
exkbow
Izanami
7,281
4,153
0
404
18,246
8,528
0
10,244
8,002
0
20,654
L
Da Ji
13,811
2,468
0
222
20,547
11,189
0
8,646
11,901
55
27,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,583
Gold Earned
56,639
220
Minions Killed
220
7
Camps Cleared
6
1,098,612
Distance Traveled
966,281
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,839
985
23
2
1
184,741
0
W
Ganesha
12,915
1,174
0
0
0
236,454
0
L
Kukulkan
11,506
1,046
115
10
0
198,741
0
W
Discordia
11,616
1,056
53
5
0
213,108
0
W
Cernunnos
13,405
1,219
35
3
2
195,623
1
W
Zhong Kui
12,580
1,144
104
9
2
205,818
0
L
Artio
11,822
1,075
9
1
0
208,833
0
W
Kali
13,067
1,188
28
3
3
247,609
0
L
Izanami
10,955
996
33
3
2
177,798
1
L
Da Ji
11,517
1,047
40
4
3
196,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role