Player Matchup

Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Raiju_Saiyan34Ac
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,403 Elo+
Solo
Sol
Sol
TTeRB_J
Sol
Level 16
God Stats
1W - 2L
1,719 SR
Queue Stats
3W - 5L
1,443 Elo+
Party 3
Ullr
Ullr
XxAmamar_melaxX
Ullr
Level 99
God Stats
4W - 5L
1,459 SR
Queue Stats
193W - 209L
1,294 Elo+
Party 4
Cthulhu
Cthulhu
Yunna_Fazbear
Cthulhu
Level 35
God Stats
4W - 3L
1,674 SR
Queue Stats
46W - 48L
1,416 Elo+
Party 4
Team Averages
Level 60
1,570 SR
1,411 Elo+

VS

Team Averages
Level 58
1,474 SR
1,425 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
RzMaicom
Neith
Level 38
God Stats
1W - 1L
1,291 SR
Queue Stats
115W - 131L
1,402 Elo+
Party 1
Thanatos
Thanatos
SisYourKitty
Thanatos
Level 80
God Stats
23W - 15L
1,530 SR
Queue Stats
184W - 191L
1,393 Elo+
Party 1
Mercury
Mercury
alvattoh
Mercury
Level 88
God Stats
23W - 23L
1,498 SR
Queue Stats
180W - 172L
1,400 Elo+
Party 1
Tyr
Tyr
eddyjustbetter
Tyr
Level 18
God Stats
7W - 7L
1,550 SR
Queue Stats
19W - 16L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 3 / 0
5,879
490
3,297
7,829
5,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,063
422
1,780
7,306
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
10
0 / 3 / 0
5,967
497
2,769
5,430
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 2
5,067
422
2,418
8,162
2,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
10
2 / 0 / 0
6,355
530
2,542
4,804
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 0 / 2
6,800
567
2,989
4,608
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
RzMaicom
Neith
11
1 / 0 / 1
5,930
494
4,928
4,836
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
SisYourKitty
Thanatos
11
2 / 2 / 0
6,456
538
3,284
7,435
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
alvattoh
Mercury
12
4 / 0 / 2
7,345
612
3,381
7,683
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 1
7,340
612
5,812
11,161
7,308
Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
11
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Baba Yaga
 
Baba Yaga
1
0
2
2
L
0
2
0
0
W
Neith
RzMaicom
Neith
1
0
1
1.5
W
Thanatos
SisYourKitty
Thanatos
2
2
0
1
L
Sol
0
3
0
0
L
0
3
2
0.33
L
Cthulhu
2
0
0
2
W
Mercury
alvattoh
Mercury
4
0
2
5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,806
Damage
20,394
33,531
Taken
35,723
15,026
Mitigated
17,248
10,890
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,297
1,307
0
1,396
7,829
5,090
122
0
7,829
0
33,914
W
Baba Yaga
 
Baba Yaga
2,989
74
0
1,942
4,608
1,952
888
2,361
2,247
43,156
0
L
1,780
762
0
4,770
7,306
2,570
0
124
7,182
0
21,625
W
Neith
RzMaicom
Neith
4,928
2,116
0
2,731
4,836
2,126
0
1,100
3,736
0
35,082
W
Thanatos
SisYourKitty
Thanatos
3,284
1,443
0
6,781
7,435
3,241
0
1,402
6,033
0
45,084
L
Sol
2,769
585
0
1,547
5,430
2,084
0
2,865
2,565
35,367
6,079
L
2,418
1,301
85
1,095
8,162
2,112
270
0
7,634
0
27,344
L
Cthulhu
2,542
205
107
1,890
4,804
3,170
0
0
4,804
28,868
2,875
W
Mercury
alvattoh
Mercury
3,381
2,372
0
750
7,683
2,621
0
62
7,621
0
62,989
W
5,812
1,329
0
5,381
11,161
7,308
0
196
10,965
0
47,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
33,871
290
Minions Killed
418
0
Camps Cleared
0
1,077,308
Distance Traveled
1,188,101
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,879
490
69
6
0
218,238
3
W
Baba Yaga
6,800
567
77
6
0
221,987
0
L
Thanatos
5,063
422
51
4
0
232,198
2
W
Neith
5,930
494
60
5
0
202,350
1
W
Thanatos
6,456
538
81
7
0
245,486
3
L
Sol
5,967
497
71
6
0
204,548
0
L
Ullr
5,067
422
41
3
0
185,544
3
L
Cthulhu
6,355
530
58
5
0
236,780
6
W
Mercury
7,345
612
107
9
0
280,538
1
W
Tyr
7,340
612
93
8
0
237,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role