Player Matchup

Sol
Sol
Recoverygamer
Sol
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
Tony301101
Ao Kuang
Level 9
God Stats
0W - 2L
1,366 SR
Queue Stats
2W - 2L
1,819 Elo+
Party 1
Amaterasu
Amaterasu
elmanager10
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,547 Elo+
Party 1
Team Averages
Level 85
1,455 SR
1,593 Elo+

VS

Team Averages
Level 37
1,457 SR
1,296 Elo+
Cerberus
Cerberus
TwistedManiaYT
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 33L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
VerySexyNoodle
Gilgamesh
Level 58
God Stats
1W - 2L
1,014 SR
Queue Stats
66W - 143L
1,312 Elo+
Party 2
Cabrakan
Cabrakan
bigSHMEAT69
Cabrakan
Level 29
God Stats
3W - 0L
1,856 SR
Queue Stats
43W - 103L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 6
13,421
746
23,659
18,109
9,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Tony301101
Ao Kuang
17
4 / 7 / 9
11,874
660
12,069
18,875
11,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
elmanager10
Amaterasu
17
3 / 8 / 11
12,696
705
17,162
21,246
15,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 5 / 10
13,653
759
10,880
21,112
20,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
VerySexyNoodle
Gilgamesh
20
10 / 1 / 7
16,044
891
16,185
19,355
19,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
bigSHMEAT69
Cabrakan
19
6 / 8 / 9
13,686
760
20,601
22,463
16,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
14
Kills
19
19
Deaths
14
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
4
6
2.5
L
Ao Kuang
Tony301101
Ao Kuang
4
7
9
1.21
W
Cerberus
3
5
10
1.6
W
Gilgamesh
VerySexyNoodle
Gilgamesh
10
1
7
13.5
W
Cabrakan
bigSHMEAT69
Cabrakan
6
8
9
1.31
L
Amaterasu
elmanager10
Amaterasu
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,890
Damage
47,666
58,230
Taken
62,930
36,098
Mitigated
56,563
14,672
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,659
5,754
0
5,449
18,109
9,385
745
10,505
7,352
77,937
5,538
L
Ao Kuang
Tony301101
Ao Kuang
12,069
4,245
0
4,809
18,875
11,505
606
9,714
8,979
30,696
2,377
W
Cerberus
10,880
874
0
6,154
21,112
20,341
409
10,272
10,840
35,849
0
W
Gilgamesh
VerySexyNoodle
Gilgamesh
16,185
6,221
3,058
6,003
19,355
19,804
2,287
11,349
8,006
5,708
78,415
W
Cabrakan
bigSHMEAT69
Cabrakan
20,601
1,487
571
5,185
22,463
16,418
553
12,130
10,333
50,687
0
L
Amaterasu
elmanager10
Amaterasu
17,162
8,075
0
4,414
21,246
15,208
351
12,298
8,641
0
60,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
43,383
213
Minions Killed
222
0
Camps Cleared
0
790,820
Distance Traveled
902,635
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,421
746
96
5
0
259,732
0
L
Ao Kuang
11,874
660
36
2
0
238,556
1
W
Cerberus
13,653
759
67
4
0
305,594
1
W
Gilgamesh
16,044
891
93
5
0
340,471
0
W
Cabrakan
13,686
760
62
3
0
256,570
1
L
Amaterasu
12,696
705
81
5
0
292,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role