Player Matchup

Yemoja
Yemoja
B0xt0p
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,436 Elo+
Solo
Artemis
Artemis
DKodes69
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,864 Elo+
Party 2
Anubis
Anubis
GrimReaper154
Anubis
Level 88
God Stats
1W - 1L
1,365 SR
Queue Stats
52W - 33L
1,655 Elo+
Party 2
Khepri
Khepri
Raymith
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
uWuhellfire
Thor
Level 29
God Stats
2W - 0L
1,510 SR
Queue Stats
94W - 60L
1,592 Elo+
Solo
Team Averages
Level 51
1,475 SR
1,609 Elo+

VS

Team Averages
Level 42
1,500 SR
1,471 Elo+
Persephone
Persephone
 
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
KingKoel
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,388 Elo+
Solo
Serqet
Serqet
Treebeard191
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
renandestefani
Morgan Le Fay
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 149L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B0xt0p
Yemoja
18
1 / 1 / 12
10,925
780
8,024
11,476
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
DKodes69
Artemis
15
2 / 6 / 9
9,859
704
11,524
14,596
6,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 8
10,368
741
16,367
17,938
10,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Raymith
Khepri
16
1 / 3 / 9
10,499
750
3,045
21,484
16,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 4 / 4
12,846
918
15,604
13,438
6,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
5 / 3 / 5
10,449
746
24,643
16,349
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
18
2 / 3 / 8
9,201
657
12,542
11,018
6,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
KingKoel
Yemoja
17
3 / 2 / 10
10,123
723
9,438
15,948
16,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
7
0 / 2 / 1
6,946
496
157
3,884
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
renandestefani
Morgan Le Fay
17
6 / 5 / 5
9,832
702
22,380
15,921
8,864
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
16
Kills
16
16
Deaths
15
42
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
3
5
2.5
L
Rama
 
Rama
2
3
8
2
W
Yemoja
B0xt0p
Yemoja
1
1
12
7
W
Artemis
DKodes69
Artemis
2
6
9
1.08
W
2
2
8
3
L
Yemoja
KingKoel
Yemoja
3
2
10
4
W
Khepri
Raymith
Khepri
1
3
9
1.83
L
Serqet
0
2
1
0.25
L
Morgan Le Fay
renandestefani
Morgan Le Fay
6
5
5
1.7
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
69,160
78,932
Taken
63,120
52,935
Mitigated
42,305
29,717
Healing
25,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
24,643
542
1,487
5,099
16,349
7,320
800
6,380
9,966
50,551
0
L
Rama
 
Rama
12,542
10,888
923
2,364
11,018
6,082
25
3,444
7,574
0
23,795
W
Yemoja
B0xt0p
Yemoja
8,024
1,807
4,391
2,352
11,476
12,316
586
6,998
4,478
19,678
0
W
Artemis
DKodes69
Artemis
11,524
5,499
273
1,068
14,596
6,573
1,774
11,812
2,784
0
17,830
W
16,367
355
1,077
8,365
17,938
10,974
1,134
13,930
4,008
42,232
0
L
Yemoja
KingKoel
Yemoja
9,438
1,890
6,855
4,201
15,948
16,686
290
9,082
6,866
20,268
0
W
Khepri
Raymith
Khepri
3,045
154
327
6,588
21,484
16,757
641
15,104
6,380
7,056
0
L
Serqet
157
0
0
330
3,884
3,353
0
1,342
2,542
0
292
L
Morgan Le Fay
renandestefani
Morgan Le Fay
22,380
2,139
1,865
2,437
15,921
8,864
360
7,188
8,733
36,608
0
W
15,604
758
3,416
1,860
13,438
6,315
604
8,617
4,821
0
35,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,497
Gold Earned
46,551
160
Minions Killed
132
0
Camps Cleared
0
1,283,961
Distance Traveled
1,026,310
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,449
746
50
4
0
244,167
1
L
Rama
9,201
657
32
2
0
228,233
2
W
Yemoja
10,925
780
23
2
0
242,269
0
W
Artemis
9,859
704
23
2
0
267,268
1
W
Anubis
10,368
741
56
4
0
249,125
1
L
Yemoja
10,123
723
25
2
0
234,918
0
W
Khepri
10,499
750
8
1
0
279,280
0
L
Serqet
6,946
496
1
0
0
69,867
0
L
Morgan Le Fay
9,832
702
24
2
0
249,125
3
W
Thor
12,846
918
50
4
0
246,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role