Player Matchup

Ravana
Ravana
Amaragucci
Ravana
Level 99
God Stats
11W - 8L
1,636 SR
Queue Stats
165W - 161L
1,537 Elo+
Party 2
Bakasura
Bakasura
ItzKingBTW
Bakasura
Level 89
God Stats
13W - 11L
1,567 SR
Queue Stats
200W - 142L
1,489 Elo+
Party 2
Xbalanque
Xbalanque
Yaekimoorah
Xbalanque
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,671 Elo+
Party 2
Sobek
Sobek
iPxidz
Sobek
Level 123
God Stats
2W - 1L
1,173 SR
Queue Stats
166W - 162L
1,481 Elo+
Party 2
Ra
Ra
jessyess
Ra
Level 114
God Stats
8W - 6L
1,497 SR
Queue Stats
156W - 143L
1,509 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,537 Elo+

VS

Team Averages
Level 62
1,490 SR
1,386 Elo+
Ao Kuang
Ao Kuang
Delco7645
Ao Kuang
Level 49
God Stats
3W - 5L
1,506 SR
Queue Stats
130W - 94L
1,687 Elo+
Solo
Agni
Agni
JulianK5
Agni
Level 87
God Stats
14W - 16L
1,743 SR
Queue Stats
87W - 87L
1,500 Elo+
Solo
Set
Set
Paz_HP
Set
Level 38
God Stats
0W - 1L
1,188 SR
Queue Stats
7W - 20L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
Th3As1anSLAYER28
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
979 Elo+
Party 1
Heimdallr
Heimdallr
ZarateChops
Heimdallr
Level 131
God Stats
18W - 20L
1,512 SR
Queue Stats
201W - 195L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Amaragucci
Ravana
18
3 / 4 / 2
11,171
559
9,014
12,224
6,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
ItzKingBTW
Bakasura
20
7 / 1 / 2
12,479
624
10,325
16,069
9,008
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Yaekimoorah
Xbalanque
20
22 / 0 / 2
13,745
687
25,730
20,937
9,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
iPxidz
Sobek
17
2 / 2 / 12
10,210
511
6,576
22,277
24,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 8 / 1
11,220
561
3,318
16,066
10,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Delco7645
Ao Kuang
18
8 / 3 / 0
11,508
575
20,931
21,176
11,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
16
5 / 6 / 0
9,973
499
13,963
18,604
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Paz_HP
Set
11
0 / 10 / 1
7,756
388
5,576
18,259
7,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 12 / 0
8,059
403
2,374
14,219
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
ZarateChops
Heimdallr
8
1 / 4 / 0
6,843
342
3,309
7,617
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
35
Kills
14
15
Deaths
35
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
Amaragucci
Ravana
3
4
2
1
L
Ao Kuang
Delco7645
Ao Kuang
8
3
0
2.67
W
Bakasura
ItzKingBTW
Bakasura
7
1
2
8
L
Agni
5
6
0
0.83
L
Set
Paz_HP
Set
0
10
1
0.05
L
0
12
0
0
W
Xbalanque
Yaekimoorah
Xbalanque
22
0
2
23
L
Heimdallr
ZarateChops
Heimdallr
1
4
0
0.25
W
Sobek
iPxidz
Sobek
2
2
12
4
W
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,963
Damage
46,153
87,573
Taken
79,875
60,629
Mitigated
32,540
30,983
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Amaragucci
Ravana
9,014
1,757
0
1,762
12,224
6,851
1,118
7,904
4,320
61
93,803
L
Ao Kuang
Delco7645
Ao Kuang
20,931
6,765
0
9,770
21,176
11,057
756
5,548
14,303
97,208
10,634
W
Bakasura
ItzKingBTW
Bakasura
10,325
7,141
0
4,430
16,069
9,008
1,143
4,430
11,639
27
92,762
L
Agni
13,963
926
0
3,179
18,604
6,599
966
884
17,650
80,574
0
L
Set
Paz_HP
Set
5,576
2,758
0
269
18,259
7,449
0
1,019
16,264
0
59,161
L
2,374
437
0
0
14,219
4,902
508
1,562
12,657
50,619
0
W
Xbalanque
Yaekimoorah
Xbalanque
25,730
14,380
0
14,063
20,937
9,763
5,303
7,426
13,511
42
142,636
L
Heimdallr
ZarateChops
Heimdallr
3,309
1,871
0
1,855
7,617
2,533
0
673
6,944
0
22,990
W
Sobek
iPxidz
Sobek
6,576
1,535
302
5,063
22,277
24,792
753
7,850
14,427
37,539
2,138
W
3,318
347
183
5,180
16,066
10,215
77
10,492
5,574
87,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,825
Gold Earned
44,139
726
Minions Killed
501
0
Camps Cleared
0
2,003,623
Distance Traveled
1,552,396
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,171
559
158
8
0
372,071
4
L
Ao Kuang
11,508
575
164
8
0
350,123
4
W
Bakasura
12,479
624
174
9
0
504,797
3
L
Agni
9,973
499
135
7
0
344,887
3
L
Set
7,756
388
70
4
0
374,878
0
L
Kukulkan
8,059
403
96
5
0
289,243
0
W
Xbalanque
13,745
687
175
9
0
350,145
1
L
Heimdallr
6,843
342
36
2
0
193,265
2
W
Sobek
10,210
511
52
3
0
405,422
4
W
Ra
11,220
561
167
8
0
371,188
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role