Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Marcel725
Achilles
Level 82
God Stats
4W - 6L
1,154 SR
Queue Stats
127W - 164L
1,377 Elo+
Party 1
Hades
Hades
itsmeyep619
Hades
Level 138
God Stats
76W - 65L
1,455 SR
Queue Stats
383W - 414L
1,438 Elo+
Solo
Xbalanque
Xbalanque
prize_wreath9
Xbalanque
Level 102
God Stats
42W - 30L
1,545 SR
Queue Stats
547W - 564L
1,452 Elo+
Solo
Kali
Kali
xDaddyOdysseusx
Kali
Level 121
God Stats
2W - 1L
1,412 SR
Queue Stats
110W - 116L
1,394 Elo+
Party 1
Team Averages
Level 115
1,413 SR
1,432 Elo+

VS

Team Averages
Level 89
1,507 SR
1,416 Elo+
Bastet
Bastet
BOBBLESTHEKILLA
Bastet
Level 159
God Stats
1W - 2L
1,443 SR
Queue Stats
12W - 9L
1,523 Elo+
Party 2
Thanatos
Thanatos
TheKraken6615
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
brianandresXD764
Athena
Level 33
God Stats
1W - 1L
1,725 SR
Queue Stats
14W - 37L
1,233 Elo+
Solo
Loki
Loki
gbiZZle08
Loki
Level 126
God Stats
0W - 1L
1,514 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 2
Ne Zha
Ne Zha
whereyaheiden
Ne Zha
Level 127
God Stats
0W - 1L
1,352 SR
Queue Stats
5W - 6L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 0 / 0
8,166
817
0
0
0
Achilles
Marcel725
Achilles
17
2 / 0 / 12
10,508
1,051
10,394
8,495
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 1 / 15
10,438
1,044
8,755
7,036
3,866
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
prize_wreath9
Xbalanque
16
3 / 0 / 14
10,679
1,068
13,205
8,035
3,104
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
12 / 1 / 4
12,195
1,220
13,873
8,531
4,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

271

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,329
933
8,247
6,795
3,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
TheKraken6615
Thanatos
15
0 / 6 / 0
8,953
895
3,078
10,650
5,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 5 / 0
9,368
937
6,059
17,203
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
1 / 1 / 1
9,514
951
5,127
4,267
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 0
9,928
993
5,661
12,110
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
18
Kills
2
2
Deaths
18
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
L
0
0
2
1
W
Achilles
Marcel725
Achilles
2
0
12
8
L
Thanatos
TheKraken6615
Thanatos
0
6
0
0
L
0
5
0
0
L
Loki
1
1
1
1.5
W
1
1
15
8.5
W
Xbalanque
prize_wreath9
Xbalanque
3
0
14
10
L
1
6
0
0.17
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,227
Damage
28,172
32,097
Taken
51,025
19,627
Mitigated
31,185
5,409
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
8,247
2,023
0
1,713
6,795
3,321
0
1,044
5,613
0
21,266
W
Achilles
Marcel725
Achilles
10,394
3,157
0
1,113
8,495
8,446
0
1,669
6,826
105
23,201
L
Thanatos
TheKraken6615
Thanatos
3,078
941
0
3,899
10,650
5,449
0
2,517
8,064
0
15,985
L
6,059
1,194
0
1,404
17,203
13,148
0
2,281
14,568
16,443
0
L
Loki
5,127
399
0
780
4,267
2,493
0
184
4,041
0
25,243
W
8,755
727
627
770
7,036
3,866
0
1,171
5,865
33,981
0
W
Xbalanque
prize_wreath9
Xbalanque
13,205
6,802
0
1,453
8,035
3,104
0
1,832
6,203
0
27,672
L
5,661
863
0
1,183
12,110
6,774
0
2,834
9,057
0
30,630
W
13,873
7,938
0
1,446
8,531
4,211
0
1,387
7,144
0
34,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,986
Gold Earned
47,092
172
Minions Killed
182
10
Camps Cleared
6
798,780
Distance Traveled
926,446
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,166
817
0
0
0
0
0
L
Bastet
9,329
933
35
4
2
220,368
2
W
Achilles
10,508
1,051
34
3
1
209,105
0
L
Thanatos
8,953
895
38
4
0
160,661
0
L
Athena
9,368
937
12
1
2
138,744
0
L
Loki
9,514
951
51
5
0
216,143
1
W
Hades
10,438
1,044
44
4
2
204,821
0
W
Xbalanque
10,679
1,068
43
4
1
185,471
0
L
Ne Zha
9,928
993
46
5
2
190,530
0
W
Kali
12,195
1,220
51
5
6
199,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role