Player Matchup

Neith
Neith
GodKaoz
Neith
Level 3
God Stats
1W - 2L
1,321 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Hades
Hades
HeavenlyHell891
Hades
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
Lag is Good
Thor
Level 43
God Stats
3W - 2L
1,158 SR
Queue Stats
69W - 77L
1,455 Elo+
Solo
Janus
Janus
SociopathicPuma
Janus
Level 125
God Stats
1W - 0L
1,624 SR
Queue Stats
3W - 3L
1,487 Elo+
Party 2
Atlas
Atlas
wusu_7
Atlas
Level 144
God Stats
48W - 28L
1,636 SR
Queue Stats
329W - 301L
1,555 Elo+
Party 1
Team Averages
Level 63
1,448 SR
1,500 Elo+

VS

Team Averages
Level 29
1,459 SR
1,343 Elo+
Atlas
Atlas
Ana ng1250
Atlas
Level 36
God Stats
4W - 6L
1,270 SR
Queue Stats
79W - 123L
1,273 Elo+
Solo
King Arthur
King Arthur
Brolynono290
King Arthur
Level 18
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
ButterGeang
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,322 Elo+
Party 3
Nike
Nike
GlitterGirl0321
Nike
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,223 Elo+
Solo
Thanatos
Thanatos
GoldenGrampa371
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 66L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GodKaoz
Neith
7
4 / 2 / 5
5,455
606
4,823
4,040
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 1
6,300
700
943
4,451
2,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 3
5,329
592
1,793
6,036
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 2
5,465
607
3,125
3,349
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
wusu_7
Atlas
8
2 / 1 / 6
5,452
606
3,783
4,338
2,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
5
1 / 3 / 0
3,934
437
1,508
10,280
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Brolynono290
King Arthur
1
0 / 0 / 0
3,243
360
0
0
0
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
1
0 / 0 / 0
3,243
360
0
417
166
5
0 / 8 / 3
3,965
441
1,025
8,858
3,218
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
1
0 / 0 / 0
3,243
360
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
1
4
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
3
0
0.33
L
King Arthur
Brolynono290
King Arthur
0
0
0
0
L
Vulcan
0
0
0
0
L
0
8
3
0.19
W
Neith
GodKaoz
Neith
4
2
5
3.25
L
Thanatos
0
0
0
0
W
2
0
1
2.5
W
1
0
3
2.5
W
2
1
2
3
W
Atlas
wusu_7
Atlas
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,467
Damage
2,533
22,214
Taken
19,555
8,699
Mitigated
8,542
7,079
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
1,508
612
0
1,080
10,280
5,158
0
3,895
6,228
11,128
0
L
King Arthur
Brolynono290
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
0
0
0
0
417
166
0
417
0
0
0
L
1,025
393
136
837
8,858
3,218
0
3,089
5,476
0
6,207
W
Neith
GodKaoz
Neith
4,823
2,368
0
517
4,040
1,409
1,436
541
3,499
0
16,049
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
943
0
0
2,113
4,451
2,330
2,423
116
4,335
36,733
0
W
1,793
497
0
2,963
6,036
1,901
322
64
5,972
0
26,461
W
3,125
275
0
375
3,349
925
3,422
435
2,914
31,851
0
W
Atlas
wusu_7
Atlas
3,783
1,611
0
1,111
4,338
2,134
852
352
3,986
15,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,001
Gold Earned
17,628
256
Minions Killed
15
0
Camps Cleared
0
827,582
Distance Traveled
322,261
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,934
437
9
1
0
162,142
0
L
King Arthur
3,243
360
0
0
0
4,005
0
L
Vulcan
3,243
360
0
0
0
0
0
L
Nike
3,965
441
6
1
0
154,279
1
W
Neith
5,455
606
21
2
0
161,159
0
L
Thanatos
3,243
360
0
0
0
1,835
0
W
Hades
6,300
700
85
9
0
134,169
0
W
Thor
5,329
592
68
8
0
192,161
1
W
Janus
5,465
607
60
7
0
161,883
0
W
Atlas
5,452
606
22
2
0
178,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role