Player Matchup

Nu Wa
Nu Wa
Aaronadore
Nu Wa
Level 160
God Stats
14W - 17L
1,712 SR
Queue Stats
152W - 155L
1,550 Elo+
Solo
Aphrodite
Aphrodite
Elmask98
Aphrodite
Level 146
God Stats
2W - 4L
1,475 SR
Queue Stats
671W - 595L
1,535 Elo+
Party 1
Skadi
Skadi
FrogChog
Skadi
Level 135
God Stats
0W - 1L
1,398 SR
Queue Stats
50W - 56L
1,567 Elo+
Party 4
Athena
Athena
Lando1999
Athena
Level 147
God Stats
0W - 2L
1,625 SR
Queue Stats
104W - 103L
1,651 Elo+
Party 4
King Arthur
King Arthur
OldCherokee
King Arthur
Level 138
God Stats
25W - 36L
1,472 SR
Queue Stats
631W - 575L
1,484 Elo+
Party 1
Team Averages
Level 145
1,536 SR
1,557 Elo+

VS

Team Averages
Level 123
1,695 SR
1,642 Elo+
Maui
Maui
Beads Aegis
Maui
Level 159
God Stats
7W - 3L
1,658 SR
Queue Stats
79W - 90L
1,545 Elo+
Solo
King Arthur
King Arthur
Gandalfzthegrey
King Arthur
Level 124
God Stats
43W - 53L
1,548 SR
Queue Stats
325W - 311L
1,555 Elo+
Party 2
Neith
Neith
Nxrthernn
Neith
Level 124
God Stats
5W - 3L
1,847 SR
Queue Stats
273W - 153L
1,760 Elo+
Party 3
Set
Set
THEBigEZ44
Set
Level 102
God Stats
6W - 3L
1,742 SR
Queue Stats
274W - 248L
1,570 Elo+
Party 2
Vulcan
Vulcan
Wyzos
Vulcan
Level 104
God Stats
5W - 2L
1,682 SR
Queue Stats
301W - 166L
1,779 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
0 / 0 / 1
10,657
666
19,231
6,054
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Elmask98
Aphrodite
17
0 / 4 / 2
10,191
637
7,975
18,307
12,289
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
FrogChog
Skadi
18
2 / 3 / 0
11,178
699
13,236
14,430
7,162
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Lando1999
Athena
16
0 / 2 / 2
10,301
644
6,509
19,888
26,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
OldCherokee
King Arthur
16
1 / 8 / 1
10,160
635
15,687
27,067
25,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 14
11,412
713
5,408
17,205
23,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Gandalfzthegrey
King Arthur
19
4 / 0 / 11
12,118
757
13,012
20,725
20,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Neith
Nxrthernn
Neith
19
4 / 1 / 9
12,310
769
23,186
19,082
9,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 1 / 5
13,386
837
9,587
14,594
8,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Wyzos
Vulcan
19
5 / 0 / 9
12,131
758
26,225
10,936
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
3
Kills
17
17
Deaths
3
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
0
1
0.5
W
0
1
14
7
L
Aphrodite
Elmask98
Aphrodite
0
4
2
0.25
L
Skadi
FrogChog
Skadi
2
3
0
0.67
W
King Arthur
Gandalfzthegrey
King Arthur
4
0
11
9.5
L
Athena
Lando1999
Athena
0
2
2
0.5
W
Neith
Nxrthernn
Neith
4
1
9
8.5
L
King Arthur
OldCherokee
King Arthur
1
8
1
0.19
W
4
1
5
6.5
W
Vulcan
Wyzos
Vulcan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,638
Damage
77,418
85,746
Taken
82,542
73,860
Mitigated
67,340
13,598
Healing
23,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
19,231
3,149
83
1,148
6,054
2,279
160
2,134
3,880
61,924
0
W
5,408
802
698
3,134
17,205
23,124
336
5,142
11,785
15,705
0
L
Aphrodite
Elmask98
Aphrodite
7,975
1,192
4,060
5,223
18,307
12,289
429
4,452
13,647
33,811
0
L
Skadi
FrogChog
Skadi
13,236
1,733
0
250
14,430
7,162
0
4,965
9,169
0
54,712
W
King Arthur
Gandalfzthegrey
King Arthur
13,012
1,720
0
5,534
20,725
20,547
393
7,170
12,850
0
42,173
L
Athena
Lando1999
Athena
6,509
1,607
0
2,360
19,888
26,776
0
8,884
10,614
14,025
0
W
Neith
Nxrthernn
Neith
23,186
10,474
0
6,570
19,082
9,634
6,194
8,527
10,243
22
78,060
L
King Arthur
OldCherokee
King Arthur
15,687
1,360
0
474
27,067
25,354
258
10,489
16,290
0
50,287
W
9,587
2,710
0
2,835
14,594
8,310
2,643
6,084
8,266
0
79,509
W
Vulcan
Wyzos
Vulcan
26,225
8,540
0
4,267
10,936
5,725
1,233
5,553
5,223
77,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,487
Gold Earned
61,357
312
Minions Killed
407
0
Camps Cleared
0
1,627,310
Distance Traveled
1,808,392
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,657
666
91
6
0
339,113
0
W
Maui
11,412
713
21
1
0
342,530
3
L
Aphrodite
10,191
637
62
4
0
335,287
5
L
Skadi
11,178
699
87
5
0
303,578
1
W
King Arthur
12,118
757
59
4
0
374,751
4
L
Athena
10,301
644
12
1
0
338,756
5
W
Neith
12,310
769
104
7
0
353,724
1
L
King Arthur
10,160
635
60
4
0
310,576
3
W
Set
13,386
837
130
8
0
360,618
1
W
Vulcan
12,131
758
93
6
0
376,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role