Player Matchup

Hachiman
Hachiman
Chauzts
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,839 Elo+
Party 3
Guan Yu
Guan Yu
Dimdung
Guan Yu
Level 37
God Stats
71W - 75L
1,413 SR
Queue Stats
120W - 165L
1,363 Elo+
Solo
Loki
Loki
Yacocap1497
Loki
Level 65
God Stats
1W - 4L
1,733 SR
Queue Stats
79W - 92L
1,471 Elo+
Party 2
Maui
Maui
YangSlayer
Maui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,369 Elo+
Party 3
Anubis
Anubis
theking97
Anubis
Level 23
God Stats
3W - 7L
1,190 SR
Queue Stats
58W - 74L
1,510 Elo+
Party 2
Team Averages
Level 43
1,467 SR
1,510 Elo+

VS

Team Averages
Level 86
1,513 SR
1,492 Elo+
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AtP27
Mulan
Level 21
God Stats
11W - 13L
1,428 SR
Queue Stats
33W - 31L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Mirio36
Danzaburou
Level 67
God Stats
68W - 72L
1,490 SR
Queue Stats
175W - 181L
1,484 Elo+
Party 1
Raijin
Raijin
PrideXWrath
Raijin
Level 103
God Stats
2W - 1L
1,653 SR
Queue Stats
243W - 202L
1,536 Elo+
Party 1
Ymir
Ymir
oOAIphaOmegaOo
Ymir
Level 117
God Stats
12W - 14L
1,492 SR
Queue Stats
300W - 286L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chauzts
Hachiman
11
0 / 3 / 0
6,150
410
2,845
9,209
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Dimdung
Guan Yu
14
2 / 0 / 0
8,118
541
4,586
8,150
8,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 3
7,167
478
6,356
12,350
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,826
388
2,714
14,660
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
theking97
Anubis
12
3 / 8 / 0
7,073
472
8,080
10,876
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 0 / 4
8,432
562
8,475
8,923
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
AtP27
Mulan
13
1 / 3 / 1
7,416
494
5,110
8,648
4,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Mirio36
Danzaburou
14
3 / 2 / 3
8,650
577
6,457
12,646
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
15
2 / 1 / 7
8,779
585
7,444
5,712
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 0 / 4
9,941
663
7,140
7,500
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
18
18
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
4
5
W
Mulan
AtP27
Mulan
1
3
1
0.5
L
Hachiman
Chauzts
Hachiman
0
3
0
0
L
Guan Yu
Dimdung
Guan Yu
2
0
0
2
W
Danzaburou
Mirio36
Danzaburou
3
2
3
2.25
W
Raijin
2
1
7
5.5
L
1
2
3
1.25
L
0
5
0
0
W
9
0
4
11
L
Anubis
theking97
Anubis
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
34,626
55,245
Taken
43,429
31,060
Mitigated
20,550
11,894
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,475
2,877
0
5,311
8,923
3,380
1,467
1,168
7,755
0
62,169
W
Mulan
AtP27
Mulan
5,110
1,155
0
3,486
8,648
4,921
53
49
8,599
0
42,641
L
Hachiman
Chauzts
Hachiman
2,845
2,296
0
3,018
9,209
2,730
478
1,574
7,635
0
29,983
L
Guan Yu
Dimdung
Guan Yu
4,586
654
162
2,246
8,150
8,310
324
0
7,744
0
62,681
W
Danzaburou
Mirio36
Danzaburou
6,457
2,856
0
4,999
12,646
4,600
2,112
3,464
9,182
0
72,335
W
Raijin
7,444
477
0
732
5,712
2,103
920
3,197
2,515
62,171
0
L
6,356
2,010
0
3,637
12,350
4,369
0
2,825
9,446
0
49,808
L
2,714
771
0
2,138
14,660
8,937
0
4,076
10,537
19,433
3,619
W
7,140
1,611
123
3,210
7,500
5,546
0
2,470
5,030
36,864
5,284
L
Anubis
theking97
Anubis
8,080
173
0
693
10,876
6,714
0
5,447
5,429
50,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
43,218
360
Minions Killed
473
0
Camps Cleared
0
1,304,297
Distance Traveled
1,471,233
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,432
562
104
7
0
287,974
1
W
Mulan
7,416
494
74
5
0
258,322
1
L
Hachiman
6,150
410
56
4
0
243,435
1
L
Guan Yu
8,118
541
123
8
0
261,476
5
W
Danzaburou
8,650
577
123
8
0
313,781
2
W
Raijin
8,779
585
117
8
0
296,608
5
L
Loki
7,167
478
75
5
0
321,855
0
L
Maui
5,826
388
36
2
0
260,219
3
W
Ymir
9,941
663
55
4
0
314,548
3
L
Anubis
7,073
472
70
5
0
217,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role