Player Matchup

Medusa
Medusa
BLlGHT3D
Medusa
Level 105
God Stats
41W - 56L
1,417 SR
Queue Stats
406W - 602L
1,177 Elo+
Party 2
Cthulhu
Cthulhu
Wild3Cs
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
968 Elo+
Party 2
Hera
Hera
kakashisbutt
Hera
Level 27
God Stats
2W - 8L
1,221 SR
Queue Stats
68W - 116L
1,175 Elo+
Party 2
Team Averages
Level 45
1,379 SR
1,107 Elo+

VS

Team Averages
Level 70
1,396 SR
1,041 Elo+
Zeus
Zeus
Dope_SMOKN_ho
Zeus
Level 58
God Stats
1W - 1L
1,349 SR
Queue Stats
4W - 3L
952 Elo+
Party 1
Neith
Neith
Folkamania
Neith
Level 108
God Stats
2W - 1L
1,553 SR
Queue Stats
27W - 41L
1,221 Elo+
Solo
Chaac
Chaac
Pill_popn_hoe
Chaac
Level 43
God Stats
4W - 1L
1,285 SR
Queue Stats
4W - 3L
952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLlGHT3D
Medusa
16
7 / 7 / 0
11,726
782
14,667
19,107
7,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Wild3Cs
Cthulhu
13
1 / 4 / 1
9,556
637
4,395
13,674
14,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 5
9,968
665
10,479
17,004
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 12
11,214
748
15,580
13,281
5,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
18
10 / 1 / 8
12,293
820
13,328
10,032
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 1 / 10
11,379
759
13,279
16,589
12,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
21
21
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
BLlGHT3D
Medusa
7
7
0
1
W
5
6
12
1.83
W
Neith
10
1
8
14
W
6
1
10
11
L
Cthulhu
Wild3Cs
Cthulhu
1
4
1
0.38
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,541
Damage
42,187
49,785
Taken
39,902
27,447
Mitigated
22,554
5,120
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BLlGHT3D
Medusa
14,667
6,359
314
1,483
19,107
7,463
105
6,160
12,947
0
44,839
W
15,580
3,493
489
1,553
13,281
5,020
786
4,454
8,827
42,963
0
W
Neith
13,328
6,235
393
2,496
10,032
4,641
1,012
3,328
6,704
0
57,046
W
13,279
3,586
338
5,224
16,589
12,893
1,049
7,154
9,435
0
37,702
L
Cthulhu
Wild3Cs
Cthulhu
4,395
262
0
1,074
13,674
14,475
0
4,161
9,513
10,433
0
L
10,479
2,734
173
2,076
17,004
5,509
42
5,275
11,729
36,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
34,886
145
Minions Killed
175
0
Camps Cleared
0
603,046
Distance Traveled
749,270
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,726
782
70
5
0
215,286
3
W
Zeus
11,214
748
57
4
0
216,045
0
W
Neith
12,293
820
66
4
0
243,935
0
W
Chaac
11,379
759
52
3
0
289,290
0
L
Cthulhu
9,556
637
11
1
0
196,509
1
L
Hera
9,968
665
64
4
0
191,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role