Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DEMONIO EN MANO
Da Ji
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 218L
1,335 Elo+
Solo
Rama
Rama
GSTOCCO17
Rama
Level 81
God Stats
2W - 4L
1,331 SR
Queue Stats
272W - 336L
1,369 Elo+
Party 1
Bacchus
Bacchus
HIQLTY
Bacchus
Level 88
God Stats
2W - 3L
1,425 SR
Queue Stats
32W - 39L
1,378 Elo+
Solo
Shiva
Shiva
vinissouza
Shiva
Level 69
God Stats
1W - 4L
1,358 SR
Queue Stats
166W - 224L
1,338 Elo+
Party 1
Team Averages
Level 88
1,423 SR
1,384 Elo+

VS

Team Averages
Level 94
1,521 SR
1,373 Elo+
Anubis
Anubis
Doc_Birdy
Anubis
Level 69
God Stats
2W - 3L
1,374 SR
Queue Stats
162W - 173L
1,352 Elo+
Party 2
Da Ji
Da Ji
HYENA_DEMON
Da Ji
Level 149
God Stats
3W - 3L
1,510 SR
Queue Stats
219W - 221L
1,348 Elo+
Solo
Izanami
Izanami
Lefge61
Izanami
Level 67
God Stats
7W - 2L
1,768 SR
Queue Stats
44W - 42L
1,391 Elo+
Solo
Nox
Nox
Mr-Zbags1
Nox
Level 100
God Stats
6W - 7L
1,451 SR
Queue Stats
342W - 371L
1,417 Elo+
Party 2
Bellona
Bellona
ReTrnDaSLAB
Bellona
Level 87
God Stats
66W - 53L
1,504 SR
Queue Stats
103W - 114L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 0
6,410
427
4,295
6,990
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 4 / 1
7,189
479
5,366
11,199
4,148
Rama
11
0 / 2 / 2
6,041
403
3,808
10,366
5,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
HIQLTY
Bacchus
11
1 / 1 / 3
7,212
481
6,858
12,328
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
11
1 / 4 / 0
6,612
441
7,960
14,594
10,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Doc_Birdy
Anubis
13
1 / 0 / 2
8,222
548
6,018
7,237
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 2
8,793
586
8,431
12,620
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Lefge61
Izanami
13
0 / 0 / 3
7,865
524
7,958
9,710
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 2
8,344
556
4,497
9,975
5,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
ReTrnDaSLAB
Bellona
14
4 / 1 / 1
8,693
580
10,216
14,103
10,972
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
13
13
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
L
3
4
1
0.88
W
Anubis
Doc_Birdy
Anubis
1
0
2
2
L
Rama
0
2
2
0.5
L
Bacchus
HIQLTY
Bacchus
1
1
3
2.5
W
5
2
2
3
W
Izanami
Lefge61
Izanami
0
0
3
1.5
W
3
2
2
2
W
Bellona
ReTrnDaSLAB
Bellona
4
1
1
4.5
L
Shiva
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,287
Damage
37,120
55,477
Taken
53,645
35,218
Mitigated
29,314
14,581
Healing
24,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,295
163
0
1,782
6,990
2,277
0
5,158
1,832
39,182
0
L
5,366
1,000
0
1,820
11,199
4,148
0
771
10,428
0
32,612
W
Anubis
Doc_Birdy
Anubis
6,018
0
32
2,118
7,237
4,118
724
3,974
3,263
54,323
0
L
Rama
3,808
2,692
0
2,893
10,366
5,103
0
2,048
8,318
0
38,733
L
Bacchus
HIQLTY
Bacchus
6,858
435
0
2,747
12,328
13,242
0
2,377
9,951
27,005
5,168
W
8,431
2,143
0
4,881
12,620
5,315
0
509
12,111
0
52,075
W
Izanami
Lefge61
Izanami
7,958
5,228
0
4,006
9,710
3,616
3,043
3,223
6,487
0
68,449
W
4,497
217
2,403
2,568
9,975
5,293
349
2,977
6,998
31,796
2,684
W
Bellona
ReTrnDaSLAB
Bellona
10,216
3,783
61
8,252
14,103
10,972
918
0
14,103
0
53,427
L
Shiva
7,960
2,804
0
5,339
14,594
10,448
0
0
14,594
0
36,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
41,917
286
Minions Killed
452
0
Camps Cleared
0
1,364,969
Distance Traveled
1,436,865
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,410
427
73
5
0
197,683
3
L
Da Ji
7,189
479
60
4
0
310,209
4
W
Anubis
8,222
548
107
7
0
272,176
0
L
Rama
6,041
403
59
4
0
267,409
1
L
Bacchus
7,212
481
42
3
0
309,369
7
W
Da Ji
8,793
586
92
6
0
287,569
5
W
Izanami
7,865
524
116
8
0
255,240
4
W
Nox
8,344
556
53
4
0
318,597
3
W
Bellona
8,693
580
84
6
0
303,283
5
L
Shiva
6,612
441
52
3
0
280,299
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role