Player Matchup

Hera
Hera
Chiztomaniac
Hera
Level 66
God Stats
3W - 0L
1,903 SR
Queue Stats
50W - 50L
1,525 Elo+
Party 3
Bellona
Bellona
ErcolaniM
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,462 Elo+
Party 3
Da Ji
Da Ji
LumpiaVC
Da Ji
Level 18
God Stats
2W - 1L
1,492 SR
Queue Stats
10W - 9L
1,436 Elo+
Party 3
Khepri
Khepri
SUSSYBAKAAMOGUS
Khepri
Level 24
God Stats
3W - 0L
1,866 SR
Queue Stats
32W - 31L
1,512 Elo+
Party 3
Neith
Neith
Santox023
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,492 Elo+
Party 3
Team Averages
Level 31
1,652 SR
1,485 Elo+

VS

Team Averages
Level 44
1,500 SR
1,392 Elo+
Hades
Hades
Clifz ll
Hades
Level 94
God Stats
14W - 6L
1,552 SR
Queue Stats
153W - 149L
1,469 Elo+
Solo
King Arthur
King Arthur
JWARSHH
King Arthur
Level 18
God Stats
6W - 7L
1,438 SR
Queue Stats
58W - 65L
1,257 Elo+
Party 1
Fafnir
Fafnir
Mitshushaaa
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
WaterSausage
Awilix
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,237 Elo+
Party 1
Neith
Neith
YNND
Neith
Level 63
God Stats
1W - 1L
1,511 SR
Queue Stats
6W - 9L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
8,337
641
11,573
4,319
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
ErcolaniM
Bellona
12
2 / 1 / 1
7,714
593
7,863
10,719
10,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
LumpiaVC
Da Ji
13
4 / 2 / 5
7,770
598
4,540
10,775
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
1 / 0 / 10
7,439
572
4,198
10,997
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Santox023
Neith
12
7 / 1 / 5
7,392
569
13,832
8,046
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Clifz ll
Hades
9
0 / 4 / 1
5,516
424
2,303
10,553
3,970
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
JWARSHH
King Arthur
12
1 / 4 / 1
6,748
519
4,424
12,408
10,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
8
0 / 5 / 2
5,851
450
2,127
11,490
10,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
11
3 / 4 / 0
6,737
518
4,319
10,667
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
YNND
Neith
9
0 / 4 / 0
5,506
424
7,871
11,095
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
4
4
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Hades
Clifz ll
Hades
0
4
1
0.13
W
Bellona
ErcolaniM
Bellona
2
1
1
2.5
L
King Arthur
JWARSHH
King Arthur
1
4
1
0.38
W
Da Ji
LumpiaVC
Da Ji
4
2
5
3.25
L
Fafnir
0
5
2
0.2
W
1
0
10
6
W
Neith
Santox023
Neith
7
1
5
9.5
L
Awilix
3
4
0
0.75
L
Neith
YNND
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,006
Damage
21,044
44,856
Taken
56,213
28,248
Mitigated
33,107
20,625
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,573
4,399
0
2,670
4,319
1,603
1,457
959
3,360
65,994
0
L
Hades
Clifz ll
Hades
2,303
142
246
4,099
10,553
3,970
387
5,658
4,895
30,147
0
W
Bellona
ErcolaniM
Bellona
7,863
2,538
0
5,305
10,719
10,349
510
0
10,719
0
50,331
L
King Arthur
JWARSHH
King Arthur
4,424
460
0
3,244
12,408
10,283
0
62
12,346
0
44,343
W
Da Ji
LumpiaVC
Da Ji
4,540
1,223
0
5,434
10,775
4,663
106
181
10,594
0
46,311
L
Fafnir
2,127
339
0
1,341
11,490
10,903
48
4,531
6,959
7,325
0
W
4,198
757
0
3,770
10,997
8,106
0
1,655
9,342
13,876
6,651
W
Neith
Santox023
Neith
13,832
6,346
0
3,446
8,046
3,527
0
1,635
6,411
0
45,124
L
Awilix
4,319
2,063
0
750
10,667
3,702
0
2,198
8,469
0
31,181
L
Neith
YNND
Neith
7,871
3,000
280
4,360
11,095
4,249
0
2,382
8,713
0
40,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,652
Gold Earned
30,358
404
Minions Killed
267
0
Camps Cleared
0
1,245,531
Distance Traveled
1,175,605
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,337
641
120
9
0
250,776
3
L
Hades
5,516
424
49
4
0
183,127
1
W
Bellona
7,714
593
95
7
0
245,752
4
L
King Arthur
6,748
519
79
6
0
251,911
1
W
Da Ji
7,770
598
86
7
0
282,414
3
L
Fafnir
5,851
450
4
0
0
234,720
3
W
Khepri
7,439
572
28
2
0
254,889
4
W
Neith
7,392
569
75
6
0
211,700
2
L
Awilix
6,737
518
64
5
0
271,637
4
L
Neith
5,506
424
71
5
0
234,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role