Player Matchup

Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
AttackTheTiitan
Hou Yi
Masters
Level 120
God Stats
3W - 4L
1,578 SR
Queue Stats
255W - 223L
2,652 MMR
Party 1
Medusa
Medusa
Diamond IV
Cabra Cant
Medusa
Diamond IV
Level 48
God Stats
1W - 2L
1,739 SR
Queue Stats
61W - 47L
2,295 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
OhMyJhox
Ah Muzen Cab
Masters
Level 160
God Stats
0W - 1L
1,522 SR
Queue Stats
244W - 193L
2,792 MMR
Party 1
Yu Huang
Yu Huang
Diamond III
RóleXXX
Yu Huang
Diamond III
Level 107
God Stats
0W - 1L
1,877 SR
Queue Stats
190W - 149L
2,538 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,643 SR
2,355 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,649 SR
2,533 MMR
Pele
Pele
Diamond IV
GCP1990
Pele
Diamond IV
Level 89
God Stats
3W - 3L
1,478 SR
Queue Stats
59W - 40L
2,246 MMR
Solo
Yemoja
Yemoja
Masters
HnGo PHANTOM
Yemoja
Masters
Level 154
God Stats
3W - 0L
1,806 SR
Queue Stats
228W - 229L
2,533 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Lay7
Zhong Kui
Masters
Level 144
God Stats
111W - 99L
1,584 SR
Queue Stats
925W - 933L
2,245 MMR
Solo
Ullr
Ullr
Masters
Yondαime
Ullr
Masters
Level 125
God Stats
31W - 29L
1,679 SR
Queue Stats
398W - 371L
2,789 MMR
Solo
Loki
Loki
Masters
tantor99
Loki
Masters
Level 160
God Stats
131W - 101L
1,700 SR
Queue Stats
1,110W - 1,123L
2,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 1 / 2
6,559
505
3,153
7,865
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 3 / 0
6,175
475
6,229
11,437
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Cabra Cant
Medusa
10
1 / 5 / 1
6,294
484
5,244
11,175
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
OhMyJhox
Ah Muzen Cab
12
3 / 5 / 1
7,331
564
9,600
16,262
6,295
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
RóleXXX
Yu Huang
12
1 / 1 / 0
7,055
543
4,274
6,307
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaSusanoChang'eThor

VS

Bans
HadesDa JiKhepriGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GCP1990
Pele
14
2 / 0 / 0
8,087
622
8,654
11,673
4,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
12
0 / 2 / 4
6,968
536
4,492
10,499
6,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
Lay7
Zhong Kui
14
3 / 0 / 1
8,136
626
5,671
7,811
5,784
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
14
3 / 4 / 5
8,489
653
11,786
11,692
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
14
7 / 1 / 2
8,437
649
8,699
10,871
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
15
15
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
2
1
L
1
3
0
0.33
L
Medusa
Cabra Cant
Medusa
1
5
1
0.3
W
Pele
GCP1990
Pele
2
0
0
2
W
Yemoja
0
2
4
1
W
Zhong Kui
Lay7
Zhong Kui
3
0
1
3.5
L
Ah Muzen Cab
OhMyJhox
Ah Muzen Cab
3
5
1
0.7
L
Yu Huang
RóleXXX
Yu Huang
1
1
0
1
W
Ullr
3
4
5
1.38
W
Loki
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
39,302
53,046
Taken
52,546
23,229
Mitigated
25,475
13,037
Healing
21,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,153
263
0
2,365
7,865
6,592
0
2,327
5,538
18,563
0
L
6,229
4,464
0
4,827
11,437
3,667
0
1,016
10,421
0
46,298
L
Medusa
Cabra Cant
Medusa
5,244
2,082
0
1,330
11,175
4,116
0
2,373
8,802
0
40,538
W
Pele
GCP1990
Pele
8,654
2,734
0
3,919
11,673
4,757
0
1,566
10,107
0
78,729
W
Yemoja
4,492
1,917
2,377
2,329
10,499
6,080
0
3,263
7,236
23,775
1,947
W
Zhong Kui
Lay7
Zhong Kui
5,671
171
0
6,116
7,811
5,784
0
1,890
5,921
77,621
0
L
Ah Muzen Cab
OhMyJhox
Ah Muzen Cab
9,600
3,528
0
3,775
16,262
6,295
0
274
15,988
0
59,253
L
Yu Huang
RóleXXX
Yu Huang
4,274
775
0
740
6,307
2,559
0
3,868
2,439
66,315
0
W
Ullr
11,786
4,824
0
2,550
11,692
4,696
666
275
11,417
0
64,793
W
Loki
8,699
2,856
0
4,588
10,871
4,158
0
433
10,438
0
64,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
40,117
419
Minions Killed
528
0
Camps Cleared
0
1,229,813
Distance Traveled
1,332,304
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,559
505
27
2
0
269,933
5
L
Hou Yi
6,175
475
89
7
0
209,499
4
L
Medusa
6,294
484
70
5
0
256,204
1
W
Pele
8,087
622
124
10
0
272,804
7
W
Yemoja
6,968
536
38
3
0
251,191
1
W
Zhong Kui
8,136
626
140
11
0
260,779
3
L
Ah Muzen Cab
7,331
564
94
7
0
232,994
4
L
Yu Huang
7,055
543
139
11
0
261,183
4
W
Ullr
8,489
653
122
9
0
247,620
6
W
Loki
8,437
649
104
8
0
299,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role