Player Matchup

Ishtar
Ishtar
Kalcier
Ishtar
Level 108
God Stats
112W - 91L
1,583 SR
Queue Stats
507W - 459L
1,610 Elo+
Solo
Ah Puch
Ah Puch
culyGOD
Ah Puch
Level 83
God Stats
1W - 2L
1,465 SR
Queue Stats
97W - 123L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
monotic
Cthulhu
Level 12
God Stats
0W - 2L
1,360 SR
Queue Stats
25W - 37L
1,278 Elo+
Party 1
Team Averages
Level 68
1,469 SR
1,418 Elo+

VS

Team Averages
Level 110
1,600 SR
1,735 Elo+
Tsukuyomi
Tsukuyomi
BackDoork
Tsukuyomi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 78L
1,494 Elo+
Solo
The Morrigan
The Morrigan
SmittySwift
The Morrigan
Level 155
God Stats
2W - 0L
1,801 SR
Queue Stats
23W - 9L
1,785 Elo+
Party 2
Maui
Maui
nkaragias
Maui
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,925 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kalcier
Ishtar
15
3 / 4 / 1
9,507
731
6,905
13,556
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
culyGOD
Ah Puch
12
0 / 9 / 3
8,081
622
9,022
15,508
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
monotic
Cthulhu
14
1 / 5 / 3
9,299
715
5,863
15,322
18,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BackDoork
Tsukuyomi
16
9 / 2 / 8
10,563
813
16,969
13,869
7,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
SmittySwift
The Morrigan
16
6 / 2 / 9
10,637
818
14,647
8,667
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
16
3 / 0 / 14
10,422
802
5,173
7,303
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
18
18
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BackDoork
Tsukuyomi
9
2
8
6.5
L
Ishtar
Kalcier
Ishtar
3
4
1
0.88
W
The Morrigan
SmittySwift
The Morrigan
6
2
9
5.25
L
Ah Puch
culyGOD
Ah Puch
0
9
3
0.17
L
Cthulhu
monotic
Cthulhu
1
5
3
0.5
W
Maui
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
36,789
44,386
Taken
29,839
29,553
Mitigated
20,862
9,170
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BackDoork
Tsukuyomi
16,969
5,157
0
5,528
13,869
7,417
672
6,348
7,521
0
49,798
L
Ishtar
Kalcier
Ishtar
6,905
3,292
0
3,984
13,556
5,664
820
4,309
9,247
0
48,249
W
The Morrigan
SmittySwift
The Morrigan
14,647
3,114
0
1,327
8,667
5,017
440
4,721
3,869
48,201
7,718
L
Ah Puch
culyGOD
Ah Puch
9,022
271
0
2,757
15,508
5,783
102
5,434
10,074
33,416
0
L
Cthulhu
monotic
Cthulhu
5,863
692
295
2,134
15,322
18,106
96
5,151
10,171
23,665
0
W
Maui
5,173
930
0
2,579
7,303
8,428
300
4,377
2,926
14,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
31,622
169
Minions Killed
163
0
Camps Cleared
0
647,145
Distance Traveled
712,366
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,563
813
59
5
0
273,230
2
L
Ishtar
9,507
731
91
7
0
211,791
2
W
The Morrigan
10,637
818
81
6
0
202,281
2
L
Ah Puch
8,081
622
54
4
0
203,576
2
L
Cthulhu
9,299
715
24
2
0
231,778
3
W
Maui
10,422
802
23
2
0
236,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role