Player Matchup

Thor
Thor
Don SinKitty
Thor
Level 37
God Stats
1W - 2L
1,413 SR
Queue Stats
87W - 108L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nik SinKitty
Morgan Le Fay
Level 26
God Stats
5W - 6L
1,679 SR
Queue Stats
40W - 63L
1,341 Elo+
Party 1
Ares
Ares
dougulater25
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,535 Elo+
Solo
Team Averages
Level 57
1,531 SR
1,422 Elo+

VS

Team Averages
Level 40
1,431 SR
1,361 Elo+
Lancelot
Lancelot
Bâttalion
Lancelot
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
PimpDaddySnuggle
Ah Puch
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 33L
1,500 Elo+
Party 2
Ishtar
Ishtar
idekWest
Ishtar
Level 66
God Stats
2W - 2L
1,292 SR
Queue Stats
14W - 15L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,844
654
9,439
11,248
5,319
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Nik SinKitty
Morgan Le Fay
12
2 / 6 / 3
8,109
676
8,728
9,022
3,894
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 3 / 4
8,676
723
4,371
14,116
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bâttalion
Lancelot
12
1 / 3 / 7
8,048
671
4,389
10,857
5,464
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 9
9,322
777
13,334
5,661
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
idekWest
Ishtar
15
8 / 3 / 2
10,265
855
11,212
11,325
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
11
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bâttalion
Lancelot
1
3
7
1.5
L
2
3
3
1.17
L
Morgan Le Fay
Nik SinKitty
Morgan Le Fay
2
6
3
0.58
W
2
0
9
6.5
L
2
3
4
1.33
W
Ishtar
idekWest
Ishtar
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,538
Damage
28,935
34,386
Taken
27,843
26,051
Mitigated
12,383
1,940
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bâttalion
Lancelot
4,389
697
0
941
10,857
5,464
329
5,704
5,153
0
12,072
L
9,439
1,638
0
250
11,248
5,319
0
4,873
6,375
0
25,199
L
Morgan Le Fay
Nik SinKitty
Morgan Le Fay
8,728
928
190
401
9,022
3,894
0
2,293
6,729
33,182
0
W
13,334
1,214
0
3,526
5,661
2,284
285
2,560
3,101
39,575
0
L
4,371
263
0
1,099
14,116
16,838
0
6,198
7,918
18,489
0
W
Ishtar
idekWest
Ishtar
11,212
7,239
0
4,234
11,325
4,635
2,009
4,841
6,484
0
42,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
27,635
110
Minions Killed
148
0
Camps Cleared
0
599,249
Distance Traveled
663,269
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,048
671
15
1
0
240,647
0
L
Thor
7,844
654
32
3
0
211,522
3
L
Morgan Le Fay
8,109
676
46
4
0
156,671
2
W
Ah Puch
9,322
777
65
5
0
228,433
0
L
Ares
8,676
723
32
3
0
231,056
1
W
Ishtar
10,265
855
68
6
0
194,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role