Player Matchup

Medusa
Medusa
Alpha-Xel
Medusa
Level 102
God Stats
8W - 11L
1,396 SR
Queue Stats
435W - 441L
1,356 Elo+
Solo
Chiron
Chiron
SeniorHeffe420
Chiron
Level 87
God Stats
3W - 2L
1,482 SR
Queue Stats
122W - 120L
1,483 Elo+
Solo
Camazotz
Camazotz
UtmostCloud9354
Camazotz
Level 128
God Stats
3W - 10L
1,295 SR
Queue Stats
274W - 309L
1,406 Elo+
Solo
Ah Puch
Ah Puch
VikingBourne
Ah Puch
Level 47
God Stats
6W - 0L
1,570 SR
Queue Stats
96W - 102L
1,406 Elo+
Solo
Fenrir
Fenrir
elmouchos74
Fenrir
Level 103
God Stats
2W - 2L
1,367 SR
Queue Stats
175W - 209L
1,340 Elo+
Solo
Team Averages
Level 93
1,422 SR
1,398 Elo+

VS

Team Averages
Level 102
1,492 SR
1,357 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Abbystract2617
Bellona
Level 96
God Stats
7W - 13L
1,460 SR
Queue Stats
241W - 285L
1,344 Elo+
Party 1
Ratatoskr
Ratatoskr
THEGENERALDRAGON
Ratatoskr
Level 128
God Stats
0W - 2L
1,301 SR
Queue Stats
92W - 131L
1,303 Elo+
Solo
Artio
Artio
pancakegravy
Artio
Level 119
God Stats
2W - 3L
1,365 SR
Queue Stats
172W - 224L
1,353 Elo+
Party 1
Medusa
Medusa
toastybuisness
Medusa
Level 64
God Stats
2W - 2L
1,835 SR
Queue Stats
53W - 73L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alpha-Xel
Medusa
13
3 / 1 / 5
7,499
750
7,112
4,646
2,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 0 / 9
9,030
903
10,811
6,426
3,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
14
1 / 0 / 10
7,506
751
6,010
10,662
4,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
VikingBourne
Ah Puch
17
7 / 1 / 8
9,374
937
17,856
7,746
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
5
0 / 0 / 0
5,456
546
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 3 / 1
7,168
717
6,530
12,114
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 1
6,534
653
8,350
8,267
8,006
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
14
1 / 3 / 0
7,196
720
3,415
8,444
4,478
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
6,665
667
2,504
12,268
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 0
6,898
690
4,062
6,799
3,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
17
Kills
2
2
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
1
0.17
L
0
3
1
0.17
W
Medusa
Alpha-Xel
Medusa
3
1
5
5.5
W
6
0
9
10.5
L
Ratatoskr
1
3
0
0.33
W
Camazotz
1
0
10
6
W
Ah Puch
VikingBourne
Ah Puch
7
1
8
11
W
Fenrir
0
0
0
0
L
0
5
2
0.2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,789
Damage
24,861
29,480
Taken
47,892
14,330
Mitigated
44,081
16,479
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,530
2,633
1,187
3,340
12,114
15,009
0
5,129
6,985
12,974
0
L
8,350
495
0
70
8,267
8,006
0
4,153
4,114
0
13,644
W
Medusa
Alpha-Xel
Medusa
7,112
3,089
405
1,026
4,646
2,239
113
1,452
3,194
0
15,335
W
10,811
3,924
2,171
2,553
6,426
3,277
0
2,333
4,093
0
26,296
L
Ratatoskr
3,415
631
818
1,844
8,444
4,478
0
2,170
6,274
0
12,479
W
Camazotz
6,010
735
1,189
5,786
10,662
4,761
0
2,556
8,106
0
12,630
W
Ah Puch
VikingBourne
Ah Puch
17,856
577
1,098
2,251
7,746
4,053
0
2,693
5,053
38,315
0
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
2,504
312
1,310
2,045
12,268
13,267
0
2,561
9,707
6,124
0
L
4,062
1,603
210
1,799
6,799
3,321
0
3,843
2,956
0
18,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
34,461
124
Minions Killed
102
0
Camps Cleared
0
787,787
Distance Traveled
872,975
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,168
717
13
1
0
191,751
0
L
Bellona
6,534
653
6
1
0
191,834
0
W
Medusa
7,499
750
21
2
0
189,845
0
W
Chiron
9,030
903
41
4
0
188,035
0
L
Ratatoskr
7,196
720
29
3
0
206,467
0
W
Camazotz
7,506
751
11
1
0
212,985
1
W
Ah Puch
9,374
937
51
5
0
190,932
2
W
Fenrir
5,456
546
0
0
0
5,990
0
L
Artio
6,665
667
8
1
0
118,556
0
L
Medusa
6,898
690
46
5
0
164,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role