Player Matchup

Cthulhu
Cthulhu
Juuoko
Cthulhu
Level 88
God Stats
1W - 1L
1,324 SR
Queue Stats
91W - 95L
1,423 Elo+
Party 1
Nemesis
Nemesis
Seditiondawg
Nemesis
Level 117
God Stats
1W - 0L
1,519 SR
Queue Stats
35W - 34L
1,471 Elo+
Solo
Neith
Neith
dylgod9
Neith
Level 17
God Stats
5W - 5L
1,305 SR
Queue Stats
22W - 27L
1,299 Elo+
Party 1
Team Averages
Level 74
1,383 SR
1,398 Elo+

VS

Team Averages
Level 60
1,420 SR
1,076 Elo+
Morgan Le Fay
Morgan Le Fay
Cresantkid
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
954 Elo+
Party 2
Neith
Neith
Whiteangel349
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
954 Elo+
Party 2
Vulcan
Vulcan
ehanski7
Vulcan
Level 82
God Stats
0W - 2L
1,261 SR
Queue Stats
57W - 83L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juuoko
Cthulhu
18
5 / 1 / 6
11,914
794
15,610
15,173
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Seditiondawg
Nemesis
16
4 / 2 / 5
10,450
697
10,012
14,731
9,811
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
dylgod9
Neith
16
2 / 1 / 4
10,304
687
4,346
10,332
4,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cresantkid
Morgan Le Fay
15
3 / 4 / 1
10,158
677
10,900
12,926
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 2
8,521
568
4,661
11,377
4,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ehanski7
Vulcan
14
1 / 3 / 3
9,479
632
12,449
10,228
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
4
4
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cresantkid
Morgan Le Fay
3
4
1
0.88
W
Cthulhu
Juuoko
Cthulhu
5
1
6
8
W
Nemesis
Seditiondawg
Nemesis
4
2
5
3.25
L
0
4
2
0.25
W
Neith
dylgod9
Neith
2
1
4
4
L
Vulcan
ehanski7
Vulcan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,968
Damage
28,010
40,236
Taken
34,531
24,598
Mitigated
14,587
10,129
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cresantkid
Morgan Le Fay
10,900
416
0
2,123
12,926
5,497
0
5,194
7,732
42,549
0
W
Cthulhu
Juuoko
Cthulhu
15,610
133
781
3,878
15,173
10,652
295
7,534
6,798
55,772
0
W
Nemesis
Seditiondawg
Nemesis
10,012
2,447
0
3,101
14,731
9,811
220
8,282
6,449
0
34,144
L
4,661
2,314
0
538
11,377
4,827
142
5,791
5,586
0
18,331
W
Neith
dylgod9
Neith
4,346
974
0
2,369
10,332
4,135
2,018
7,566
2,766
0
39,120
L
Vulcan
ehanski7
Vulcan
12,449
3,126
294
810
10,228
4,263
0
4,628
5,600
41,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
28,158
187
Minions Killed
144
0
Camps Cleared
0
855,999
Distance Traveled
687,471
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,158
677
55
4
0
242,744
2
W
Cthulhu
11,914
794
89
6
0
310,466
0
W
Nemesis
10,450
697
26
2
0
263,427
1
L
Neith
8,521
568
33
2
0
184,814
0
W
Neith
10,304
687
72
5
0
282,106
2
L
Vulcan
9,479
632
56
4
0
259,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role