Player Matchup

Ao Kuang
Ao Kuang
Andre deco2000
Ao Kuang
Level 147
God Stats
15W - 14L
1,560 SR
Queue Stats
174W - 160L
1,566 Elo+
Solo
Camazotz
Camazotz
HARPO V 673
Camazotz
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Krypt2switch1
Cthulhu
Level 107
God Stats
4W - 2L
1,713 SR
Queue Stats
60W - 48L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
NoNoNolan87
Danzaburou
Level 121
God Stats
6W - 4L
1,496 SR
Queue Stats
48W - 35L
1,541 Elo+
Party 2
Thoth
Thoth
Pope Francis203
Thoth
Level 104
God Stats
1W - 0L
1,508 SR
Queue Stats
48W - 46L
1,561 Elo+
Party 2
Team Averages
Level 124
1,555 SR
1,559 Elo+

VS

Team Averages
Level 131
1,682 SR
1,593 Elo+
Ra
Ra
DominusSal
Ra
Level 138
God Stats
2W - 2L
1,571 SR
Queue Stats
168W - 140L
1,670 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Groh Khan
Ah Muzen Cab
Level 122
God Stats
2W - 1L
1,819 SR
Queue Stats
135W - 120L
1,652 Elo+
Party 1
Cerberus
Cerberus
Jabaaba
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 42L
1,611 Elo+
Party 1
Ratatoskr
Ratatoskr
TeGanesha
Ratatoskr
Level 152
God Stats
7W - 7L
1,699 SR
Queue Stats
119W - 125L
1,517 Elo+
Party 3
Eset
Eset
pinelljr985
Eset
Level 159
God Stats
4W - 3L
1,819 SR
Queue Stats
182W - 175L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
1 / 1 / 2
11,323
515
11,554
23,525
15,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
HARPO V 673
Camazotz
17
3 / 3 / 3
10,775
490
7,562
23,834
10,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Cthulhu
17
4 / 1 / 9
12,446
566
21,730
20,576
28,013
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
NoNoNolan87
Danzaburou
20
11 / 2 / 2
14,253
648
26,449
17,004
8,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 7 / 3
9,602
436
7,803
12,244
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 5
11,306
514
15,369
22,275
11,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Groh Khan
Ah Muzen Cab
17
0 / 5 / 1
10,136
461
11,650
17,158
6,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Jabaaba
Cerberus
15
0 / 5 / 9
9,781
445
10,003
30,130
37,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
TeGanesha
Ratatoskr
17
6 / 4 / 3
10,751
489
12,716
21,770
9,988
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 0 / 3
11,719
533
10,257
16,852
16,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
19
Kills
14
14
Deaths
19
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
1
1
2
2
L
6
5
5
1.7
L
Ah Muzen Cab
Groh Khan
Ah Muzen Cab
0
5
1
0.1
W
Camazotz
HARPO V 673
Camazotz
3
3
3
1.5
L
Cerberus
Jabaaba
Cerberus
0
5
9
0.9
W
Cthulhu
4
1
9
8.5
W
Danzaburou
NoNoNolan87
Danzaburou
11
2
2
6
W
0
7
3
0.21
L
Ratatoskr
TeGanesha
Ratatoskr
6
4
3
1.88
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,098
Damage
59,995
97,183
Taken
108,185
66,533
Mitigated
82,887
42,785
Healing
34,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,554
1,309
0
14,821
23,525
15,093
1,251
8,690
14,835
94,479
0
L
15,369
2,443
5,407
8,456
22,275
11,526
107
9,997
12,278
114,994
0
L
Ah Muzen Cab
Groh Khan
Ah Muzen Cab
11,650
4,554
0
3,225
17,158
6,809
0
5,316
11,842
0
97,836
W
Camazotz
HARPO V 673
Camazotz
7,562
1,373
0
13,515
23,834
10,026
0
5,494
18,340
0
74,360
L
Cerberus
Jabaaba
Cerberus
10,003
817
0
8,519
30,130
37,880
0
13,858
16,272
41,512
0
W
Cthulhu
21,730
2,529
108
3,620
20,576
28,013
170
8,851
11,725
65,402
4,641
W
Danzaburou
NoNoNolan87
Danzaburou
26,449
13,640
0
10,096
17,004
8,351
3,936
7,445
9,559
0
134,159
W
7,803
642
0
625
12,244
5,050
439
5,536
6,708
64,352
0
L
Ratatoskr
TeGanesha
Ratatoskr
12,716
3,850
0
1,217
21,770
9,988
0
4,781
16,989
0
91,153
L
10,257
1,366
1,126
6,692
16,852
16,684
370
8,767
8,085
92,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,399
Gold Earned
53,693
691
Minions Killed
747
0
Camps Cleared
0
2,108,941
Distance Traveled
2,198,577
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,323
515
154
7
0
429,433
2
L
Ra
11,306
514
201
9
0
440,897
1
L
Ah Muzen Cab
10,136
461
158
7
0
428,131
3
W
Camazotz
10,775
490
109
5
0
443,152
8
L
Cerberus
9,781
445
85
4
0
416,303
0
W
Cthulhu
12,446
566
109
5
0
440,495
6
W
Danzaburou
14,253
648
218
10
0
391,775
3
W
Thoth
9,602
436
101
5
0
404,086
3
L
Ratatoskr
10,751
489
124
6
0
486,729
3
L
Eset
11,719
533
179
8
0
426,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role