Player Matchup

Thoth
Thoth
Arbe_Boby
Thoth
Level 107
God Stats
3W - 12L
1,181 SR
Queue Stats
481W - 447L
1,455 Elo+
Solo
Fenrir
Fenrir
Imre-L
Fenrir
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,731 Elo+
Party 2
Ratatoskr
Ratatoskr
Malibuu
Ratatoskr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,327 Elo+
Party 2
Horus
Horus
PerpetualSylph
Horus
Level 127
God Stats
1W - 0L
1,323 SR
Queue Stats
82W - 79L
1,531 Elo+
Solo
Artemis
Artemis
ShaolinWarrior
Artemis
Level 129
God Stats
3W - 1L
1,655 SR
Queue Stats
93W - 90L
1,477 Elo+
Solo
Team Averages
Level 113
1,432 SR
1,504 Elo+

VS

Team Averages
Level 109
1,486 SR
1,475 Elo+
Nu Wa
Nu Wa
LastKing1312
Nu Wa
Level 85
God Stats
3W - 5L
1,214 SR
Queue Stats
100W - 121L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
Liald
Heimdallr
Level 125
God Stats
6W - 6L
1,709 SR
Queue Stats
797W - 765L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
ZeroX360
Danzaburou
Level 107
God Stats
13W - 15L
1,506 SR
Queue Stats
457W - 419L
1,608 Elo+
Party 1
Cernunnos
Cernunnos
Zikxioo0
Cernunnos
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 90L
1,417 Elo+
Solo
Chang'e
Chang'e
xXKyraXx2985
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arbe_Boby
Thoth
20
5 / 4 / 14
13,929
774
22,945
16,359
8,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Imre-L
Fenrir
20
4 / 5 / 19
12,177
677
11,119
27,274
39,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Malibuu
Ratatoskr
19
6 / 6 / 13
12,529
696
12,712
22,490
21,072
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 6 / 14
11,866
659
10,778
28,109
35,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 3 / 11
12,950
719
22,813
17,215
9,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 11
10,987
610
18,265
14,679
5,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Liald
Heimdallr
19
1 / 6 / 15
11,558
642
19,725
19,471
10,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ZeroX360
Danzaburou
20
8 / 5 / 11
13,185
733
26,963
19,421
10,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Zikxioo0
Cernunnos
20
9 / 7 / 10
13,654
759
20,158
23,944
11,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
xXKyraXx2985
Chang'e
16
2 / 4 / 10
10,699
594
9,429
20,058
17,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
80
28
Kills
23
24
Deaths
28
71
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Thoth
Arbe_Boby
Thoth
5
4
14
3
W
Fenrir
Imre-L
Fenrir
4
5
19
2.7
L
3
6
11
1.42
L
Heimdallr
Liald
Heimdallr
1
6
15
1.42
W
Ratatoskr
Malibuu
Ratatoskr
6
6
13
2.08
W
4
6
14
1.83
W
9
3
11
4.83
L
Danzaburou
ZeroX360
Danzaburou
8
5
11
2.7
L
Cernunnos
Zikxioo0
Cernunnos
9
7
10
2
L
Chang'e
xXKyraXx2985
Chang'e
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,367
Damage
94,540
111,447
Taken
97,573
114,139
Mitigated
56,092
41,177
Healing
35,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Arbe_Boby
Thoth
22,945
542
1,798
3,483
16,359
8,020
1,496
5,463
10,896
78,064
0
W
Fenrir
Imre-L
Fenrir
11,119
1,152
784
3,399
27,274
39,891
1,455
6,681
20,593
376
19,692
L
18,265
2,150
2,029
1,587
14,679
5,817
165
4,040
10,639
29,325
0
L
Heimdallr
Liald
Heimdallr
19,725
2,643
1,100
234
19,471
10,002
1,356
5,000
14,471
0
38,523
W
Ratatoskr
Malibuu
Ratatoskr
12,712
1,150
3,669
6,975
22,490
21,072
1,938
5,912
16,578
0
32,260
W
10,778
3,909
5,734
7,223
28,109
35,995
878
6,071
22,038
0
16,729
W
22,813
10,225
3,224
4,888
17,215
9,161
5,090
3,567
13,648
0
46,278
L
Danzaburou
ZeroX360
Danzaburou
26,963
5,745
691
4,342
19,421
10,710
1,000
2,590
16,831
0
50,455
L
Cernunnos
Zikxioo0
Cernunnos
20,158
6,364
1,219
4,612
23,944
11,727
1,300
7,080
16,864
0
39,910
L
Chang'e
xXKyraXx2985
Chang'e
9,429
859
9,878
10,294
20,058
17,836
229
4,599
15,459
15,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,451
Gold Earned
60,083
198
Minions Killed
181
0
Camps Cleared
0
1,655,155
Distance Traveled
1,501,821
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,929
774
101
6
0
333,880
0
W
Fenrir
12,177
677
16
1
0
328,832
0
L
Nu Wa
10,987
610
31
2
0
305,956
1
L
Heimdallr
11,558
642
40
2
0
273,770
0
W
Ratatoskr
12,529
696
32
2
0
352,959
0
W
Horus
11,866
659
7
0
0
353,360
4
W
Artemis
12,950
719
42
2
0
286,124
1
L
Danzaburou
13,185
733
43
2
0
300,450
0
L
Cernunnos
13,654
759
54
3
0
281,664
1
L
Chang'e
10,699
594
13
1
0
339,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role