Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
LootWay
Sobek
Gold V
Level 87
God Stats
0W - 2L
1,259 SR
Queue Stats
13W - 11L
1,586 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,420 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,578 SR
1,504 MMR
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold III
GilbertDaPmp
Horus
Gold III
Level 160
God Stats
27W - 30L
1,519 SR
Queue Stats
687W - 738L
1,445 MMR
Solo
Nox
Nox
Gold II
PmMeHunny
Nox
Gold II
Level 58
God Stats
3W - 1L
1,714 SR
Queue Stats
76W - 69L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 1 / 0
9,054
755
11,625
11,700
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
 
Ao Kuang
10
0 / 4 / 2
7,242
604
3,405
9,453
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
LootWay
Sobek
12
0 / 3 / 3
8,253
688
4,993
18,878
17,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
HadesAphroditeBaron SamediBacchusAres

VS

Bans
Ah Muzen CabChaacBaba YagaSkadiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 1 / 6
8,843
737
12,844
13,845
13,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 5
8,630
719
9,214
10,024
6,285
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 5
8,736
728
6,090
8,916
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
8
8
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
0
3
L
Ao Kuang
 
Ao Kuang
0
4
2
0.25
W
Jormungandr
 
Jormungandr
2
1
6
5
W
3
1
5
5.5
L
Sobek
LootWay
Sobek
0
3
3
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
28,148
40,031
Taken
32,785
33,285
Mitigated
23,552
8,886
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,625
1,748
0
4,660
11,700
11,391
0
5,801
5,899
0
36,003
L
Ao Kuang
 
Ao Kuang
3,405
988
0
1,640
9,453
4,270
85
3,688
5,765
17,173
4,252
W
Jormungandr
 
Jormungandr
12,844
4,038
528
3,462
13,845
13,012
273
2,138
11,368
44,363
0
W
9,214
4,490
3,535
3,605
10,024
6,285
1,161
3,786
6,019
0
25,419
L
Sobek
LootWay
Sobek
4,993
245
0
2,586
18,878
17,624
0
9,535
9,343
21,111
0
W
6,090
712
1,131
1,590
8,916
4,255
1,219
2,730
5,836
31,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,549
Gold Earned
26,209
112
Minions Killed
123
0
Camps Cleared
0
571,574
Distance Traveled
641,286
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,054
755
57
5
0
234,912
2
L
Ao Kuang
7,242
604
36
3
0
125,193
0
W
Jormungandr
8,843
737
59
5
0
215,999
0
W
Horus
8,630
719
33
3
0
227,546
0
L
Sobek
8,253
688
19
2
0
211,469
2
W
Nox
8,736
728
31
3
0
197,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role