Player Matchup

Poseidon
Poseidon
FHG_Y
Poseidon
Level 44
God Stats
4W - 6L
1,118 SR
Queue Stats
37W - 66L
1,275 Elo+
Solo
Ymir
Ymir
RanKin-Z
Ymir
Level 28
God Stats
13W - 3L
1,733 SR
Queue Stats
52W - 76L
1,248 Elo+
Party 1
Jing Wei
Jing Wei
TrUmAA-_
Jing Wei
Level 61
God Stats
5W - 1L
1,659 SR
Queue Stats
177W - 199L
1,394 Elo+
Solo
Freya
Freya
Vyssia
Freya
Level 108
God Stats
8W - 6L
1,581 SR
Queue Stats
154W - 191L
1,267 Elo+
Party 1
Thor
Thor
phonydino00
Thor
Level 43
God Stats
7W - 7L
1,512 SR
Queue Stats
104W - 113L
1,363 Elo+
Solo
Team Averages
Level 57
1,520 SR
1,309 Elo+

VS

Team Averages
Level 48
1,426 SR
1,301 Elo+
Kali
Kali
AlphaXJag11
Kali
Level 63
God Stats
4W - 7L
1,424 SR
Queue Stats
71W - 102L
1,316 Elo+
Solo
Sol
Sol
CrazyWitch00
Sol
Level 40
God Stats
0W - 1L
1,367 SR
Queue Stats
5W - 12L
1,180 Elo+
Party 3
Nu Wa
Nu Wa
KaiSatatoru
Nu Wa
Level 28
God Stats
0W - 1L
1,231 SR
Queue Stats
4W - 9L
1,115 Elo+
Party 3
Kukulkan
Kukulkan
OverSquare_337
Kukulkan
Level 39
God Stats
1W - 3L
1,717 SR
Queue Stats
27W - 23L
1,448 Elo+
Party 2
Achilles
Achilles
i2t0a04
Achilles
Level 69
God Stats
18W - 24L
1,392 SR
Queue Stats
225W - 222L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FHG_Y
Poseidon
18
3 / 3 / 3
11,340
515
10,310
16,867
7,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
15
6 / 3 / 6
10,831
492
10,148
21,567
25,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
TrUmAA-_
Jing Wei
17
4 / 2 / 4
10,975
499
15,577
16,155
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Vyssia
Freya
20
4 / 1 / 1
12,714
578
22,343
23,367
13,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 4
9,795
445
9,696
19,185
14,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
11,181
508
14,090
22,138
10,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 1
9,483
431
10,585
13,275
4,199
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 8 / 1
8,331
379
7,406
16,257
5,853
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
16
2 / 4 / 2
10,380
472
10,291
12,382
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
i2t0a04
Achilles
18
1 / 2 / 0
10,913
496
16,019
30,301
38,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
11
12
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
L
3
2
1
1.75
W
Poseidon
FHG_Y
Poseidon
3
3
3
1.5
L
1
8
1
0.19
L
Kukulkan
2
4
2
0.75
W
Ymir
6
3
6
3
W
Jing Wei
TrUmAA-_
Jing Wei
4
2
4
3
W
Freya
Vyssia
Freya
4
1
1
4.5
L
Achilles
i2t0a04
Achilles
1
2
0
0.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,074
Damage
58,391
97,141
Taken
94,353
68,088
Mitigated
65,419
37,268
Healing
28,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,090
7,698
0
5,415
22,138
10,597
1,155
7,088
14,522
0
109,112
L
10,585
1,636
444
3,875
13,275
4,199
1,546
2,474
10,698
55,606
0
W
Poseidon
FHG_Y
Poseidon
10,310
1,660
0
4,956
16,867
7,204
858
5,171
11,696
114,793
0
L
7,406
2,315
0
721
16,257
5,853
136
6,985
9,211
31,634
0
L
Kukulkan
10,291
950
0
1,061
12,382
6,292
1,665
5,130
6,842
81,239
0
W
Ymir
10,148
2,343
379
2,916
21,567
25,759
192
8,909
12,658
30,225
0
W
Jing Wei
TrUmAA-_
Jing Wei
15,577
10,372
0
8,351
16,155
7,570
319
8,199
7,956
0
94,973
W
Freya
Vyssia
Freya
22,343
7,956
0
14,805
23,367
13,363
754
1,419
21,948
91,272
11,484
L
Achilles
i2t0a04
Achilles
16,019
4,006
0
16,842
30,301
38,478
1,242
17,596
12,470
0
91,135
W
9,696
925
260
5,601
19,185
14,192
783
5,188
13,997
0
62,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,655
Gold Earned
50,288
582
Minions Killed
548
0
Camps Cleared
0
1,912,856
Distance Traveled
1,968,466
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,181
508
141
6
0
483,040
1
L
Sol
9,483
431
78
4
0
411,314
3
W
Poseidon
11,340
515
157
7
0
419,769
5
L
Nu Wa
8,331
379
40
2
0
348,132
2
L
Kukulkan
10,380
472
139
6
0
363,297
1
W
Ymir
10,831
492
39
2
0
370,580
0
W
Jing Wei
10,975
499
128
6
0
374,383
3
W
Freya
12,714
578
165
8
0
360,326
5
L
Achilles
10,913
496
150
7
0
362,683
3
W
Thor
9,795
445
93
4
0
387,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role