Player Matchup

Hou Yi
Hou Yi
CynicalBacon
Hou Yi
Level 65
God Stats
3W - 7L
1,299 SR
Queue Stats
234W - 209L
1,516 Elo+
Party 2
Thoth
Thoth
Dracaujyn
Thoth
Level 24
God Stats
5W - 4L
1,424 SR
Queue Stats
127W - 107L
1,497 Elo+
Party 2
Atlas
Atlas
Slamtown
Atlas
Level 122
God Stats
9W - 4L
1,635 SR
Queue Stats
220W - 173L
1,525 Elo+
Party 2
Jormungandr
Jormungandr
ThiccPeachy
Jormungandr
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 76L
1,504 Elo+
Party 2
Mulan
Mulan
Thicchardt
Mulan
Level 65
God Stats
5W - 0L
1,687 SR
Queue Stats
34W - 29L
1,492 Elo+
Party 2
Team Averages
Level 73
1,509 SR
1,507 Elo+

VS

Team Averages
Level 66
1,523 SR
1,448 Elo+
Chronos
Chronos
 
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
El Stonewall
Hun Batz
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 118L
1,439 Elo+
Party 1
Arachne
Arachne
KushMasterJedi
Arachne
Level 106
God Stats
3W - 3L
1,540 SR
Queue Stats
113W - 114L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
iTzGuDTiMeZ
Xing Tian
Level 127
God Stats
4W - 6L
1,577 SR
Queue Stats
190W - 184L
1,445 Elo+
Party 1
Vamana
Vamana
zeldakenobi3341
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 2 / 9
8,947
746
10,587
10,532
5,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Dracaujyn
Thoth
16
1 / 1 / 11
9,062
755
7,476
5,452
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Slamtown
Atlas
17
4 / 1 / 13
10,626
886
11,032
14,027
19,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jormungandr
ThiccPeachy
Jormungandr
15
5 / 2 / 9
9,144
762
9,648
9,794
10,312
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
16
4 / 3 / 11
9,309
776
9,340
12,769
13,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 1 / 1
6,772
564
3,958
4,850
1,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hun Batz
El Stonewall
Hun Batz
16
2 / 6 / 0
9,058
755
8,867
13,999
6,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 3 / 2
8,712
726
7,369
11,557
9,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
iTzGuDTiMeZ
Xing Tian
14
1 / 4 / 2
7,484
624
6,433
13,170
12,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 3 / 2
7,505
625
3,304
10,484
9,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
17
Kills
7
9
Deaths
17
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
1
0.5
W
Hou Yi
3
2
9
3.75
W
Thoth
Dracaujyn
Thoth
1
1
11
6.5
L
Hun Batz
El Stonewall
Hun Batz
2
6
0
0.33
L
4
3
2
1.67
W
Atlas
Slamtown
Atlas
4
1
13
10.5
W
Jormungandr
ThiccPeachy
Jormungandr
5
2
9
4.75
W
Mulan
4
3
11
3.17
L
Xing Tian
iTzGuDTiMeZ
Xing Tian
1
4
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,083
Damage
29,931
52,574
Taken
54,060
51,761
Mitigated
40,318
23,325
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,958
844
822
909
4,850
1,962
0
2,777
2,073
14,506
20
W
Hou Yi
10,587
3,412
1,793
3,229
10,532
5,719
632
1,947
8,397
0
31,219
W
Thoth
Dracaujyn
Thoth
7,476
356
1,106
802
5,452
2,704
1,327
1,141
4,291
19,431
0
L
Hun Batz
El Stonewall
Hun Batz
8,867
1,023
0
1,379
13,999
6,926
0
6,128
7,871
0
25,950
L
7,369
5,521
1,374
2,335
11,557
9,221
0
6,975
4,582
0
9,862
W
Atlas
Slamtown
Atlas
11,032
2,732
2,246
3,764
14,027
19,855
1,694
1,548
12,321
29,086
0
W
Jormungandr
ThiccPeachy
Jormungandr
9,648
1,051
1,460
1,507
9,794
10,312
583
2,731
6,770
23,205
0
W
Mulan
9,340
1,671
4,552
2,866
12,769
13,171
1,723
2,175
10,424
0
15,525
L
Xing Tian
iTzGuDTiMeZ
Xing Tian
6,433
105
1,417
926
13,170
12,696
0
7,032
6,138
13,757
0
L
3,304
1,918
1,817
1,618
10,484
9,513
0
5,244
5,240
0
6,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,088
Gold Earned
39,531
168
Minions Killed
97
0
Camps Cleared
0
1,076,739
Distance Traveled
1,018,909
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,772
564
31
3
0
155,391
2
W
Hou Yi
8,947
746
52
4
0
205,836
1
W
Thoth
9,062
755
36
3
0
212,951
1
L
Hun Batz
9,058
755
33
3
0
211,551
0
L
Arachne
8,712
726
6
1
0
231,384
0
W
Atlas
10,626
886
46
4
0
220,613
3
W
Jormungandr
9,144
762
21
2
0
216,019
0
W
Mulan
9,309
776
13
1
0
221,320
0
L
Xing Tian
7,484
624
21
2
0
208,222
0
L
Vamana
7,505
625
6
1
0
212,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role