Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
Cryοnic
Ra
Diamond I
Level 160
God Stats
8W - 9L
1,624 SR
Queue Stats
268W - 252L
2,625 MMR
Solo
Ymir
Ymir
Masters
NiñoPie
Ymir
Masters
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 120L
2,703 MMR
Solo
Bastet
Bastet
Masters
PannaCottuh
Bastet
Masters
Level 103
God Stats
6W - 7L
1,581 SR
Queue Stats
344W - 323L
2,820 MMR
Solo
Ne Zha
Ne Zha
Masters
Tanero
Ne Zha
Masters
Level 160
God Stats
48W - 44L
1,649 SR
Queue Stats
368W - 358L
2,886 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 123
1,571 SR
2,507 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,578 SR
2,260 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Grandmaster
 
Cernunnos
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond I
AlefinAle
Kumbhakarna
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 285L
2,473 MMR
Solo
Osiris
Osiris
Masters
Búmbasclaart
Osiris
Masters
Level 47
God Stats
4W - 6L
1,500 SR
Queue Stats
149W - 134L
2,543 MMR
Solo
Chronos
Chronos
Grandmaster
MMMMMMMMMIDLANE
Chronos
Grandmaster
Level 104
God Stats
6W - 2L
1,889 SR
Queue Stats
119W - 82L
3,286 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 3 / 2
5,588
559
5,423
7,734
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 3 / 1
5,037
504
3,225
5,750
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
7
0 / 4 / 1
4,811
481
2,757
10,582
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
9
2 / 3 / 2
5,512
551
3,918
8,109
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Tanero
Ne Zha
9
1 / 4 / 1
5,275
528
5,383
9,978
4,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Da JiAo KuangHadesIshtar

VS

Bans
KaliAh Muzen CabYu HuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 1
6,710
671
5,830
7,681
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
 
Cernunnos
10
2 / 1 / 5
6,019
602
6,171
8,149
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
AlefinAle
Kumbhakarna
9
0 / 2 / 5
4,963
496
2,342
7,894
3,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
8 / 1 / 3
6,879
688
7,059
6,372
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 3
7,052
705
7,285
7,336
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
17
17
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
2
0.67
W
Hercules
 
Hercules
3
1
1
3.5
W
Cernunnos
 
Cernunnos
2
1
5
4.5
W
Kumbhakarna
AlefinAle
Kumbhakarna
0
2
5
1.25
W
8
1
3
9.5
L
1
3
1
0.5
W
4
0
3
5.5
L
Ymir
0
4
1
0.13
L
Bastet
2
3
2
1
L
Ne Zha
Tanero
Ne Zha
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,706
Damage
28,687
42,153
Taken
37,432
18,666
Mitigated
18,091
12,448
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,423
4,262
0
1,995
7,734
2,426
0
1,843
5,891
0
45,625
W
Hercules
 
Hercules
5,830
2,823
0
4,290
7,681
4,239
0
115
6,887
0
43,161
W
Cernunnos
 
Cernunnos
6,171
2,732
0
4,041
8,149
2,675
0
1,357
6,792
0
44,243
W
Kumbhakarna
AlefinAle
Kumbhakarna
2,342
217
18
1,126
7,894
3,978
0
879
7,015
13,973
0
W
7,059
3,161
0
2,195
6,372
4,259
0
684
5,576
0
42,902
L
3,225
1,001
440
1,106
5,750
2,100
0
2,483
3,267
42,544
0
W
7,285
2,315
0
2,386
7,336
2,940
0
2,548
4,788
68,201
0
L
Ymir
2,757
1,035
0
2,040
10,582
7,112
0
2,436
8,146
10,490
1,958
L
Bastet
3,918
1,178
0
3,088
8,109
2,634
0
2,208
5,866
0
32,052
L
Ne Zha
Tanero
Ne Zha
5,383
1,875
0
3,779
9,978
4,394
0
657
8,819
0
32,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
31,623
301
Minions Killed
380
0
Camps Cleared
0
973,915
Distance Traveled
1,035,243
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,588
559
93
9
0
154,099
2
W
Hercules
6,710
671
91
9
0
189,783
4
W
Cernunnos
6,019
602
72
7
0
192,860
0
W
Kumbhakarna
4,963
496
20
2
0
208,449
2
W
Osiris
6,879
688
71
7
0
249,906
3
L
Ra
5,037
504
78
8
0
201,912
5
W
Chronos
7,052
705
126
13
0
194,245
1
L
Ymir
4,811
481
10
1
0
183,414
1
L
Bastet
5,512
551
58
6
0
241,215
3
L
Ne Zha
5,275
528
62
6
0
193,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role