Player Matchup

Da Ji
Da Ji
Ghostie-I
Da Ji
Level 37
God Stats
10W - 11L
1,627 SR
Queue Stats
59W - 62L
1,324 Elo+
Party 2
Ah Puch
Ah Puch
HardFlipo
Ah Puch
Level 145
God Stats
7W - 21L
1,294 SR
Queue Stats
329W - 392L
1,359 Elo+
Party 3
Sol
Sol
KawaiiiBot
Sol
Level 100
God Stats
3W - 5L
1,528 SR
Queue Stats
50W - 51L
1,393 Elo+
Party 2
Ymir
Ymir
Okami_Oreo
Ymir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,376 Elo+
Party 2
King Arthur
King Arthur
crucial_crumb7
King Arthur
Level 35
God Stats
13W - 22L
1,209 SR
Queue Stats
152W - 204L
1,322 Elo+
Party 3
Team Averages
Level 74
1,432 SR
1,355 Elo+

VS

Team Averages
Level 67
1,545 SR
1,346 Elo+
Ne Zha
Ne Zha
Aunt Dyl
Ne Zha
Level 80
God Stats
3W - 3L
1,517 SR
Queue Stats
296W - 318L
1,359 Elo+
Party 1
Guan Yu
Guan Yu
Balke 304
Guan Yu
Level 68
God Stats
7W - 4L
1,572 SR
Queue Stats
265W - 280L
1,409 Elo+
Party 1
Scylla
Scylla
Jalejo_57
Scylla
Level 125
God Stats
2W - 1L
1,619 SR
Queue Stats
297W - 323L
1,350 Elo+
Solo
Izanami
Izanami
KingOfSteez5159
Izanami
Level 17
God Stats
20W - 7L
1,587 SR
Queue Stats
121W - 104L
1,373 Elo+
Party 1
Ares
Ares
UNCL3 ANT
Ares
Level 43
God Stats
9W - 6L
1,429 SR
Queue Stats
84W - 122L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ghostie-I
Da Ji
13
9 / 3 / 0
8,286
518
11,223
12,696
5,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
HardFlipo
Ah Puch
10
0 / 3 / 1
6,741
421
7,081
9,495
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 4 / 6
8,403
525
12,430
11,478
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 9
8,424
527
9,551
15,945
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
crucial_crumb7
King Arthur
10
1 / 3 / 0
6,589
412
6,267
12,328
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aunt Dyl
Ne Zha
14
4 / 3 / 5
8,869
554
9,083
13,398
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Balke 304
Guan Yu
14
3 / 2 / 4
8,844
553
9,724
13,768
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Jalejo_57
Scylla
15
5 / 1 / 4
9,146
572
6,740
7,930
3,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 2
7,973
498
8,206
13,780
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
11
0 / 7 / 4
7,307
457
3,927
20,641
16,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
18
Kills
15
15
Deaths
18
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aunt Dyl
Ne Zha
4
3
5
2.17
W
Guan Yu
Balke 304
Guan Yu
3
2
4
2.5
L
Da Ji
Ghostie-I
Da Ji
9
3
0
3
L
Ah Puch
HardFlipo
Ah Puch
0
3
1
0.17
W
Scylla
Jalejo_57
Scylla
5
1
4
7
L
5
4
6
2
W
3
5
2
0.8
L
3
2
9
3.75
W
Ares
0
7
4
0.29
L
King Arthur
crucial_crumb7
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,552
Damage
37,680
61,942
Taken
69,517
38,256
Mitigated
45,937
18,626
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aunt Dyl
Ne Zha
9,083
3,271
0
750
13,398
5,943
0
3,662
9,736
0
72,358
W
Guan Yu
Balke 304
Guan Yu
9,724
2,925
713
6,602
13,768
14,018
223
3,058
10,057
0
54,852
L
Da Ji
Ghostie-I
Da Ji
11,223
4,238
0
4,316
12,696
5,039
0
1,778
10,688
0
38,872
L
Ah Puch
HardFlipo
Ah Puch
7,081
253
0
4,047
9,495
3,322
738
3,382
6,019
37,937
0
W
Scylla
Jalejo_57
Scylla
6,740
1,114
0
2,541
7,930
3,279
654
4,674
3,256
62,935
0
L
12,430
5,046
0
3,534
11,478
4,028
3,108
1,612
9,260
46,908
5,813
W
8,206
5,592
0
2,860
13,780
5,954
1,715
4,972
8,718
0
54,684
L
9,551
4,030
0
3,231
15,945
15,892
288
3,589
12,264
34,344
0
W
Ares
3,927
324
98
5,236
20,641
16,743
539
11,168
9,473
21,761
0
L
King Arthur
crucial_crumb7
King Arthur
6,267
1,132
165
3,333
12,328
9,975
7
306
11,398
0
30,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,443
Gold Earned
42,139
280
Minions Killed
457
0
Camps Cleared
0
1,382,471
Distance Traveled
1,516,863
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,869
554
107
7
0
336,611
2
W
Guan Yu
8,844
553
104
7
0
292,414
2
L
Da Ji
8,286
518
51
3
0
330,814
0
L
Ah Puch
6,741
421
54
3
0
184,865
0
W
Scylla
9,146
572
118
7
0
318,499
0
L
Sol
8,403
525
94
6
0
277,439
0
W
Izanami
7,973
498
99
6
0
274,703
0
L
Ymir
8,424
527
37
2
0
272,776
0
W
Ares
7,307
457
29
2
0
294,636
2
L
King Arthur
6,589
412
44
3
0
316,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role