Player Matchup

Loki
Loki
Atesh61
Loki
Level 40
God Stats
4W - 3L
1,441 SR
Queue Stats
155W - 214L
1,414 Elo+
Solo
Agni
Agni
JiyuKitora
Agni
Level 149
God Stats
7W - 2L
1,659 SR
Queue Stats
259W - 305L
1,412 Elo+
Party 2
Eset
Eset
justRaiser
Eset
Level 146
God Stats
5W - 4L
1,493 SR
Queue Stats
216W - 258L
1,383 Elo+
Party 2
Cerberus
Cerberus
martson2
Cerberus
Level 147
God Stats
2W - 1L
1,482 SR
Queue Stats
108W - 127L
1,428 Elo+
Solo
Yemoja
Yemoja
rudka1188
Yemoja
Level 143
God Stats
1W - 3L
1,070 SR
Queue Stats
37W - 52L
1,407 Elo+
Solo
Team Averages
Level 125
1,429 SR
1,409 Elo+

VS

Team Averages
Level 99
1,538 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DuduRabos
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KritikalHypers
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 1
Chernobog
Chernobog
VictorGarcia
Chernobog
Level 93
God Stats
1W - 1L
1,688 SR
Queue Stats
30W - 19L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Atesh61
Loki
17
6 / 3 / 14
10,465
748
17,550
14,640
8,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 0 / 13
10,626
759
8,642
2,994
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 1 / 13
10,345
739
10,791
8,990
5,659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
martson2
Cerberus
18
4 / 1 / 17
11,033
788
11,013
20,635
27,934
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
rudka1188
Yemoja
17
2 / 1 / 19
10,007
715
9,200
8,829
12,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 4 / 1
9,536
681
6,742
21,508
18,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Susano
 
Susano
10
0 / 3 / 1
7,356
525
3,519
5,951
2,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

14
1 / 6 / 1
7,768
555
3,950
11,496
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
KritikalHypers
Ah Muzen Cab
16
2 / 4 / 0
8,205
586
5,286
10,972
5,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
VictorGarcia
Chernobog
17
1 / 5 / 2
8,782
627
6,544
11,939
6,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
10
22
Kills
5
6
Deaths
22
76
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
1
0.38
L
Susano
 
Susano
0
3
1
0.17
W
Loki
Atesh61
Loki
6
3
14
4.33
L
1
6
1
0.25
W
5
0
13
11.5
L
Ah Muzen Cab
KritikalHypers
Ah Muzen Cab
2
4
0
0.5
L
Chernobog
VictorGarcia
Chernobog
1
5
2
0.4
W
5
1
13
11.5
W
Cerberus
martson2
Cerberus
4
1
17
12.5
W
Yemoja
rudka1188
Yemoja
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,196
Damage
26,041
56,088
Taken
61,866
56,350
Mitigated
39,568
22,848
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,742
136
789
7,293
21,508
18,090
0
13,930
7,578
22,046
0
L
Susano
 
Susano
3,519
355
0
733
5,951
2,981
0
3,038
2,913
0
8,294
W
Loki
Atesh61
Loki
17,550
2,521
508
1,864
14,640
8,736
1,570
2,701
11,939
0
36,158
L
3,950
518
1,359
1,356
11,496
7,179
0
7,183
4,313
13,332
0
W
8,642
825
224
73
2,994
1,890
2,541
1,067
1,927
22,797
0
L
Ah Muzen Cab
KritikalHypers
Ah Muzen Cab
5,286
1,023
708
1,487
10,972
5,147
0
6,956
4,016
0
15,180
L
Chernobog
VictorGarcia
Chernobog
6,544
3,489
0
1,119
11,939
6,171
0
8,539
3,400
0
19,556
W
10,791
689
2,822
949
8,990
5,659
3,255
1,987
7,003
26,927
0
W
Cerberus
martson2
Cerberus
11,013
296
1,683
5,723
20,635
27,934
788
3,087
17,548
30,156
0
W
Yemoja
rudka1188
Yemoja
9,200
852
7,867
1,135
8,829
12,131
1,190
1,850
6,979
20,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,476
Gold Earned
41,647
194
Minions Killed
109
0
Camps Cleared
0
1,215,612
Distance Traveled
751,480
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,536
681
36
3
0
129,173
1
L
Susano
7,356
525
10
1
0
118,217
0
W
Loki
10,465
748
30
2
0
245,090
5
L
Hel
7,768
555
13
1
0
140,571
0
W
Agni
10,626
759
33
2
0
230,430
0
L
Ah Muzen Cab
8,205
586
19
1
0
169,639
0
L
Chernobog
8,782
627
31
2
0
193,880
0
W
Eset
10,345
739
40
3
0
223,479
0
W
Cerberus
11,033
788
70
5
0
273,343
5
W
Yemoja
10,007
715
21
2
0
243,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role